dom/canvas/test/webgl-conf/checkout/deqp/functional/gles3/shaderindexing/varying.html
author Paul Adenot <paul@paul.cx>
Tue, 15 Jul 2025 08:36:21 +0000 (12 hours ago)
changeset 796624 8b4dd515e78c642a9744dfd44f2f78fc59439587
parent 305262 c9fc669dc2cbab06a20c3345b970a6a026f2e42b
permissions -rw-r--r--
Bug 1838735 - Change NS_WARNING to MOZ_LOG for real-time limit warning in CubebUtils. r=media-playback-reviewers,karlt Differential Revision: https://phabricator.services.mozilla.com/D257222
<!--

This file is auto-generated from shaderindexing_test_generator.py
DO NOT EDIT!

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<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>WebGL Shader Indexing Conformance Tests</title>
<link rel="stylesheet" href="../../../../resources/js-test-style.css"/>
<script src="../../../../js/js-test-pre.js"></script>
<script src="../../../../js/webgl-test-utils.js"></script>

<script src="../../../../closure-library/closure/goog/base.js"></script>
<script src="../../../deqp-deps.js"></script>
<script>goog.require('functional.gles3.es3fShaderIndexingTests');</script>
</head>
<body>
<div id="description"></div>
<div id="console"></div>
<canvas id="canvas" width="256" height="256"> </canvas>
<script>
var wtu = WebGLTestUtils;
var gl = wtu.create3DContext('canvas', null, 2);

functional.gles3.es3fShaderIndexingTests.run(gl, [0, 1]);
</script>
</body>
</html>