dom/canvas/test/webgl-conf/checkout/deqp/functional/gles3/negativeshaderapi.html
author Chun-Min Chang <chun.m.chang@gmail.com>
Tue, 15 Jul 2025 04:19:58 +0000 (9 hours ago)
changeset 796612 185f590c804be0dc5a6803e176e3a96bfecf686b
parent 305262 c9fc669dc2cbab06a20c3345b970a6a026f2e42b
permissions -rw-r--r--
Bug 1974892 - Fix typo in WMFMediaDataEncoder's log r=media-playback-reviewers,alwu Differential Revision: https://phabricator.services.mozilla.com/D256733
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>WebGL Negative Shader API Conformance Tests</title>
<link rel="stylesheet" href="../../../resources/js-test-style.css"/>
<script src="../../../js/js-test-pre.js"></script>
<script src="../../../js/webgl-test-utils.js"></script>

<script src="../../../closure-library/closure/goog/base.js"></script>
<script src="../../deqp-deps.js"></script>
<script>goog.require('functional.gles3.es3fNegativeShaderApiTests');</script>
</head>
<body>
<div id="description"></div>
<div id="console"></div>
<canvas id="canvas" width="256" height="256"> </canvas>
<script>
var wtu = WebGLTestUtils;
var gl = wtu.create3DContext('canvas', null, 2);

functional.gles3.es3fNegativeShaderApiTests.run(gl);
</script>
</body>
</html>