dom/canvas/test/webgl-conf/checkout/deqp/functional/gles3/builtinprecision/distance.html
author Tim Huang <tihuang@mozilla.com>
Wed, 16 Jul 2025 17:26:02 +0000 (6 hours ago)
changeset 796860 b48b65b15c8e8520f1eedcbd3aa29b2669fc3d20
parent 305262 c9fc669dc2cbab06a20c3345b970a6a026f2e42b
permissions -rw-r--r--
Bug 1976834 - Add the SafeBrowsing V5 protobuf files. r=dimi Differential Revision: https://phabricator.services.mozilla.com/D257225
<!--

This file is auto-generated from builtinprecision_test_generator.py
DO NOT EDIT!

-->

<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>WebGL Builtin Precision Conformance Tests</title>
<link rel="stylesheet" href="../../../../resources/js-test-style.css"/>
<script src="../../../../js/js-test-pre.js"></script>
<script src="../../../../js/webgl-test-utils.js"></script>

<script src="../../../../closure-library/closure/goog/base.js"></script>
<script src="../../../deqp-deps.js"></script>
<script>goog.require('functional.gles3.es3fBuiltinPrecisionTests');</script>
</head>
<body>
<div id="description"></div>
<div id="console"></div>
<canvas id="canvas" width="200" height="100"> </canvas>
<script>
var canvas = document.getElementById('canvas');
var wtu = WebGLTestUtils;
var gl = wtu.create3DContext('canvas', null, 2);

functional.gles3.es3fBuiltinPrecisionTests.run(gl, 43);
</script>
</body>
</html>