<!--Copyright (c) 2019 The Khronos Group Inc.Use of this source code is governed by an MIT-style license that can befound in the LICENSE.txt file.--><!DOCTYPE html><html><head><metacharset="utf-8"><title>WebGL GLSL Conformance Tests</title><linkrel="stylesheet"href="../../resources/js-test-style.css"/><linkrel="stylesheet"href="../../resources/glsl-feature-tests.css"/><scriptsrc="../../js/js-test-pre.js"></script><scriptsrc="../../js/webgl-test-utils.js"></script><scriptsrc="../../js/glsl-conformance-test.js"></script></head><body><divid="description"></div><divid="console"></div><scriptid="vertexShader"type="text/something-not-javascript">// vertex shader that uses backlash character in comments should succeed// This is a li\ne wi\th backlash \\ characters \incommentsvoidmain(){gl_Position=vec4(1.0,0.0,0.0,1.0);}</script><script>"use strict";GLSLConformanceTester.runTest();varsuccessfullyParsed=true;</script></body></html>