Last Firefox strings
authorMarcelo Poli <mpoli@lt24.zzn.com>
Fri, 14 Mar 2014 14:09:10 -0300
changeset 1643 b20fd720e1553e71389c0d6a7214d24f3059f8e6
parent 1642 a25f867926725ee5660da1cc329c9ab1a4b80d32
child 1644 2f0350964548411ad655c2313bd4d462b3659714
push id1
push usersledru@mozilla.com
push dateThu, 04 Dec 2014 21:47:06 +0000
Last Firefox strings
browser/chrome/browser/devtools/debugger.dtd
browser/chrome/browser/devtools/debugger.properties
--- a/browser/chrome/browser/devtools/debugger.dtd
+++ b/browser/chrome/browser/devtools/debugger.dtd
@@ -60,86 +60,93 @@ button that pretty prints the selected s
 
 <!-- LOCALIZATION NOTE (debuggerUI.clearButton.tooltip): This is the tooltip for
    -  the button that clears the collected tracing data in the tracing tab. -->
 <!ENTITY debuggerUI.clearButton.tooltip "Limpiar los rastros recolectados">
 
 <!-- LOCALIZATION NOTE (debuggerUI.pauseExceptions): This is the label for the
   -  checkbox that toggles pausing on exceptions. -->
 <!ENTITY debuggerUI.pauseExceptions          "Pausar en excepciones">
-<!ENTITY debuggerUI.pauseExceptions.key "E">
+<!ENTITY debuggerUI.pauseExceptions.accesskey "e">
 
 <!-- LOCALIZATION NOTE (debuggerUI.pauseExceptions): This is the label for the
   -  checkbox that toggles ignoring caught exceptions. -->
 <!ENTITY debuggerUI.ignoreCaughtExceptions     "Ignore caught exceptions">
-<!ENTITY debuggerUI.ignoreCaughtExceptions.key "C">
+<!ENTITY debuggerUI.ignoreCaughtExceptions.accesskey "c">
 
 <!-- LOCALIZATION NOTE (debuggerUI.showPanesOnInit): This is the label for the
   -  checkbox that toggles visibility of panes when opening the debugger. -->
 <!ENTITY debuggerUI.showPanesOnInit     "Mostrar vistas al iniciar">
 <!ENTITY debuggerUI.showPanesOnInit.key "S">
 
 <!-- LOCALIZATION NOTE (debuggerUI.showVarsFilter): This is the label for the
   -  checkbox that toggles visibility of a designated variables filter box. -->
 <!ENTITY debuggerUI.showVarsFilter      "Mostrar filtro de variables">
-<!ENTITY debuggerUI.showVarsFilter.key  "v">
+<!ENTITY debuggerUI.showVarsFilter.accesskey "v">
 
 <!-- LOCALIZATION NOTE (debuggerUI.showOnlyEnum): This is the label for the
   -  checkbox that toggles visibility of hidden (non-enumerable) variables and
   -  properties in stack views. The "enumerable" flag is a state of a property
   -  defined in JavaScript. When in doubt, leave untranslated. -->
 <!ENTITY debuggerUI.showOnlyEnum        "Mostrar solamente propiedades enumerables">
-<!ENTITY debuggerUI.showOnlyEnum.key    "p">
+<!ENTITY debuggerUI.showOnlyEnum.accesskey "p">
 
 <!-- LOCALIZATION NOTE (debuggerUI.showOriginalSource): This is the label for
   -  the checkbox that toggles the display of original or sourcemap-derived
   -  sources. -->
 <!ENTITY debuggerUI.showOriginalSource      "Mostrar fuentes originales">
-<!ENTITY debuggerUI.showOriginalSource.key  "o">
+<!ENTITY debuggerUI.showPanesOnInit.accesskey "o">
 
 <!-- LOCALIZATION NOTE (debuggerUI.searchPanelOperators): This is the text that
   -  appears in the filter panel popup as a header for the operators part. -->
 <!ENTITY debuggerUI.searchPanelOperators    "Operadores:">
 
 <!-- LOCALIZATION NOTE (debuggerUI.searchFile): This is the text that appears
   -  in the source editor's context menu for the scripts search operation. -->
 <!ENTITY debuggerUI.searchFile          "Filtrar scripts">
 <!ENTITY debuggerUI.searchFile.key      "P">
 <!ENTITY debuggerUI.searchFile.altkey   "O">
+<!ENTITY debuggerUI.searchFile.accesskey "p">
 
 <!-- LOCALIZATION NOTE (debuggerUI.searchGlobal): This is the text that appears
   -  in the source editor's context menu for the global search operation. -->
 <!ENTITY debuggerUI.searchGlobal        "Buscar en todos los archivos">
 <!ENTITY debuggerUI.searchGlobal.key    "v">
+<!ENTITY debuggerUI.searchGlobal.accesskey "v">
 
 <!-- LOCALIZATION NOTE (debuggerUI.searchFunction): This is the text that appears
   -  in the source editor's context menu for the function search operation. -->
 <!ENTITY debuggerUI.searchFunction      "Buscar definición de función">
 <!ENTITY debuggerUI.searchFunction.key  "u">
+<!ENTITY debuggerUI.searchFunction.accesskey "d">
 
 <!-- LOCALIZATION NOTE (debuggerUI.searchToken): This is the text that appears
   -  in the source editor's context menu for the token search operation. -->
 <!ENTITY debuggerUI.searchToken         "Buscar">
 <!ENTITY debuggerUI.searchToken.key     "B">
+<!ENTITY debuggerUI.searchToken.accesskey "B">
 
 
 <!-- LOCALIZATION NOTE (debuggerUI.searchLine): This is the text that appears
   -  in the source editor's context menu for the line search operation. -->
 <!ENTITY debuggerUI.searchGoToLine      "Ir a línea…">
 <!ENTITY debuggerUI.searchGoToLine.key  "I">
+<!ENTITY debuggerUI.searchGoToLine.accesskey "l">
 
 <!-- LOCALIZATION NOTE (debuggerUI.searchVariable): This is the text that appears
   -  in the source editor's context menu for the variables search operation. -->
 <!ENTITY debuggerUI.searchVariable      "Filtrar variables">
 <!ENTITY debuggerUI.searchVariable.key  "v">
+<!ENTITY debuggerUI.searchVariable.accesskey "v">
 
 <!-- LOCALIZATION NOTE (debuggerUI.focusVariables): This is the text that appears
   -  in the source editor's context menu for the variables focus operation. -->
 <!ENTITY debuggerUI.focusVariables      "Árbol de variables en foco">
 <!ENTITY debuggerUI.focusVariables.key  "v">
+<!ENTITY debuggerUI.focusVariables.accesskey "v">
 
 <!-- LOCALIZATION NOTE (debuggerUI.condBreakPanelTitle): This is the text that
   -  appears in the conditional breakpoint panel popup as a description. -->
 <!ENTITY debuggerUI.condBreakPanelTitle "This breakpoint will stop execution only if the following expression is true">
 
 <!-- LOCALIZATION NOTE (debuggerUI.seMenuBreak): This is the text that
   -  appears in the source editor context menu for adding a breakpoint. -->
 <!ENTITY debuggerUI.seMenuBreak         "Add breakpoint">
@@ -149,16 +156,17 @@ button that pretty prints the selected s
   -  appears in the source editor context menu for adding a conditional
   -  breakpoint. -->
 <!ENTITY debuggerUI.seMenuCondBreak     "Add conditional breakpoint">
 <!ENTITY debuggerUI.seMenuCondBreak.key "B">
 
 <!-- LOCALIZATION NOTE (debuggerUI.tabs.*): This is the text that
   -  appears in the debugger's side pane tabs. -->
 <!ENTITY debuggerUI.tabs.sources        "Fuentes">
+<!ENTITY debuggerUI.tabs.traces         "Rastreos">
 <!ENTITY debuggerUI.tabs.callstack      "Pila de llamadas">
 <!ENTITY debuggerUI.tabs.variables      "Variables">
 <!ENTITY debuggerUI.tabs.events         "Eventos">
 
 <!-- LOCALIZATION NOTE (debuggerUI.seMenuAddWatch): This is the text that
   -  appears in the source editor context menu for adding an expression. -->
 <!ENTITY debuggerUI.seMenuAddWatch      "Seleccionar para ver expresión">
 <!ENTITY debuggerUI.seMenuAddWatch.key  "E">
@@ -167,16 +175,17 @@ button that pretty prints the selected s
   -  appears in the watch expressions context menu for adding an expression. -->
 <!ENTITY debuggerUI.addWatch            "Add watch expression">
 <!ENTITY debuggerUI.addWatch.accesskey  "E">
 
 <!-- LOCALIZATION NOTE (debuggerUI.removeWatch): This is the text that
   -  appears in the watch expressions context menu for removing all expressions. -->
 <!ENTITY debuggerUI.removeAllWatch      "Remove all watch expressions">
 <!ENTITY debuggerUI.removeAllWatch.key  "E">
+<!ENTITY debuggerUI.removeAllWatch.accesskey "e">
 
 <!-- LOCALIZATION NOTE (debuggerUI.stepping): These are the keycodes that
   -  control the stepping commands in the debugger (continue, step over,
   -  step in and step out). -->
 <!ENTITY debuggerUI.stepping.resume1    "VK_F8">
 <!ENTITY debuggerUI.stepping.resume2    "VK_SLASH">
 <!ENTITY debuggerUI.stepping.stepOver1  "VK_F10">
 <!ENTITY debuggerUI.stepping.stepOver2  "VK_QUOTE">
--- a/browser/chrome/browser/devtools/debugger.properties
+++ b/browser/chrome/browser/devtools/debugger.properties
@@ -44,16 +44,24 @@ expandPanes=Expandir vistas
 # LOCALIZATION NOTE (pauseLabel): The label that is displayed on the pause
 # button when the debugger is in a running state.
 pauseButtonTooltip=Clic para pausar (%S)
 
 # LOCALIZATION NOTE (resumeLabel): The label that is displayed on the pause
 # button when the debugger is in a paused state.
 resumeButtonTooltip=Clic para continuar (%S)
 
+# LOCALIZATION NOTE (startTracingTooltip): The label that is displayed on the trace
+# button when execution tracing is stopped.
+startTracingTooltip=Click to start tracing
+
+# LOCALIZATION NOTE (stopTracingTooltip): The label that is displayed on the trace
+# button when execution tracing is started.
+stopTracingTooltip=Click to stop tracing
+
 # LOCALIZATION NOTE (stepOverTooltip): The label that is displayed on the
 # button that steps over a function call.
 stepOverTooltip=Pisar (%S)
 
 # LOCALIZATION NOTE (stepInTooltip): The label that is displayed on the
 # button that steps into a function call.
 stepInTooltip=Entrar (%S)
 
@@ -72,16 +80,24 @@ noSourcesText=Esta página no tiene fuentes.
 # LOCALIZATION NOTE (noEventsTExt): The text to display in the events tab
 # when there are no events.
 noEventListenersText=No event listeners to display
 
 # LOCALIZATION NOTE (noStackFramesText): The text to display in the call stack tab
 # when there are no stack frames.
 noStackFramesText=No stack frames to display
 
+# LOCALIZATION NOTE (noStackFramesText): The text to display in the traces tab
+# when there are no function calls.
+noFunctionCallsText=No hay llamadas a función para mostrar
+
+# LOCALIZATION NOTE (tracingNotStartedText): The text to display in the traces tab
+# when when tracing hasn't started yet.
+tracingNotStartedText=Tracing has not started
+
 # LOCALIZATION NOTE (eventCheckboxTooltip): The tooltip text to display when
 # the user hovers over the checkbox used to toggle an event breakpoint.
 eventCheckboxTooltip=Toggle breaking on this event
 
 # LOCALIZATION NOTE (eventOnSelector): The text to display in the events tab
 # for every event item, between the event type and event selector.
 eventOnSelector=on
 
@@ -193,16 +209,20 @@ loadingText=Cargando\u2026
 # LOCALIZATION NOTE (errorLoadingText): The text that is displayed in the debugger
 # viewer when there is an error loading a file
 errorLoadingText=Error cargando fuente:\n
 
 # LOCALIZATION NOTE (emptyStackText): The text that is displayed in the watch
 # expressions list to add a new item.
 addWatchExpressionText=Add watch expression
 
+# LOCALIZATION NOTE (addWatchExpressionButton): The button that is displayed in the
+# variables view popup.
+addWatchExpressionButton=Watch
+
 # LOCALIZATION NOTE (emptyVariablesText): The text that is displayed in the
 # variables pane when there are no variables to display.
 emptyVariablesText=No hay variables que mostrar.
 
 # LOCALIZATION NOTE (scopeLabel): The text that is displayed in the variables
 # pane as a header for each variable scope (e.g. "Global scope, "With scope",
 # etc.).
 scopeLabel=Alcance %S
@@ -212,16 +232,29 @@ scopeLabel=Alcance %S
 # the watch expressions scope.
 watchExpressionsScopeLabel=Watch expressions
 
 # LOCALIZATION NOTE (globalScopeLabel): The name of the global scope. This text
 # is added to scopeLabel and displayed in the variables pane as a header for
 # the global scope.
 globalScopeLabel=global
 
+# LOCALIZATION NOTE (variablesViewErrorStacktrace): This is the text that is
+# shown before the stack trace in an error.
+variablesViewErrorStacktrace=Stack trace:
+
+# LOCALIZATION NOTE (variablesViewMoreObjects): the text that is displayed
+# when you have an object preview that does not show all of the elements. At the end of the list
+# you see "N more..." in the web console output.
+# This is a semi-colon list of plural forms.
+# See: http://developer.mozilla.org/en/docs/Localization_and_Plurals
+# #1 number of remaining items in the object
+# example: 3 more…
+variablesViewMoreObjects=#1 más…;#1 más…
+
 # LOCALIZATION NOTE (ToolboxDebugger.tooltip):
 # This string is displayed in the tooltip of the tab when the debugger is
 # displayed inside the developer tools window..
 ToolboxDebugger.tooltip=Depurador JavaScript
 
 # LOCALIZATION NOTE (variablesEditableNameTooltip): The text that is displayed
 # in the variables list on an item with an editable name.
 variablesEditableNameTooltip=Doble clic para editar