update
authorToni Hermoso Pulido <toniher@softcatala.org>
Sat, 11 Jun 2011 12:11:12 +0200
changeset 495 aee66dad9cae27fa2b8f674c2d5af9ce166fc046
parent 494 075fb3ed57bda7dbc70416c7f44843839ff389b0
child 496 1167d35de0cf7182e187c440160f07128257af12
push id1
push usersledru@mozilla.com
push dateThu, 04 Dec 2014 21:43:21 +0000
update
browser/chrome/browser/browser.dtd
browser/chrome/browser/scratchpad.dtd
browser/chrome/browser/scratchpad.properties
--- a/browser/chrome/browser/browser.dtd
+++ b/browser/chrome/browser/browser.dtd
@@ -192,17 +192,17 @@
   -  The Scratchpad is intended to provide a simple text editor for creating
   -  and evaluating bits of JavaScript code for the purposes of function
   -  prototyping, experimentation and convenient scripting.
   -
   -  It's quite possible that you won't have a good analogue for the word
   -  "Scratchpad" in your locale. You should feel free to find a close
   -  approximation to it or choose a word (or words) that means
   -  "simple discardable text editor". -->
-<!ENTITY scratchpad.label             "Bloc de retalls">
+<!ENTITY scratchpad.label             "Consola de proves">
 <!ENTITY scratchpad.accesskey         "s">
 <!ENTITY scratchpad.keycode           "VK_F4">
 <!ENTITY scratchpad.keytext           "F4">
 
 
 <!ENTITY inspectPanelTitle.label      "HTML">
 <!ENTITY inspectButton.label          "Inspecciona">
 <!ENTITY inspectButton.accesskey      "I">
new file mode 100644
--- /dev/null
+++ b/browser/chrome/browser/scratchpad.dtd
@@ -0,0 +1,123 @@
+<!-- LOCALIZATION NOTE : FILE This file contains the Scratchpad window strings -->
+<!-- LOCALIZATION NOTE : FILE Do not translate commandkeys -->
+
+<!-- LOCALIZATION NOTE (scratchpad.title):
+  -  The Scratchpad is intended to provide a simple text editor for creating
+  -  and evaluating bits of JavaScript code for the purposes of function
+  -  prototyping, experimentation and convenient scripting.
+  -
+  -  It's quite possible that you won't have a good analogue for the word
+  -  "Scratchpad" in your locale. You should feel free to find a close
+  -  approximation to it or choose a word (or words) that means
+  -  "simple discardable text editor". -->
+<!ENTITY window.title                 "Consola de proves">
+
+<!ENTITY fileMenu.label               "Fitxer">
+<!ENTITY fileMenu.accesskey           "F">
+
+<!ENTITY newWindowCmd.label           "Finestra nova">
+<!ENTITY newWindowCmd.accesskey       "N">
+<!ENTITY newWindowCmd.commandkey      "n">
+
+<!ENTITY openFileCmd.label            "Obre un fitxer…">
+<!ENTITY openFileCmd.accesskey        "O">
+<!ENTITY openFileCmd.commandkey       "o">
+
+<!ENTITY saveFileCmd.label            "Desa">
+<!ENTITY saveFileCmd.accesskey        "S">
+<!ENTITY saveFileCmd.commandkey       "s">
+
+<!ENTITY saveFileAsCmd.label          "Anomena i desa…">
+<!ENTITY saveFileAsCmd.accesskey      "A">
+
+<!ENTITY closeCmd.label               "Tanca">
+<!ENTITY closeCmd.key                 "W">
+<!ENTITY closeCmd.accesskey           "C">
+
+<!ENTITY editMenu.label               "Edita">
+<!ENTITY editMenu.accesskey           "E">
+
+<!ENTITY undoCmd.label                "Desfés">
+<!ENTITY undoCmd.key                  "Z">
+<!ENTITY undoCmd.accesskey            "D">
+
+<!ENTITY redoCmd.label                "Refés">
+<!ENTITY redoCmd.key                  "Y">
+<!ENTITY redoCmd.accesskey            "R">
+
+<!ENTITY cutCmd.label                 "Retalla">
+<!ENTITY cutCmd.key                   "X">
+<!ENTITY cutCmd.accesskey             "t">
+
+<!ENTITY copyCmd.label                "Copia">
+<!ENTITY copyCmd.key                  "C">
+<!ENTITY copyCmd.accesskey            "C">
+
+<!ENTITY pasteCmd.label               "Enganxa">
+<!ENTITY pasteCmd.key                 "V">
+<!ENTITY pasteCmd.accesskey           "x">
+
+<!ENTITY selectAllCmd.label           "Selecciona-ho tot">
+<!ENTITY selectAllCmd.key             "A">
+<!ENTITY selectAllCmd.accesskey       "A">
+
+<!ENTITY run.label                    "Executa">
+<!ENTITY run.accesskey                "R">
+<!ENTITY run.key                      "E">
+
+<!ENTITY inspect.label                "Inspecciona">
+<!ENTITY inspect.accesskey            "I">
+<!ENTITY inspect.key                  "i">
+
+<!ENTITY display.label                "Mostra">
+<!ENTITY display.accesskey            "D">
+<!ENTITY display.key                  "s">
+
+<!-- LOCALIZATION NOTE (environmentMenu.label, accesskey): This menu item was
+  -  renamed from "Context" to avoid confusion with the right-click context
+  -  menu in the text area. It refers to the JavaScript Environment (or context)
+  -  the user is evaluating against. I.e., Content (current tab) or Chrome
+  -  (browser).
+  -->
+<!ENTITY environmentMenu.label        "Entorn">
+<!ENTITY environmentMenu.accesskey    "n">
+
+
+<!ENTITY contentContext.label         "Contingut">
+<!ENTITY contentContext.accesskey     "C">
+
+<!-- LOCALIZATION NOTE (browserContext.label, accesskey): This menu item is used
+  -  to select an execution environment for the browser window itself as opposed
+  -  to content. This is a feature for browser and addon developers and only
+  -  enabled via the devtools.chrome.enabled preference. Formerly, this label
+  -  was called "Chrome".
+  -->
+<!ENTITY browserContext.label         "Navegador">
+<!ENTITY browserContext.accesskey     "v">
+
+<!-- LOCALIZATION NOTE (resetContext.label): This command allows the developer
+  -  to reset/clear the global object of the environment where the code executes.
+  -->
+<!ENTITY resetContext.label           "Reinicia">
+<!ENTITY resetContext.accesskey       "R">
+
+<!ENTITY executeMenu.label            "Executa">
+<!ENTITY executeMenu.accesskey        "x">
+
+<!ENTITY toolsMenu.label              "Eines">
+<!ENTITY toolsMenu.accesskey          "n">
+
+<!ENTITY errorConsoleCmd.label        "Consola d'errors">
+<!ENTITY errorConsoleCmd.accesskey    "C">
+<!ENTITY errorConsoleCmd.commandkey   "j">
+
+<!ENTITY webConsoleCmd.label          "Consola web">
+<!ENTITY webConsoleCmd.accesskey      "W">
+<!ENTITY webConsoleCmd.commandkey     "k">
+
+<!-- LOCALIZATION NOTE (textbox.placeholder1): This is some placeholder text
+  -  that appears when the Scratchpad's text area is empty and unfocused.
+  -  It should be a one-line JavaScript comment, i.e., preceded by '//'
+  -->
+<!ENTITY textbox.placeholder1         "// Introduïu codi JavaScript, seleccioneu-lo, feu clic amb el botó secundari i seleccioneu Executa, Inspecciona o Mostra.">
+
new file mode 100644
--- /dev/null
+++ b/browser/chrome/browser/scratchpad.properties
@@ -0,0 +1,35 @@
+# LOCALIZATION NOTE  (propertyPanel.updateButton.label): Used in the Property
+# Panel that is opened by the Scratchpad window when inspecting an object. This
+# is the Update button label.
+propertyPanel.updateButton.label=Actualitza
+propertyPanel.updateButton.accesskey=u
+
+# LOCALIZATION NOTE  (export.fileOverwriteConfirmation): This is displayed when
+# the user attempts to save to an already existing file.
+export.fileOverwriteConfirmation=El fitxer existeix. El voleu sobreescriure?
+
+# LOCALIZATION NOTE  (browserWindow.unavailable): This error message is shown
+# when Scratchpad does not find any recently active window of navigator:browser
+# type.
+browserWindow.unavailable=La consola de proves no pot trobar cap finestra de navegador on executar-hi el codi.
+
+# LOCALIZATION NOTE  (openFile.title): This is the file picker title, when you
+# open a file from Scratchpad.
+openFile.title=Obre un fitxer
+
+# LOCALIZATION NOTE  (openFile.failed): This is the message displayed when file
+# open fails.
+openFile.failed=No s'ha pogut llegir el fitxer.
+
+# LOCALIZATION NOTE  (saveFileAs): This is the file picker title, when you save
+# a file in Scratchpad.
+saveFileAs=Anomena i desa el fitxer
+
+# LOCALIZATION NOTE  (saveFile.failed): This is the message displayed when file
+# save fails.
+saveFile.failed=Ha fallat l'operació de desar el fitxer.
+
+# LOCALIZATION NOTE  (scratchpadIntro): This is a multi-line comment explaining
+# how to use the Scratchpad. Note that this should be a valid JavaScript
+# comment inside /* and */.
+scratchpadIntro=/*\n * Això és una consola de proves de JavaScript.\n *\n * Introduïu-hi codi JavaScript, feu llavors clic amb el botó secundari o trieu del menú d'execució:\n * 1. Executa per a avaluar el codi seleccionat,\n * 2. Inspecciona per a portar l'inspector d'objectes al resulat, o\n * 3. Mostra per a inserir el resultat en un comentari després de la selecció.\n */\n\n