No bug - Comment fix now that InvalidateAndScheduleBoundsUpdate has been renamed to InvalidateAndScheduleReflowSVG. DONTBUILD
authorCameron McCormack <cam@mcc.id.au>
Mon, 27 Aug 2012 17:51:48 +1000
changeset 105578 6c6a080be434b81d8189de2ff2389376a1615a57
parent 105577 4a20b03e608d46190258a51a5651ff8bed135366
child 105579 b3fde74539de8ea3e44ad707416de4caacfbad4f
push id55
push usershu@rfrn.org
push dateThu, 30 Aug 2012 01:33:09 +0000
milestone17.0a1
No bug - Comment fix now that InvalidateAndScheduleBoundsUpdate has been renamed to InvalidateAndScheduleReflowSVG. DONTBUILD
layout/svg/base/src/nsSVGUtils.cpp
--- a/layout/svg/base/src/nsSVGUtils.cpp
+++ b/layout/svg/base/src/nsSVGUtils.cpp
@@ -728,17 +728,17 @@ nsSVGUtils::ScheduleReflowSVG(nsIFrame *
 
   // If this is triggered, the callers should be fixed to call us before
   // ReflowSVG is called. If we try to mark dirty bits on frames while we're
   // in the process of removing them, things will get messed up.
   NS_ASSERTION(!OuterSVGIsCallingReflowSVG(aFrame),
                "Do not call under nsISVGChildFrame::ReflowSVG!");
 
   // We don't call nsSVGEffects::InvalidateRenderingObservers here because
-  // we should only be called under InvalidateAndScheduleBoundsUpdate (which
+  // we should only be called under InvalidateAndScheduleReflowSVG (which
   // calls InvalidateBounds) or nsSVGDisplayContainerFrame::InsertFrames
   // (at which point the frame has no observers).
 
   if (aFrame->GetStateBits() & NS_STATE_SVG_NONDISPLAY_CHILD) {
     return;
   }
 
   if (aFrame->GetStateBits() &