author Gina Yeh <>
Wed, 31 Oct 2012 17:33:50 +0800
changeset 112016 de25c9c57c5385b0c23f226aaa3c6a88bf5b2ff3
parent 104976 a16372ce30b5f6b747246b01fcd215a4bf3b6342
permissions -rw-r--r--
Bug 806296 - Patch 1(v1): Cannot create an encrypted socket, r=echou

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at */

 * internal abstract interface for objects providing immutable style
 * information

#ifndef nsIStyleRule_h___
#define nsIStyleRule_h___

#include <stdio.h>

#include "nsISupports.h"

struct nsRuleData;

// IID for the nsIStyleRule interface {f75f3f70-435d-43a6-a01b-65970489ca26}
#define NS_ISTYLE_RULE_IID     \
{ 0xf75f3f70, 0x435d, 0x43a6, \
 { 0xa0, 0x1b, 0x65, 0x97, 0x04, 0x89, 0xca, 0x26 } }

 * An object implementing |nsIStyleRule| (henceforth, a rule) represents
 * immutable stylistic information that either applies or does not apply
 * to a given element.  It belongs to an object or group of objects that
 * implement |nsIStyleSheet| and |nsIStyleRuleProcessor| (henceforth, a
 * sheet).
 * A rule becomes relevant to the computation of style data when
 * |nsIStyleRuleProcessor::RulesMatching| creates a rule node that
 * points to the rule.  (A rule node, |nsRuleNode|, is a node in the
 * rule tree, which is a lexicographic tree indexed by rules.  The path
 * from the root of the rule tree to the |nsRuleNode| for a given
 * |nsStyleContext| contains exactly the rules that match the element
 * that the style context is for, in priority (weight, origin,
 * specificity) order.)
 * The computation of style data uses the rule tree, which calls
 * |nsIStyleRule::MapRuleInfoInto| below.
 * It is worth emphasizing that the data represented by a rule
 * implementation are immutable.  When the data need to be changed, a
 * new rule object must be created.  Failing to do this will lead to
 * bugs in the handling of dynamic style changes, since the rule tree
 * caches the results of |MapRuleInfoInto|.
 * |nsIStyleRule| objects are owned by |nsRuleNode| objects (in addition
 * to typically being owned by their sheet), which are in turn garbage
 * collected (with the garbage collection roots being style contexts).

class nsIStyleRule : public nsISupports {

   * |nsIStyleRule::MapRuleInfoInto| is a request to copy all stylistic
   * data represented by the rule that:
   *   + are relevant for any structs in |aRuleData->mSIDs| (style
   *     struct ID bits)
   *   + are not already filled into the data struct
   * into the appropriate data struct in |aRuleData|.  It is important
   * that only empty data are filled in, since the rule tree is walked
   * from highest priority rule to least, so that the walk can stop if
   * all needed data are found.  Thus overwriting non-empty data will
   * break CSS cascading rules.
  virtual void MapRuleInfoInto(nsRuleData* aRuleData)=0;

#ifdef DEBUG
  virtual void List(FILE* out = stdout, int32_t aIndent = 0) const = 0;


#endif /* nsIStyleRule_h___ */