last changeMon, 22 Sep 2014 19:33:04 +0000
changes
46e20d96e909ad0ede287a587bb48d152a16b12b
2014-09-22 19:33 +0000
Bas Schouten - Bug 1071045: Report error codes and size/format information to D2D error reporting. r=nical default tip
d0d0ba810490c12a4dd7911428515fabf3fa1b28
2014-09-19 00:01 +0200
Bas Schouten - Bug 1069592: Annotate several more Direct2D errors. r=jrmuizel
844ded49a315f7e37f5ed873858f8ad5828d3aea
2014-09-19 00:01 +0200
Bas Schouten - Bug 1069584: Bail if a cairo surface is in an invalid state. r=jrmuizel
38f6c062f17979be9ba3e449b23946a937ee1c65
2014-09-18 00:35 +0200
Bas Schouten - Bug 1068613 - Addendum 2: Fix bustage due to stray character. r=bustage on a CLOSED TREE
7edd3381979d5a039721ae97aa2e81f81c40beeb
2014-09-17 23:23 +0200
Bas Schouten - Bug 1068613 - Part 4: Log failures in CairoCreateSimilar. r=jrmuizel
1ee0fe73b67c0155b348e5228b6c54bc111021d3
2014-09-17 23:23 +0200
Nicolas Silva - Bug 1068613 - Part 3: Log failures in D2D, D2D 1.1 and the D3D11 TextureClient. r=bas
80694018aebca7774d23bb0ab08986e0ec50ec8d
2014-09-17 23:23 +0200
Nicolas Silva - Bug 1068613 - Part 1: Add gfxCriticalError() log to Moz2D. r=bas
267910f7ce3d1ba38e8385275bb7fee6f6048d55
2014-09-17 08:46 +0100
Jonathan Watt - Bug 1067998 - Fix OOM crash in gfxAlphaBoxBlur::Init on large blur surface. r=Bas
629063f08123e776d2d37ceaf18d6d3617f92530
2014-09-16 14:55 +0200
Nicolas Silva - Bug 1061712 - Fix missing include. r=me
4a977dfba709f6a173fce52757aa6b5c6aaf9216
2014-09-16 14:29 +0200
Nicolas Silva - Bug 1061712 - Don't crash in DrawTargetDual::CreateSimilar if allocation fails. r=Bas
3d94e233e92442a6505f9308f62b790a2b817c6b
2014-09-12 16:32 +0200
Rik Cabanier - Bug 1047477 - "Add support for all blend mode to feBlend". r=longsonr r=bz
3cd1f4ad09e33a55763b769e6cc2c87fcb00cbb1
2014-09-14 23:52 +0200
Bas Schouten - Bug 1066465: Fixup DrawTargetD2D1::DrawFilter to respect the AA mode and Finalize properly. r=jrmuizel
ec470e7e4b8e9facd596fe8db48ef63727a85852
2014-09-14 23:52 +0200
Bas Schouten - Bug 1066463: Have DrawTargetD2D1::DrawSurface take the transform into account when doing a partial upload. r=jrmuizel
6fdd21b55fd9215091fe6048d47ba044b834da50
2014-09-14 23:52 +0200
Bas Schouten - Bug 1066679: Make DrawTargetDWrite::GetPathsForGlyphs recognize D2D 1.1. r=jrmuizel
b100f11163b663481b217576c2d5d988e3bf8843
2014-09-14 23:51 +0200
Bas Schouten - Bug 1066676: Make DrawTargetD2D1::DrawSurface respect the interpolation mode. r=jrmuizel
d166b9e0320da847b131129508693c144cf16e86
2014-09-14 23:51 +0200
Bas Schouten - Bug 1066673: Change DrawTargetD2D1::DrawSurfaceWithShadow to operate as per Canvas spec. r=jrmuizel
4dbb4dba171a06e885f93c8221c848cae3a51021
2014-09-14 23:51 +0200
Bas Schouten - Bug 1066670: Deal with a failed brush creation by drawing transparent black. r=jrmuizel
df63dbdce3b220def8b9854cfdde732d7743dc04
2014-09-14 23:51 +0200
Bas Schouten - Bug 1066668: Do not attempt to interop with D2D 1.1 inside D2D 1.0. r=jrmuizel
9882c7a8ac851384def7380fb045ba4326645b5f
2014-09-14 23:51 +0200
Bas Schouten - Bug 1066254: Make the temporary surface used in DrawTargetD2D1 always be transparent. r=jrmuizel
5bc3fd975cba36805dd05a2eeeaeacc489166a19
2014-09-14 23:51 +0200
Bas Schouten - Bug 1066153: Fail to create DrawTargetD2D1 over the maximum size. r=jrmuizel
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