SourceSurfaceNVpr.cpp
fefb2ed73b09f7dbd7a87f15c36059e809ace88c
created 2014-09-22 21:00 +0000
pushed 2014-09-22 21:01 +0000
Bas Schouten Bas Schouten - Update MFBT to fix the Moz2D build.
5fa0059d29cbe3006e01c7c819a38f0eb923f0b1
created 2014-01-10 14:06 -0500
pushed 2014-01-12 16:05 +0000
Benoit Jacob Benoit Jacob - Bug 958375 - 8/9 - Make remaining Moz2D enums typed - r=Bas
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created 2014-01-10 14:06 -0500
pushed 2014-01-12 15:45 +0000
Benoit Jacob Benoit Jacob - Bug 958375 - 4/9 - Make SurfaceFormat a typed enum - r=Bas
b64cd854cf1ac4c64e65554a331ccf2003a6a88e
created 2013-10-14 16:22 -0600
pushed 2013-10-14 22:22 +0000
Chris Dalton Chris Dalton - Fix a SourceSurfaceNVpr bug where mipmaps wouldn't get regenerated after a snapshot
351579cb1faab13586d92f45eb556a818ee3a186
created 2013-10-10 10:54 -0600
pushed 2013-10-10 16:54 +0000
Chris Dalton Chris Dalton - Update NVPR for GOOD filter type. (Last one accidentally got reverted ...)
076ac74676536953558f408c9584fc2618cb0cca
created 2013-10-09 15:57 -0600
pushed 2013-10-09 21:57 +0000
Chris Dalton Chris Dalton - Cover NVPR text with CoverFillPathInstancedNV instead of Rectf.
90f9e3a4f117f362b0f318fe7c2fdb3410557cfc
created 2013-10-09 15:55 -0600
pushed 2013-10-09 21:55 +0000
Chris Dalton Chris Dalton - Update NVPR for GOOD filter type.
22d502887a2a7fa76d8fa2846217207ecca66ea6
created 2013-08-12 15:46 -0600
pushed 2013-08-12 21:46 +0000
Chris Dalton Chris Dalton - Initial shadow implementation for nvpr
1cdd381a3f7b6614aa4ee7f63eeaa878df905138
created 2013-07-30 23:13 -0600
pushed 2013-07-30 23:13 +0000
Chris Dalton Chris Dalton - Implement masking for nvpr
b73c2ee07635074a5ab596b534860d2ccc7ab091
created 2013-07-18 13:34 -0600
pushed 2013-07-18 19:34 +0000
Chris Dalton Chris Dalton - Add a BlitToForeignTexture method to DrawTargetNVpr, and implement it using NV_copy_image.
7c0eae584e3eb1365e8e80b12c596a70149b740e
created 2013-07-15 21:02 -0600
pushed 2013-07-15 21:02 +0000
Chris Dalton Chris Dalton - Add scissor optimizations to nvpr for PushClipRect and FillRect
0fc7ce5d1fa570adad7e147b5d99cfa4e7ffa530
created 2013-07-08 12:51 -0600
pushed 2013-07-08 18:51 +0000
Chris Dalton Chris Dalton - Optimize gradients and cleanup GL context accesses
41780a64d0cfb38206d368b10ba37f1f84206a82
created 2013-07-05 10:47 -0600
pushed 2013-07-05 16:47 +0000
Chris Dalton Chris Dalton - Rework clipping planes to only define the intersection of all convex polygon clips
c6995aa741fab433f7fa2fe16a46585c1377b671
created 2013-07-01 13:24 +0000
pushed 2013-07-01 13:24 +0000
Bas Schouten Bas Schouten - Make NVpr code work and compile on windows.
a10375a8ec7197e3db86bc738de35f2e166e486d
created 2013-06-28 12:10 -0400
pushed 2013-06-28 16:12 +0000
Chris Dalton Chris Dalton - Remove NV Path Rendering compile time OGL dependency.
11ffb0bcdb4013be0e5a9716a328325bfa3113e6
created 2013-06-27 16:56 -0400
pushed 2013-06-27 20:59 +0000
Chris Dalton Chris Dalton - Add NVidia Path rendering to Moz2D.
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