PathNVpr.cpp
5fa0059d29cbe3006e01c7c819a38f0eb923f0b1
created 2014-01-10 14:06 -0500
pushed 2014-01-12 16:05 +0000
Benoit Jacob Benoit Jacob - Bug 958375 - 8/9 - Make remaining Moz2D enums typed - r=Bas
5f83372b1a8d7922047f9a411aa983a0dee0ddcb
created 2013-07-11 14:02 -0600
pushed 2013-07-11 22:39 +0000
Chris Dalton Chris Dalton - Finish resolving C++11 issues in MSVC
11ce032aa970eae991839312636f40a781e4fae5
created 2013-07-08 22:59 +0000
pushed 2013-07-08 22:59 +0000
Bas Schouten Bas Schouten - Fix windows build and remove MSVC-unsupported C++11 code. Also add a hack to the GL logging code to work around template strangeness.
0fc7ce5d1fa570adad7e147b5d99cfa4e7ffa530
created 2013-07-08 12:51 -0600
pushed 2013-07-08 18:51 +0000
Chris Dalton Chris Dalton - Optimize gradients and cleanup GL context accesses
41780a64d0cfb38206d368b10ba37f1f84206a82
created 2013-07-05 10:47 -0600
pushed 2013-07-05 16:47 +0000
Chris Dalton Chris Dalton - Rework clipping planes to only define the intersection of all convex polygon clips
c6995aa741fab433f7fa2fe16a46585c1377b671
created 2013-07-01 13:24 +0000
pushed 2013-07-01 13:24 +0000
Bas Schouten Bas Schouten - Make NVpr code work and compile on windows.
a10375a8ec7197e3db86bc738de35f2e166e486d
created 2013-06-28 12:10 -0400
pushed 2013-06-28 16:12 +0000
Chris Dalton Chris Dalton - Remove NV Path Rendering compile time OGL dependency.
11ffb0bcdb4013be0e5a9716a328325bfa3113e6
created 2013-06-27 16:56 -0400
pushed 2013-06-27 20:59 +0000
Chris Dalton Chris Dalton - Add NVidia Path rendering to Moz2D.
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