FilterProcessing.h
6dab86f9579ff12d3ab620d1bf778541c79086d1
created 2013-11-21 16:46 +0100
pushed 2013-11-21 15:47 +0000
Markus Stange Markus Stange - Move umin and umax to FilterProcessing.h filters
503ea6ee0822d6908b623445f3a855d2f896bcfe
created 2013-11-21 16:46 +0100
pushed 2013-11-21 15:47 +0000
Markus Stange Markus Stange - Move FastDivideBy255 to FilterProcessing.h. filters
abf0d7b24f2ade036a13a351fd18f7c24e34090b
created 2013-11-13 23:08 +0100
pushed 2013-11-13 22:13 +0000
Markus Stange Markus Stange - Use SIMD for arithmetic combine rendering. filters
abf7babcb5ae6861ccf5048b2fdf5067d4ada621
created 2013-11-13 23:08 +0100
pushed 2013-11-13 22:13 +0000
Markus Stange Markus Stange - Use SIMD for turbulence rendering. filters
b0c3a6cbdfa34aa8e1cf55503a611ed7af79807b
created 2013-11-08 12:03 +0100
pushed 2013-11-08 11:03 +0000
Markus Stange Markus Stange - Factor most filter processing functions out of FilterNodeSoftware.cpp and put them into FilterProcessing* files. filters
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