FilterNodeD2D1.cpp
64dd9fe8aeeecad1b1eefa81fe3c5963a8664369
created 2014-08-06 14:40 +0200
pushed 2014-09-01 15:29 +0000
Nicolas Silva Nicolas Silva - Bug 1025138 - Integrate DrawTargetTiled preffed off. r=mattwoodrow
da84a4ab7a4a775deb820df15e5db9ff1f84f5d5
created 2014-06-19 21:35 +0100
pushed 2014-06-25 07:15 +0000
Jonathan Watt Jonathan Watt - Bug 1027763, part 1 - Rename DrawTarget::GetType() to DrawTarget::GetBackendType() in Moz2D code. r=Bas
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created 2014-04-15 23:45 +0100
pushed 2014-06-25 07:15 +0000
Markus Stange Markus Stange - Bug 982698 - Make FilterNodeD2D1 support DataSourceSurface input surfaces. r=Bas
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created 2014-02-11 13:44 +0100
pushed 2014-03-17 00:22 +0000
Jacek Caban Jacek Caban - Bug 970364 - Fix conversions between enum classes and ints in gfx/2d/. r=bas.schouten
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created 2014-01-10 14:06 -0500
pushed 2014-01-12 16:05 +0000
Benoit Jacob Benoit Jacob - Bug 958375 - 8/9 - Make remaining Moz2D enums typed - r=Bas
5572c3f742298c03bcf4174316555687452439cb
created 2014-01-10 14:06 -0500
pushed 2014-01-12 15:45 +0000
Benoit Jacob Benoit Jacob - Bug 958375 - 6/9 - Make BackendType and NativeSurfaceType typed enums - r=Bas
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created 2014-01-10 14:06 -0500
pushed 2014-01-12 15:45 +0000
Benoit Jacob Benoit Jacob - Bug 958375 - 5/9 - Make FilterType a typed enum - r=Bas
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created 2014-01-10 13:55 -0500
pushed 2014-01-12 15:45 +0000
Benoit Jacob Benoit Jacob - Bug 958375 - 1/9 - Make SurfaceType a typed enum - r=Bas
85f734e6da3c2929eb4338bb084d67df6f9f204a
created 2013-12-23 14:03 +0100
pushed 2014-01-12 15:45 +0000
Jacek Caban Jacek Caban - Bug 944908 - Fixed mingw compilation in gfx/2d/. r=bas.schouten
0e43f6bc9e2c3fc150dcc88274a4d12135510a73
created 2013-11-21 16:39 +0100
pushed 2013-11-21 15:47 +0000
Markus Stange Markus Stange - Bug 924102 - Add a transform filter and remove the offset filter. r=Bas filters
185bd9906a145c8ab6e589e1301c9450e4ff5a93
created 2013-11-14 22:53 +0100
pushed 2013-11-14 21:54 +0000
Markus Stange Markus Stange - Don't attempt to << a DrawTarget. filters
01f6c713e0aff31464faa767ade38fb0c39bb0a3
created 2013-11-14 21:46 +0100
pushed 2013-11-14 20:47 +0000
Markus Stange Markus Stange - Fix convolve matrix kernel height handling. filters
0bd66654218ecce71f1f7e9cfcabe82fd5ac556d
created 2013-11-14 11:51 +0100
pushed 2013-11-14 10:51 +0000
Markus Stange Markus Stange - Share CreateFilter code between DrawTargetD2D and DrawTargetD2D1. filters
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created 2013-11-14 00:27 +0100
pushed 2013-11-13 23:28 +0000
Markus Stange Markus Stange - Beat D2D1 component transfer filters into submission regarding unpremultipliedness. filters
1d67ecde81c65d7ef82c1f73ac41382002c459b2
created 2013-11-14 00:05 +0100
pushed 2013-11-13 23:28 +0000
Markus Stange Markus Stange - Handle ATT_CONVOLVE_MATRIX_SOURCE_RECT in FilterNodeConvolveD2D1. filters
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created 2013-11-13 23:22 +0100
pushed 2013-11-13 23:28 +0000
Markus Stange Markus Stange - Add ATT_TURBULENCE_RECT because the D2D1 turbulence effect needs to know the size of the rendered turbulence part. filters
3bd6eb5088fe90f100944acaffdcd5bc22e6a36a
created 2013-11-08 12:03 +0100
pushed 2013-11-08 11:03 +0000
Markus Stange Markus Stange - Make FilterNodeD2D handle input surfaces that are detached DrawTarget snapshots. For this the FilterNode needs to know the DrawTarget it was created for in or der to create a fitting ID2D1Image. filters
019300d11bb35b3c711a2e980a7cca79a6159dd5
created 2013-11-08 12:03 +0100
pushed 2013-11-08 11:03 +0000
Markus Stange Markus Stange - Move the assertion down to where it needs to be. filters
9cb50fbc0f045ce6539238915d7ac212d7c66995
created 2013-11-08 12:03 +0100
pushed 2013-11-08 11:03 +0000
Markus Stange Markus Stange - Add handling for lighting filter properties. filters
7ae5db929284967d949a8bae62f133921184461f
created 2013-11-08 12:03 +0100
pushed 2013-11-08 11:03 +0000
Markus Stange Markus Stange - Add AlphaMode attribute to the color matrix filter. filters
cfb23eccb970cd436bbf662d7226f5c3d0dbe484
created 2013-11-08 12:03 +0100
pushed 2013-11-08 11:03 +0000
Markus Stange Markus Stange - MOZ_NOT_REACHED is gone, use MOZ_CRASH instead. filters
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created 2013-08-05 14:59 +0200
pushed 2013-08-05 13:02 +0000
Bas Schouten Bas Schouten - Implement Filters in D2D 1.0, using software when D2D 1.1 is not available on the system. filters
794b8edf55c6e629d9d39f739589cdedee355ccc
created 2013-08-05 14:18 +0200
pushed 2013-08-05 12:18 +0000
Bas Schouten Bas Schouten - Implement the directional blur effect in Direct2D 1.1. filters
b0c047d76ef714aadba7212685e49c58b3726508
created 2013-08-05 14:06 +0200
pushed 2013-08-05 12:06 +0000
Bas Schouten Bas Schouten - Update some Direct2D filter implementations. filters
e9d21752ccb05bc32d3aea3ace79b23ac01d4f8e
created 2013-07-19 23:39 +0200
pushed 2013-07-19 21:39 +0000
Bas Schouten Bas Schouten - Add the last set of Filter implementations to Direct2D 1.1, still require tests. filters
42a3532d094826626a06d1e61c9cf83abb812832
created 2013-07-18 18:21 +0200
pushed 2013-07-18 16:21 +0000
Bas Schouten Bas Schouten - Add several more filter tests and their Direct2D 1.1 implementations. filters
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created 2013-07-12 21:10 +0000
pushed 2013-07-12 21:10 +0000
Bas Schouten Bas Schouten - Add 2 more filter to Direct2D 1.1 and add tests for them. filters
a0b9169ca6afe3011846d08446a80be1c514c5c9
created 2013-07-12 02:10 +0000
pushed 2013-07-12 02:10 +0000
Bas Schouten Bas Schouten - Add ConvolveMatrix filter tests and D2D 1.1 implementation. filters
cfd951e6c250d275b861c0d8a38c4c30edb5a095
created 2013-07-11 17:53 +0000
pushed 2013-07-11 17:52 +0000
Bas Schouten Bas Schouten - Actually add FilterNodeD2D1.* to the repository. filters
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