author seabld
Tue, 29 Jun 2010 09:58:35 -0700
changeset 46406 5609120be1aa93b5771d0ffbf01a3678d3616728
parent 43223 e65eb53f50a410b4ab2bba05772e06d959958499
child 46302 d786e9162fd65b4146a5708863fb58b81a2178d7
child 47447 bdea0d92907cdf9d5347294699e9c8a427ff912f
child 52795 a17abc6472007a9f0595101428c7fe6270e867b9
permissions -rw-r--r--
Added tag SEAMONKEY_2_1a2_RELEASE for changeset f6cf82daa5bd. CLOSED TREE

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
 * ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 * The Original Code is Mozilla Communicator client code, released
 * March 31, 1998.
 * The Initial Developer of the Original Code is
 * Netscape Communications Corporation.
 * Portions created by the Initial Developer are Copyright (C) 1998
 * the Initial Developer. All Rights Reserved.
 * Contributor(s):
 * Alternatively, the contents of this file may be used under the terms of
 * either of the GNU General Public License Version 2 or later (the "GPL"),
 * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
 * of those above. If you wish to allow use of your version of this file only
 * under the terms of either the GPL or the LGPL, and not to allow others to
 * use your version of this file under the terms of the MPL, indicate your
 * decision by deleting the provisions above and replace them with the notice
 * and other provisions required by the GPL or the LGPL. If you do not delete
 * the provisions above, a recipient may use your version of this file under
 * the terms of any one of the MPL, the GPL or the LGPL.
 * ***** END LICENSE BLOCK ***** */

#ifndef jsfun_h___
#define jsfun_h___
 * JS function definitions.
#include "jsprvtd.h"
#include "jspubtd.h"
#include "jsobj.h"


typedef struct JSLocalNameMap JSLocalNameMap;

 * Depending on the number of arguments and variables in the function their
 * names and attributes are stored either as a single atom or as an array of
 * tagged atoms (when there are few locals) or as a hash-based map (when there
 * are many locals). In the first 2 cases the lowest bit of the atom is used
 * as a tag to distinguish const from var. See jsfun.c for details.
typedef union JSLocalNames {
    jsuword         taggedAtom;
    jsuword         *array;
    JSLocalNameMap  *map;
} JSLocalNames;

 * The high two bits of JSFunction.flags encode whether the function is native
 * or interpreted, and if interpreted, what kind of optimized closure form (if
 * any) it might be.
 *   00   not interpreted
 *   01   interpreted, neither flat nor null closure
 *   10   interpreted, flat closure
 *   11   interpreted, null closure
 * FUN_FLAT_CLOSURE implies FUN_INTERPRETED and u.i.script->upvarsOffset != 0.
 * FUN_NULL_CLOSURE implies FUN_INTERPRETED and u.i.script->upvarsOffset == 0.
 * FUN_INTERPRETED but not FUN_FLAT_CLOSURE and u.i.script->upvarsOffset != 0
 * is an Algol-like function expression or nested function, i.e., a function
 * that never escapes upward or downward (heapward), and is only ever called.
 * Finally, FUN_INTERPRETED and u.i.script->upvarsOffset == 0 could be either
 * a non-closure (a global function definition, or any function that uses no
 * outer names), or a closure of an escaping function that uses outer names
 * whose values can't be snapshot (because the outer names could be reassigned
 * after the closure is formed, or because assignments could not be analyzed
 * due to with or eval).
 * Such a hard-case function must use JSOP_NAME, etc., and reify outer function
 * activations' call objects, etc. if it's not a global function.
 * NB: JSFUN_EXPR_CLOSURE reuses JSFUN_STUB_GSOPS, which is an API request flag
 * bit only, never stored in fun->flags.
 * If we need more bits in the future, all flags for FUN_INTERPRETED functions
 * can move to u.i.script->flags. For now we use function flag bits to minimize
 * pointer-chasing.
#define JSFUN_EXPR_CLOSURE  0x1000  /* expression closure: function(x) x*x */
#define JSFUN_TRCINFO       0x2000  /* when set, u.n.trcinfo is non-null,
                                       JSFunctionSpec::call points to a
                                       JSNativeTraceInfo. */
#define JSFUN_INTERPRETED   0x4000  /* use u.i if kind >= this value else u.n */
#define JSFUN_FLAT_CLOSURE  0x8000  /* flag (aka "display") closure */
#define JSFUN_NULL_CLOSURE  0xc000  /* null closure entrains no scope chain */
#define JSFUN_KINDMASK      0xc000  /* encode interp vs. native and closure
                                       optimization level -- see above */

#define FUN_OBJECT(fun)      (static_cast<JSObject *>(fun))
#define FUN_KIND(fun)        ((fun)->flags & JSFUN_KINDMASK)
#define FUN_SET_KIND(fun,k)  ((fun)->flags = ((fun)->flags & ~JSFUN_KINDMASK) | (k))
#define FUN_SLOW_NATIVE(fun) (!FUN_INTERPRETED(fun) && !((fun)->flags & JSFUN_FAST_NATIVE))
#define FUN_SCRIPT(fun)      (FUN_INTERPRETED(fun) ? (fun)->u.i.script : NULL)
#define FUN_NATIVE(fun)      (FUN_SLOW_NATIVE(fun) ? (fun)->u.n.native : NULL)
#define FUN_FAST_NATIVE(fun) (((fun)->flags & JSFUN_FAST_NATIVE)              \
                              ? (JSFastNative) (fun)->u.n.native              \
                              : NULL)
#define FUN_MINARGS(fun)     (((fun)->flags & JSFUN_FAST_NATIVE)              \
                              ? 0                                             \
                              : (fun)->nargs)
#define FUN_CLASP(fun)       (JS_ASSERT(!FUN_INTERPRETED(fun)),               \
#define FUN_TRCINFO(fun)     (JS_ASSERT(!FUN_INTERPRETED(fun)),               \
                              JS_ASSERT((fun)->flags & JSFUN_TRCINFO),        \

struct JSFunction : public JSObject
    uint16          nargs;        /* maximum number of specified arguments,
                                     reflected as f.length/f.arity */
    uint16          flags;        /* flags, see JSFUN_* below and in jsapi.h */
    union {
        struct {
            uint16      extra;    /* number of arg slots for local GC roots */
            uint16      spare;    /* reserved for future use */
            JSNative    native;   /* native method pointer or null */
            JSClass     *clasp;   /* class of objects constructed
                                     by this function */
            JSNativeTraceInfo *trcinfo;
        } n;
        struct {
            uint16      nvars;    /* number of local variables */
            uint16      nupvars;  /* number of upvars (computable from script
                                     but here for faster access) */
            uint16       skipmin; /* net skip amount up (toward zero) from
                                     script->staticLevel to nearest upvar,
                                     including upvars in nested functions */
            JSPackedBool wrapper; /* true if this function is a wrapper that
                                     rewrites bytecode optimized for a function
                                     judged non-escaping by the compiler, which
                                     then escaped via the debugger or a rogue
                                     indirect eval; if true, then this function
                                     object's proto is the wrapped object */
            JSScript    *script;  /* interpreted bytecode descriptor or null */
            JSLocalNames names;   /* argument and variable names */
        } i;
    } u;
    JSAtom          *atom;        /* name for diagnostics and decompiling */

    bool optimizedClosure() const { return FUN_KIND(this) > JSFUN_INTERPRETED; }
    bool needsWrapper()     const { return FUN_NULL_CLOSURE(this) && u.i.skipmin != 0; }
    bool isInterpreted()    const { return FUN_INTERPRETED(this); }
    bool isFastNative()     const { return flags & JSFUN_FAST_NATIVE; }
    bool isHeavyweight()    const { return JSFUN_HEAVYWEIGHT_TEST(flags); }
    unsigned minArgs()      const { return FUN_MINARGS(this); }

    uintN countVars() const {
        return u.i.nvars;

    /* uint16 representation bounds number of call object dynamic slots. */
    enum { MAX_ARGS_AND_VARS = 2 * ((1U << 16) - 1) };

    uintN countArgsAndVars() const {
        return nargs + u.i.nvars;

    uintN countLocalNames() const {
        return countArgsAndVars() + u.i.nupvars;

    bool hasLocalNames() const {
        return countLocalNames() != 0;

    int sharpSlotBase(JSContext *cx);

     * If fun's formal parameters include any duplicate names, return one
     * of them (chosen arbitrarily). If they are all unique, return NULL.
    JSAtom *findDuplicateFormal() const;

    uint32 countInterpretedReservedSlots() const;

    bool mightEscape() const {
        return FUN_INTERPRETED(this) && (FUN_FLAT_CLOSURE(this) || u.i.nupvars == 0);

 * Trace-annotated native. This expands to a JSFunctionSpec initializer (like
 * JS_FN in jsapi.h). fastcall is a JSFastNative; trcinfo is a
 * JSNativeTraceInfo*.
#ifdef JS_TRACER
/* MSVC demands the intermediate (void *) cast here. */
# define JS_TN(name,fastcall,nargs,flags,trcinfo)                             \
    JS_FN(name, JS_DATA_TO_FUNC_PTR(JSNative, trcinfo), nargs,                \
# define JS_TN(name,fastcall,nargs,flags,trcinfo)                             \
    JS_FN(name, fastcall, nargs, flags)

 * NB: the Arguments class is an uninitialized internal class that masquerades
 * (according to Object.prototype.toString.call(argsobj)) as "Object".
 * WARNING (to alert embedders reading this private .h file): arguments objects
 * are *not* thread-safe and should not be used concurrently -- they should be
 * used by only one thread at a time, preferably by only one thread over their
 * lifetime (a JS worker that migrates from one OS thread to another but shares
 * nothing is ok).
 * Yes, this is an incompatible change, which prefigures the impending move to
 * single-threaded objects and GC heaps.
extern JSClass js_ArgumentsClass;

inline bool
JSObject::isArguments() const
    return getClass() == &js_ArgumentsClass;

extern JS_FRIEND_DATA(JSClass) js_CallClass;
extern JSClass js_DeclEnvClass;

/* JS_FRIEND_DATA so that VALUE_IS_FUNCTION is callable from the shell. */
extern JS_FRIEND_DATA(JSClass) js_FunctionClass;

inline bool
JSObject::isFunction() const
    return getClass() == &js_FunctionClass;

 * NB: jsapi.h and jsobj.h must be included before any call to this macro.
#define VALUE_IS_FUNCTION(cx, v)                                              \
    (!JSVAL_IS_PRIMITIVE(v) && JSVAL_TO_OBJECT(v)->isFunction())

 * Macro to access the private slot of the function object after the slot is
 * initialized.
#define GET_FUNCTION_PRIVATE(cx, funobj)                                      \
    (JS_ASSERT((funobj)->isFunction()),                                       \
     (JSFunction *) (funobj)->getPrivate())

namespace js {

 * Return true if this is a compiler-created internal function accessed by
 * its own object. Such a function object must not be accessible to script
 * or embedding code.
inline bool
IsInternalFunctionObject(JSObject *funobj)
    JSFunction *fun = (JSFunction *) funobj->getPrivate();
    return funobj == fun && (fun->flags & JSFUN_LAMBDA) && !funobj->getParent();
struct ArgsPrivateNative;

inline ArgsPrivateNative *
GetArgsPrivateNative(JSObject *argsobj)
    uintptr_t p = (uintptr_t) argsobj->getPrivate();
    return (ArgsPrivateNative *) (p & 2 ? p & ~2 : NULL);

} /* namespace js */

extern JSObject *
js_InitFunctionClass(JSContext *cx, JSObject *obj);

extern JSObject *
js_InitArgumentsClass(JSContext *cx, JSObject *obj);

extern JSFunction *
js_NewFunction(JSContext *cx, JSObject *funobj, JSNative native, uintN nargs,
               uintN flags, JSObject *parent, JSAtom *atom);

extern void
js_TraceFunction(JSTracer *trc, JSFunction *fun);

extern void
js_FinalizeFunction(JSContext *cx, JSFunction *fun);

extern JSObject * JS_FASTCALL
js_CloneFunctionObject(JSContext *cx, JSFunction *fun, JSObject *parent,
                       JSObject *proto);

inline JSObject *
CloneFunctionObject(JSContext *cx, JSFunction *fun, JSObject *parent)
    JSObject *proto;
    if (!js_GetClassPrototype(cx, parent, JSProto_Function, &proto))
        return NULL;
    return js_CloneFunctionObject(cx, fun, parent, proto);

js_NewFlatClosure(JSContext *cx, JSFunction *fun);

js_NewDebuggableFlatClosure(JSContext *cx, JSFunction *fun);

extern JSFunction *
js_DefineFunction(JSContext *cx, JSObject *obj, JSAtom *atom, JSNative native,
                  uintN nargs, uintN flags);

 * Flags for js_ValueToFunction and js_ReportIsNotFunction.  We depend on the
 * fact that JSINVOKE_CONSTRUCT (aka JSFRAME_CONSTRUCTING) is 1, and test that
 * with #if/#error in jsfun.c.
#define JSV2F_SEARCH_STACK      0x10000

extern JSFunction *
js_ValueToFunction(JSContext *cx, jsval *vp, uintN flags);

extern JSObject *
js_ValueToFunctionObject(JSContext *cx, jsval *vp, uintN flags);

extern JSObject *
js_ValueToCallableObject(JSContext *cx, jsval *vp, uintN flags);

extern void
js_ReportIsNotFunction(JSContext *cx, jsval *vp, uintN flags);

extern JSObject *
js_GetCallObject(JSContext *cx, JSStackFrame *fp);

extern JSObject * JS_FASTCALL
js_CreateCallObjectOnTrace(JSContext *cx, JSFunction *fun, JSObject *callee, JSObject *scopeChain);

extern void
js_PutCallObject(JSContext *cx, JSStackFrame *fp);

js_PutCallObjectOnTrace(JSContext *cx, JSObject *scopeChain, uint32 nargs, jsval *argv,
                        uint32 nvars, jsval *slots);

extern JSFunction *
js_GetCallObjectFunction(JSObject *obj);

extern JSBool
js_GetCallArg(JSContext *cx, JSObject *obj, jsid id, jsval *vp);

extern JSBool
js_GetCallVar(JSContext *cx, JSObject *obj, jsid id, jsval *vp);

extern JSBool
SetCallArg(JSContext *cx, JSObject *obj, jsid id, jsval *vp);

extern JSBool
SetCallVar(JSContext *cx, JSObject *obj, jsid id, jsval *vp);

 * js_SetCallArg and js_SetCallVar are extern fastcall copies of the setter
 * functions. These versions are required in order to set call vars from traces.
 * The normal versions must not be fastcall because they are stored in the
 * property ops map.
js_SetCallArg(JSContext *cx, JSObject *obj, jsid id, jsval v);

js_SetCallVar(JSContext *cx, JSObject *obj, jsid id, jsval v);

 * Slower version of js_GetCallVar used when call_resolve detects an attempt to
 * leak an optimized closure via indirect or debugger eval.
extern JSBool
js_GetCallVarChecked(JSContext *cx, JSObject *obj, jsid id, jsval *vp);

extern JSBool
js_GetArgsValue(JSContext *cx, JSStackFrame *fp, jsval *vp);

extern JSBool
js_GetArgsProperty(JSContext *cx, JSStackFrame *fp, jsid id, jsval *vp);

extern JSObject *
js_GetArgsObject(JSContext *cx, JSStackFrame *fp);

extern void
js_PutArgsObject(JSContext *cx, JSStackFrame *fp);

inline bool
js_IsNamedLambda(JSFunction *fun) { return (fun->flags & JSFUN_LAMBDA) && fun->atom; }

 * Maximum supported value of arguments.length. It bounds the maximum number of
 * arguments that can be supplied via the second (so-called |argArray|) param
 * to Function.prototype.apply. This value also bounds the number of elements
 * parsed in an array initialiser.
 * The thread's stack is the limiting factor for this number. It is currently
 * 2MB, which fits a little less than 2^19 arguments (once the stack frame,
 * callstack, etc. are included). Pick a max args length that is a little less.
const uint32 JS_ARGS_LENGTH_MAX = JS_BIT(19) - 1024;

 * JSSLOT_ARGS_LENGTH stores ((argc << 1) | overwritten_flag) as int jsval.
 * Thus (JS_ARGS_LENGTH_MAX << 1) | 1 must fit JSVAL_INT_MAX. To assert that
 * we check first that the shift does not overflow uint32.

extern JSBool
js_XDRFunctionObject(JSXDRState *xdr, JSObject **objp);

typedef enum JSLocalKind {
} JSLocalKind;

extern JSBool
js_AddLocal(JSContext *cx, JSFunction *fun, JSAtom *atom, JSLocalKind kind);

 * Look up an argument or variable name returning its kind when found or
 * JSLOCAL_NONE when no such name exists. When indexp is not null and the name
 * exists, *indexp will receive the index of the corresponding argument or
 * variable.
extern JSLocalKind
js_LookupLocal(JSContext *cx, JSFunction *fun, JSAtom *atom, uintN *indexp);

 * Functions to work with local names as an array of words.
 * js_GetLocalNameArray returns the array, or null if we are out of memory.
 * This function must be called only when fun->hasLocalNames().
 * The supplied pool is used to allocate the returned array, so the caller is
 * obligated to mark and release to free it.
 * The elements of the array with index less than fun->nargs correspond to the
 * names of function formal parameters. An index >= fun->nargs addresses a var
 * binding. Use JS_LOCAL_NAME_TO_ATOM to convert array's element to an atom
 * pointer. This pointer can be null when the element is for a formal parameter
 * corresponding to a destructuring pattern.
 * If nameWord does not name a formal parameter, use JS_LOCAL_NAME_IS_CONST to
 * check if nameWord corresponds to the const declaration.
extern JS_FRIEND_API(jsuword *)
js_GetLocalNameArray(JSContext *cx, JSFunction *fun, struct JSArenaPool *pool);

#define JS_LOCAL_NAME_TO_ATOM(nameWord)                                       \
    ((JSAtom *) ((nameWord) & ~(jsuword) 1))

#define JS_LOCAL_NAME_IS_CONST(nameWord)                                      \
    ((((nameWord) & (jsuword) 1)) != 0)

extern void
js_FreezeLocalNames(JSContext *cx, JSFunction *fun);

extern JSBool
js_fun_apply(JSContext *cx, uintN argc, jsval *vp);

extern JSBool
js_fun_call(JSContext *cx, uintN argc, jsval *vp);


#endif /* jsfun_h___ */