Bug 1292772 - Skip webgl-capturestream-test.html on Win64 for frequent failures. a=test-only
authorRyan VanderMeulen <ryanvm@gmail.com>
Mon, 03 Oct 2016 22:47:28 -0400
changeset 350529 eb9d3e28db2a663e94b6396745d846e1b934a000
parent 350528 911dd5c60666888ecd2b9d7cd9f4204066267b76
child 350530 ca2593daaa91f717e3ae65f049308309a31969a2
push id1230
push userjlund@mozilla.com
push dateMon, 31 Oct 2016 18:13:35 +0000
treeherdermozilla-release@5e06e3766db2 [default view] [failures only]
perfherder[talos] [build metrics] [platform microbench] (compared to previous push)
reviewerstest-only
bugs1292772
milestone50.0
Bug 1292772 - Skip webgl-capturestream-test.html on Win64 for frequent failures. a=test-only
dom/canvas/test/reftest/reftest.list
--- a/dom/canvas/test/reftest/reftest.list
+++ b/dom/canvas/test/reftest/reftest.list
@@ -15,17 +15,17 @@ pref(webgl.force-layers-readback,true)  
 == webgl-clear-test.html?depth wrapper.html?green.png
 == webgl-clear-test.html?stencil wrapper.html?green.png
 == webgl-clear-test.html?depth&stencil wrapper.html?green.png
 
 # Check that resize works:
 == webgl-resize-test.html  wrapper.html?green.png
 
 # Check that captureStream() displays in a local video element
-== webgl-capturestream-test.html?preserve wrapper.html?green.png
+skip-if(winWidget&&d2d) == webgl-capturestream-test.html?preserve wrapper.html?green.png
 
 # Some of the failure conditions are a little crazy. I'm (jgilbert) setting these based on
 # failures encountered when running on Try, and then targetting the Try config by
 # differences in the `sandbox` contents. That is, I'm labeling based on symptoms rather
 # than cause.
 # WinXP R:  winWidget && layersGPUAccelerated  && !d3d11
 # Win7+ R:  winWidget && layersGPUAccelerated  && d3d11
 # Win7+ Ru: winWidget && !layersGPUAccelerated && d3d11