Bug 1325005 - Preference on media.decoder.recycle.enabled not only for Nightly build. r=jolin
authorJames Cheng <jacheng@mozilla.com>
Wed, 21 Dec 2016 15:50:04 +0800
changeset 374174 a0677677a9f4f3c3dea1c710f4c0bd295a0d09da
parent 374173 dc933c5fe7dfb8d65977a13ba17fa7eb3fe3d56e
child 374175 ace9b5fc8f65791d304ef64d49158d26e6a1ad14
push id1419
push userjlund@mozilla.com
push dateMon, 10 Apr 2017 20:44:07 +0000
treeherdermozilla-release@5e6801b73ef6 [default view] [failures only]
perfherder[talos] [build metrics] [platform microbench] (compared to previous push)
reviewersjolin
bugs1325005
milestone53.0a1
first release with
nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
last release without
nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
Bug 1325005 - Preference on media.decoder.recycle.enabled not only for Nightly build. r=jolin MozReview-Commit-ID: Ivsy0Y6ot13
mobile/android/app/mobile.js
--- a/mobile/android/app/mobile.js
+++ b/mobile/android/app/mobile.js
@@ -614,20 +614,18 @@ pref("media.cache_readahead_limit", 30);
 // chronically starved of video frames. All decoders seen so far have a value
 // of at least 4.
 pref("media.video-queue.default-size", 3);
 // The maximum number of queued frames to send to the compositor.
 // On Android, it needs to be throttled because SurfaceTexture contains only one
 // (the most recent) image data.
 pref("media.video-queue.send-to-compositor-size", 1);
 
-#ifdef NIGHTLY_BUILD
 // Allow to check if the decoder supports recycling only on Fennec nightly build.
 pref("media.decoder.recycle.enabled", true);
-#endif
 
 // Enable the MediaCodec PlatformDecoderModule by default.
 pref("media.android-media-codec.enabled", true);
 pref("media.android-media-codec.preferred", true);
 // Run decoder in seperate process.
 #ifdef NIGHTLY_BUILD
 pref("media.android-remote-codec.enabled", true);
 #else