Bug 1000640 - Mark C/A 1.0/0.5 non-premult test as random, since it passes on Win7 Ru. - r=mattwoodrow CLOSED TREE
☠☠ backed out by 08cf77174532 ☠ ☠
authorJeff Gilbert <jgilbert@mozilla.com>
Wed, 04 Jun 2014 16:54:51 -0700
changeset 207027 5be1a688e64519e3e249c0f99bfe9ee9ba3548ce
parent 207026 c9a08c041519433f45dddc0054537fc4f10278c9
child 207028 cdbf2036c760ef575590ebf4557538e451af0007
push id494
push userraliiev@mozilla.com
push dateMon, 25 Aug 2014 18:42:16 +0000
treeherdermozilla-release@a3cc3e46b571 [default view] [failures only]
perfherder[talos] [build metrics] [platform microbench] (compared to previous push)
reviewersmattwoodrow
bugs1000640
milestone32.0a1
first release with
nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
last release without
nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
Bug 1000640 - Mark C/A 1.0/0.5 non-premult test as random, since it passes on Win7 Ru. - r=mattwoodrow CLOSED TREE
content/canvas/test/reftest/reftest.list
--- a/content/canvas/test/reftest/reftest.list
+++ b/content/canvas/test/reftest/reftest.list
@@ -146,18 +146,18 @@ fuzzy-if(B2G,256,83) random-if(Android&&
 random-if(Android&&AndroidVersion<15)  == webgl-color-alpha-test.html?colorVal=1.0&alphaVal=0.0&alpha  wrapper.html?white.png
 
 fuzzy(1,65536) fuzzy-if(B2G,256,83) fuzzy-if(Android||B2G,9,65536) random-if(Android&&AndroidVersion<15)  == webgl-color-alpha-test.html?colorVal=0.5&alphaVal=1.0  wrapper.html?half-colors.png
 
 # Test premult:
 # random-if(B2G) from bug 983650
 # Mark as failing on WinXP (winWidget&&!d2d), because Try said so. WFM outside of Try.
 # This might work on WinXP again if OMTC is disabled.
-fuzzy(1,65536) random-if(gtk2Widget) fails-if(winWidget&&!d2d) random-if(B2G) fuzzy-if(Android,9,65536) random-if(Android&&AndroidVersion<15)  == webgl-color-alpha-test.html?colorVal=1.0&alphaVal=0.5&alpha          wrapper.html?colors-half-alpha.png
-fuzzy(1,65536) random-if(gtk2Widget) fails-if(winWidget&&!d2d)                fuzzy-if(Android,9,65536) random-if(Android&&AndroidVersion<15)  == webgl-color-alpha-test.html?colorVal=0.5&alphaVal=0.5&alpha          wrapper.html?half-colors-half-alpha.png
+fuzzy(1,65536) random-if(gtk2Widget) random-if(winWidget&&!d2d) random-if(B2G) fuzzy-if(Android,9,65536) random-if(Android&&AndroidVersion<15)  == webgl-color-alpha-test.html?colorVal=1.0&alphaVal=0.5&alpha          wrapper.html?colors-half-alpha.png
+fuzzy(1,65536) random-if(gtk2Widget) fails-if(winWidget&&!d2d)                 fuzzy-if(Android,9,65536) random-if(Android&&AndroidVersion<15)  == webgl-color-alpha-test.html?colorVal=0.5&alphaVal=0.5&alpha          wrapper.html?half-colors-half-alpha.png
 # random-if(B2G) from bug 983650
 fuzzy(1,65536)                       random-if(B2G) fuzzy-if(Android,9,65536) random-if(Android&&AndroidVersion<15)  == webgl-color-alpha-test.html?colorVal=0.5&alphaVal=0.5&alpha&premult  wrapper.html?colors-half-alpha.png
 
 # Check for hanging framebuffer bindings:
                                        random-if(Android&&AndroidVersion<15)  == webgl-hanging-fb-test.html?__&________  wrapper.html?green.png
                                        random-if(Android&&AndroidVersion<15)  == webgl-hanging-fb-test.html?aa&________  wrapper.html?green.png
 pref(webgl.force-layers-readback,true) random-if(Android&&AndroidVersion<15)  == webgl-hanging-fb-test.html?__&readback  wrapper.html?green.png
 pref(webgl.force-layers-readback,true) random-if(Android&&AndroidVersion<15)  == webgl-hanging-fb-test.html?aa&readback  wrapper.html?green.png