gfx/gl/GLContextWGL.h
author Mozilla Releng Treescript <release+treescript@mozilla.org>
Fri, 16 Nov 2018 16:05:12 +0000
changeset 501264 f7da5f0188e1cdb842cef460b4e8bfd9af67f2fd
parent 489938 176dcc5da6fe5f0596a32015e710054b03da88ce
child 508163 6f3709b3878117466168c40affa7bca0b60cf75b
permissions -rw-r--r--
No bug - Tagging 7473fdd1c21c00299314892ad74b10aa5af67179 with FIREFOX_64_0b10_RELEASE a=release CLOSED TREE DONTBUILD

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* vim: set ts=8 sts=4 et sw=4 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef GLCONTEXTWGL_H_
#define GLCONTEXTWGL_H_

#include "GLContext.h"
#include "WGLLibrary.h"

namespace mozilla {
namespace gl {

class GLContextWGL final : public GLContext
{
public:
    MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(GLContextWGL, override)
    // From Window: (possibly for offscreen!)
    GLContextWGL(CreateContextFlags flags,
                 const SurfaceCaps& caps,
                 bool isOffscreen,
                 HDC aDC,
                 HGLRC aContext,
                 HWND aWindow = nullptr);

    // From PBuffer
    GLContextWGL(CreateContextFlags flags,
                 const SurfaceCaps& caps,
                 bool isOffscreen,
                 HANDLE aPbuffer,
                 HDC aDC,
                 HGLRC aContext,
                 int aPixelFormat);

    ~GLContextWGL();

    virtual GLContextType GetContextType() const override { return GLContextType::WGL; }

    bool Init() override;
    virtual bool MakeCurrentImpl() const override;
    virtual bool IsCurrentImpl() const override;
    virtual bool IsDoubleBuffered() const override { return mIsDoubleBuffered; }
    virtual bool SwapBuffers() override;
    virtual bool SetupLookupFunction() override;
    virtual void GetWSIInfo(nsCString* const out) const override;
    HGLRC Context() { return mContext; }

protected:
    friend class GLContextProviderWGL;

    HDC mDC;
    HGLRC mContext;
    HWND mWnd;
    HANDLE mPBuffer;
    int mPixelFormat;
public:
    bool mIsDoubleBuffered = false;
};

}
}

#endif // GLCONTEXTWGL_H_