image/public/imgINotificationObserver.idl
author Glenn Randers-Pehrson <glennrp+bmo@gmail.com>
Fri, 05 Dec 2014 15:12:08 -0800
changeset 246119 dde067dbfe2739942b5fa202e04dd8b055b83600
parent 242593 a11b3bf423e08f077bb404711d72a27170552f0d
permissions -rw-r--r--
Bug 1102048 (Part 22) - Make image/src files comply with the Mozilla Coding Style Guide. r=seth

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
 *
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "nsISupports.idl"

interface imgIRequest;

%{C++
#include "nsRect.h"
%}

[ptr] native nsIntRect(nsIntRect);

[scriptable, builtinclass, uuid(03da5641-a333-454a-a859-036d0bb683b7)]
interface imgINotificationObserver : nsISupports
{
  // GetWidth() and GetHeight() can now be used to retrieve the size of the
  // image.
  const long SIZE_AVAILABLE = 1;

  // A region of the image (indicated by the |aRect| argument to |notify|) has
  // changed, and needs to be redrawn. This is triggered both for incremental
  // rendering as the image gets decoded and for changes due to animation.
  const long FRAME_UPDATE = 2;

  // The first frame of the image is now decoded and ready to draw.
  const long FRAME_COMPLETE = 3;

  // The entire image has been loaded. That doesn't mean that it has been
  // decoded, but it does mean that imgIContainer::Draw is guaranteed to succeed
  // (modulo decode errors, at least) if you specify FLAG_SYNC_DECODE.
  const long LOAD_COMPLETE = 4;

  // The entire image has been decoded.
  const long DECODE_COMPLETE = 5;

  // The decoded version of the image has been discarded. Content should never
  // change as a result of this notification - discarding is an implementation
  // detail. This notification should normally only be observed by tests.
  const long DISCARD = 6;

  // The image was drawn without being locked. This notification is part of the
  // image locking mechanism that prevents visible images from being discarded;
  // generally only image locking code needs to observe it.
  const long UNLOCKED_DRAW = 7;

  // The image is animated.
  const long IS_ANIMATED = 8;

  // The image is transparent.
  const long HAS_TRANSPARENCY = 9;

  [noscript] void notify(in imgIRequest aProxy, in long aType,
                         [const] in nsIntRect aRect);
};