author Ted Mielczarek <>
Wed, 12 Apr 2017 15:06:22 -0400
changeset 403929 b5552791f6c8da640cfcb248ba4681d4d31594a5
parent 361941 5d8f137ee52eb37c06d4ffd8b272f5543b6de834
child 416212 0b7af9b62aff574eec690d4136d19e431abf2708
permissions -rw-r--r--
bug 1355961 - add some sccache stats to build_metrics. r=gps This commit makes sccache dump JSON stats at the end of the build, and then reads them in `BuildScript.generate_build_stats` and adds them to the build_metrics we submit to Perfherder. The stats dumping is done in where we currently dump verbose sccache stats because sccache doesn't persist stats to disk right now and it will also shut down its server process after 5 minutes, so when the post-build automation steps take more than 5 minutes the server shuts down and the stats are lost. Currently it's collecting: * Cache hit rate * Cache write errors * Non-cacheable requests (compiler invocations that sccache can't cache) We can always grow this list later. MozReview-Commit-ID: J9CwU7XB05I

// You might think topsrcdir is '.', but that's not true when the Gradle build
// is launched from within IntelliJ.
def topsrcdir = rootProject.projectDir.absolutePath

def commandLine = ["${topsrcdir}/mach", "environment", "--format", "json", "--verbose"]
def proc = commandLine.execute(null, new File(topsrcdir))
def standardOutput = new ByteArrayOutputStream()
proc.consumeProcessOutput(standardOutput, standardOutput)

// Only show the output if something went wrong.
if (proc.exitValue() != 0) {
    throw new GradleException("Process '${commandLine}' finished with non-zero exit value ${proc.exitValue()}:\n\n${standardOutput.toString()}")

import groovy.json.JsonSlurper
def slurper = new JsonSlurper()
def json = slurper.parseText(standardOutput.toString())

if (json.substs.MOZ_BUILD_APP != 'mobile/android') {
    throw new GradleException("Building with Gradle is only supported for Fennec, i.e., MOZ_BUILD_APP == 'mobile/android'.")

// Set the Android SDK location.  This is the *least specific* mechanism, which
// is unfortunate: we'd prefer to use the *most specific* mechanism.  That is,
// (first 'sdk.dir', then 'android.dir') and then the
// environment variable ANDROID_HOME will override this.  That's unfortunate,
// but it's hard to automatically arrange better.
System.setProperty('android.home', json.substs.ANDROID_SDK_ROOT)

include ':app'
include ':geckoview'
include ':geckoview_example'
include ':omnijar'
include ':thirdparty'

project(':app').projectDir = new File("${json.topsrcdir}/mobile/android/app")
project(':geckoview').projectDir = new File("${json.topsrcdir}/mobile/android/geckoview")
project(':geckoview_example').projectDir = new File("${json.topsrcdir}/mobile/android/geckoview_example")
project(':omnijar').projectDir = new File("${json.topsrcdir}/mobile/android/app/omnijar")
project(':thirdparty').projectDir = new File("${json.topsrcdir}/mobile/android/thirdparty")

    include ':bouncer'
    project(':bouncer').projectDir = new File("${json.topsrcdir}/mobile/android/bouncer")

// The Gradle instance is shared between settings.gradle and all the
// other build.gradle files (see
// We use this ext property to pass the per-object-directory mozconfig
// between scripts.  This lets us execute set-up code before we gradle
// tries to configure the project even once, and as a side benefit
// saves invoking |mach environment| multiple times.
gradle.ext.mozconfig = json