settings.gradle
author Mike Hommey <mh+mozilla@glandium.org>
Thu, 21 Jan 2016 17:08:53 +0900
changeset 318094 abd3c51d6eb1146dee3147845cfa65e954445eca
parent 312039 9bf656e590828c353452477c1553a98b0385eb53
child 318821 0ce87878ee3bf6d63bd13cc03b4a9a6ca582d499
permissions -rw-r--r--
Bug 1241416 - Create a tier for things happening before export. r=gps While it would be possible to move those things in the export tier, it is still interesting to have reporting for them separately, especially considering I expect things to gradually move from the other tiers to this new one. While not entirely obvious, the recurse_pre-export target doesn't imply actual recursion as long as the RecursiveMake backend doesn't emit traversal information for it, so nothing will actually happen on this target, but the interesting part is that it runs, per the generic config/recurse.mk rules for tiers, between BUILDSTATUS TIER_START and BUILDSTATUS TIER_FINISH, so that all its dependencies are accounted as being part of the pre-export tier.

// You might think topsrcdir is '.', but that's not true when the Gradle build
// is launched from within IntelliJ.
def topsrcdir = rootProject.projectDir.absolutePath

def commandLine = ["${topsrcdir}/mach", "environment", "--format", "json", "--verbose"]
def proc = commandLine.execute(null, new File(topsrcdir))
def standardOutput = new ByteArrayOutputStream()
proc.consumeProcessOutput(standardOutput, standardOutput)
proc.waitFor()

// Only show the output if something went wrong.
if (proc.exitValue() != 0) {
    throw new GradleException("Process '${commandLine}' finished with non-zero exit value ${proc.exitValue()}:\n\n${standardOutput.toString()}")
}

import groovy.json.JsonSlurper
def slurper = new JsonSlurper()
def json = slurper.parseText(standardOutput.toString())

if (json.substs.MOZ_BUILD_APP != 'mobile/android') {
    throw new GradleException("Building with Gradle is only supported for Fennec, i.e., MOZ_BUILD_APP == 'mobile/android'.")
}

// Set the Android SDK location.  This is the *least specific* mechanism, which
// is unfortunate: we'd prefer to use the *most specific* mechanism.  That is,
// local.properties (first 'sdk.dir', then 'android.dir') and then the
// environment variable ANDROID_HOME will override this.  That's unfortunate,
// but it's hard to automatically arrange better.
System.setProperty('android.home', json.substs.ANDROID_SDK_ROOT)

include ':app'
include ':base'
include ':omnijar'
include ':thirdparty'

project(':app').projectDir = new File("${json.topsrcdir}/mobile/android/app")
project(':base').projectDir = new File("${json.topsrcdir}/mobile/android/app/base")
project(':omnijar').projectDir = new File("${json.topsrcdir}/mobile/android/app/omnijar")
project(':thirdparty').projectDir = new File("${json.topsrcdir}/mobile/android/thirdparty")

// The Gradle instance is shared between settings.gradle and all the
// other build.gradle files (see
// http://forums.gradle.org/gradle/topics/define_extension_properties_from_settings_xml).
// We use this ext property to pass the per-object-directory mozconfig
// between scripts.  This lets us execute set-up code before we gradle
// tries to configure the project even once, and as a side benefit
// saves invoking |mach environment| multiple times.
gradle.ext.mozconfig = json