author Jon Coppeard <>
Tue, 15 Aug 2017 13:19:32 +0100
changeset 426818 92c5fef6d702c5690057b36a68e76354c164d8ca
parent 420836 8941aa986abc5d3ba40d8f48d840da5bbf840df1
child 446247 7159964287fe161b0dda9cdfa59d74bc7bead348
permissions -rw-r--r--
Bug 1358882 - Fix build error on android r=me

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at */

 * An interface for tasks which can execute on the ImageLib DecodePool, and
 * various implementations.

#ifndef mozilla_image_IDecodingTask_h
#define mozilla_image_IDecodingTask_h

#include "mozilla/NotNull.h"
#include "mozilla/RefPtr.h"

#include "imgFrame.h"
#include "SourceBuffer.h"

namespace mozilla {
namespace image {

class Decoder;
class RasterImage;

/// A priority hint that DecodePool can use when scheduling an IDecodingTask.
enum class TaskPriority : uint8_t

 * An interface for tasks which can execute on the ImageLib DecodePool.
class IDecodingTask : public IResumable
  /// Run the task.
  virtual void Run() = 0;

  /// @return true if, given the option, this task prefers to run synchronously.
  virtual bool ShouldPreferSyncRun() const = 0;

  /// @return a priority hint that DecodePool can use when scheduling this task.
  virtual TaskPriority Priority() const = 0;

  /// A default implementation of IResumable which resubmits the task to the
  /// DecodePool. Subclasses can override this if they need different behavior.
  void Resume() override;

  virtual ~IDecodingTask() { }

  /// Notify @aImage of @aDecoder's progress.
  void NotifyProgress(NotNull<RasterImage*> aImage,
                      NotNull<Decoder*> aDecoder);

  /// Notify @aImage that @aDecoder has finished.
  void NotifyDecodeComplete(NotNull<RasterImage*> aImage,
                            NotNull<Decoder*> aDecoder);

  void EnsureHasEventTarget(NotNull<RasterImage*> aImage);

  bool IsOnEventTarget() const;

  nsCOMPtr<nsIEventTarget> mEventTarget;

 * An IDecodingTask implementation for metadata decodes of images.
class MetadataDecodingTask final : public IDecodingTask

  explicit MetadataDecodingTask(NotNull<Decoder*> aDecoder);

  void Run() override;

  // Metadata decodes are very fast (since they only need to examine an image's
  // header) so there's no reason to refuse to run them synchronously if the
  // caller will allow us to.
  bool ShouldPreferSyncRun() const override { return true; }

  // Metadata decodes run at the highest priority because they block layout and
  // page load.
  TaskPriority Priority() const override { return TaskPriority::eHigh; }

  virtual ~MetadataDecodingTask() { }

  /// Mutex protecting access to mDecoder.
  Mutex mMutex;

  NotNull<RefPtr<Decoder>> mDecoder;

 * An IDecodingTask implementation for anonymous decoders - that is, decoders
 * with no associated Image object.
class AnonymousDecodingTask final : public IDecodingTask
  NS_INLINE_DECL_THREADSAFE_REFCOUNTING(AnonymousDecodingTask, override)

  explicit AnonymousDecodingTask(NotNull<Decoder*> aDecoder);

  void Run() override;

  bool ShouldPreferSyncRun() const override { return true; }
  TaskPriority Priority() const override { return TaskPriority::eLow; }

  // Anonymous decoders normally get all their data at once. We have tests where
  // they don't; in these situations, the test re-runs them manually. So no
  // matter what, we don't want to resume by posting a task to the DecodePool.
  void Resume() override { }

  virtual ~AnonymousDecodingTask() { }

  NotNull<RefPtr<Decoder>> mDecoder;

} // namespace image
} // namespace mozilla

#endif // mozilla_image_IDecodingTask_h