dom/canvas/WebGLSync.h
author B2G Bumper Bot <release+b2gbumper@mozilla.com>
Mon, 19 Oct 2015 08:28:18 -0700
changeset 303465 920dec5d076560bd314197356579a43ad7b2bef1
parent 286240 2e3bce121f7cfc0e334da9f8a1c4fc99a0eea879
child 359136 b86bbd7cd5f515c29a0b9abab3b751a275c00924
permissions -rw-r--r--
Bumping manifests a=b2g-bump

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef WEBGL_SYNC_H_
#define WEBGL_SYNC_H_

#include "mozilla/LinkedList.h"
#include "nsWrapperCache.h"
#include "WebGLObjectModel.h"

namespace mozilla {

class WebGLSync final
    : public nsWrapperCache
    , public WebGLRefCountedObject<WebGLSync>
    , public LinkedListElement<WebGLSync>
    , public WebGLContextBoundObject
{
    friend class WebGL2Context;

public:
    WebGLSync(WebGLContext* webgl, GLenum condition, GLbitfield flags);

    void Delete();
    WebGLContext* GetParentObject() const;

    virtual JSObject* WrapObject(JSContext* cx, JS::Handle<JSObject*> givenProto) override;

    NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(WebGLSync)
    NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(WebGLSync)

private:
    ~WebGLSync();

    GLsync mGLName;
};

} // namespace mozilla

#endif // WEBGL_SYNC_H_