author Mike Hommey <>
Wed, 05 Apr 2017 13:48:52 +0900
changeset 402137 7ad4be04d16e0d86508c15c104f9686f2493061a
parent 361941 5d8f137ee52eb37c06d4ffd8b272f5543b6de834
child 416212 0b7af9b62aff574eec690d4136d19e431abf2708
permissions -rw-r--r--
Bug 1344038 - Move the gio protocol handler under netwerk/protocol. r=chmanchester,karlt Historically, we had support for some GNOME VFS protocols through the gnomevfs library, and this was under extension. This may not have been built by default when it was introduced, but GNOME upstream moved those things into Gtk itself, and we then got support for the new Gio-based protocol, similar to what we had through the gnomevfs library. Time passes, and we switched off the gnomevfs library entirely, and enabled the Gio-based protocol handlers by default. We then removed everything related to the gnomevfs library. Fast forward to now, and disabling Gio support in Firefox just doesn't make sense, and leaving the gio protocol handler as an extension doesn't make sense either. As it is a protocol handler, its natural place is under netwerk/protocol, which is where we're moving it here. The netwerk/protocol subdirectories being handled automatically, we don't need to add the moved directory in any DIRS variable.

// You might think topsrcdir is '.', but that's not true when the Gradle build
// is launched from within IntelliJ.
def topsrcdir = rootProject.projectDir.absolutePath

def commandLine = ["${topsrcdir}/mach", "environment", "--format", "json", "--verbose"]
def proc = commandLine.execute(null, new File(topsrcdir))
def standardOutput = new ByteArrayOutputStream()
proc.consumeProcessOutput(standardOutput, standardOutput)

// Only show the output if something went wrong.
if (proc.exitValue() != 0) {
    throw new GradleException("Process '${commandLine}' finished with non-zero exit value ${proc.exitValue()}:\n\n${standardOutput.toString()}")

import groovy.json.JsonSlurper
def slurper = new JsonSlurper()
def json = slurper.parseText(standardOutput.toString())

if (json.substs.MOZ_BUILD_APP != 'mobile/android') {
    throw new GradleException("Building with Gradle is only supported for Fennec, i.e., MOZ_BUILD_APP == 'mobile/android'.")

// Set the Android SDK location.  This is the *least specific* mechanism, which
// is unfortunate: we'd prefer to use the *most specific* mechanism.  That is,
// (first 'sdk.dir', then 'android.dir') and then the
// environment variable ANDROID_HOME will override this.  That's unfortunate,
// but it's hard to automatically arrange better.
System.setProperty('android.home', json.substs.ANDROID_SDK_ROOT)

include ':app'
include ':geckoview'
include ':geckoview_example'
include ':omnijar'
include ':thirdparty'

project(':app').projectDir = new File("${json.topsrcdir}/mobile/android/app")
project(':geckoview').projectDir = new File("${json.topsrcdir}/mobile/android/geckoview")
project(':geckoview_example').projectDir = new File("${json.topsrcdir}/mobile/android/geckoview_example")
project(':omnijar').projectDir = new File("${json.topsrcdir}/mobile/android/app/omnijar")
project(':thirdparty').projectDir = new File("${json.topsrcdir}/mobile/android/thirdparty")

    include ':bouncer'
    project(':bouncer').projectDir = new File("${json.topsrcdir}/mobile/android/bouncer")

// The Gradle instance is shared between settings.gradle and all the
// other build.gradle files (see
// We use this ext property to pass the per-object-directory mozconfig
// between scripts.  This lets us execute set-up code before we gradle
// tries to configure the project even once, and as a side benefit
// saves invoking |mach environment| multiple times.
gradle.ext.mozconfig = json