dom/canvas/WebGL2ContextSync.cpp
author Jeff Gilbert <jgilbert@mozilla.com>
Tue, 20 Feb 2018 17:34:25 -0800
changeset 462112 77acafe9c8136da959a24c54b68d3975a2f36c7a
parent 451245 d0538cb619eb80b400dc439a59579e8cf9e895b4
child 488483 e8023a02b6c2870e15bea85539ce9ba1563ffdc5
permissions -rw-r--r--
Bug 1442502 - Require event loop roundtrip for WebGLSync. - r=kvark MozReview-Commit-ID: 6h6j2LvJdXm

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "WebGL2Context.h"

#include "GLContext.h"
#include "WebGLSync.h"

namespace mozilla {

// -------------------------------------------------------------------------
// Sync objects

already_AddRefed<WebGLSync>
WebGL2Context::FenceSync(GLenum condition, GLbitfield flags)
{
    if (IsContextLost())
        return nullptr;

    if (condition != LOCAL_GL_SYNC_GPU_COMMANDS_COMPLETE) {
        ErrorInvalidEnum("fenceSync: condition must be SYNC_GPU_COMMANDS_COMPLETE");
        return nullptr;
    }

    if (flags != 0) {
        ErrorInvalidValue("fenceSync: flags must be 0");
        return nullptr;
    }

    RefPtr<WebGLSync> globj = new WebGLSync(this, condition, flags);

    const auto& availRunnable = EnsureAvailabilityRunnable();
    availRunnable->mSyncs.push_back(globj);

    return globj.forget();
}

bool
WebGL2Context::IsSync(const WebGLSync* sync)
{
    if (!ValidateIsObject("isSync", sync))
        return false;

    return true;
}

void
WebGL2Context::DeleteSync(WebGLSync* sync)
{
    if (!ValidateDeleteObject("deleteSync", sync))
        return;

    sync->RequestDelete();
}

GLenum
WebGL2Context::ClientWaitSync(const WebGLSync& sync, GLbitfield flags, GLuint64 timeout)
{
    const char funcName[] = "clientWaitSync";
    if (IsContextLost())
        return LOCAL_GL_WAIT_FAILED;

    if (!ValidateObject(funcName, sync))
        return LOCAL_GL_WAIT_FAILED;

    if (flags != 0 && flags != LOCAL_GL_SYNC_FLUSH_COMMANDS_BIT) {
        ErrorInvalidValue("%s: `flags` must be SYNC_FLUSH_COMMANDS_BIT or 0.", funcName);
        return LOCAL_GL_WAIT_FAILED;
    }

    if (timeout > kMaxClientWaitSyncTimeoutNS) {
        ErrorInvalidOperation("%s: `timeout` must not exceed %s nanoseconds.", funcName,
                              "MAX_CLIENT_WAIT_TIMEOUT_WEBGL");
        return LOCAL_GL_WAIT_FAILED;
    }

    const bool canBeAvailable = (sync.mCanBeAvailable ||
                                 gfxPrefs::WebGLImmediateQueries());
    if (!canBeAvailable) {
        if (timeout) {
            GenerateWarning("%s: Sync object not yet queryable. Please wait for the event"
                            " loop.",
                            funcName);
        }
        return LOCAL_GL_WAIT_FAILED;
    }

    const auto ret = gl->fClientWaitSync(sync.mGLName, flags, timeout);

    if (ret == LOCAL_GL_CONDITION_SATISFIED ||
        ret == LOCAL_GL_ALREADY_SIGNALED)
    {
        sync.MarkSignaled();
    }

    return ret;
}

void
WebGL2Context::WaitSync(const WebGLSync& sync, GLbitfield flags, GLint64 timeout)
{
    const char funcName[] = "waitSync";
    if (IsContextLost())
        return;

    if (!ValidateObject(funcName, sync))
        return;

    if (flags != 0) {
        ErrorInvalidValue("%s: `flags` must be 0.", funcName);
        return;
    }

    if (timeout != -1) {
        ErrorInvalidValue("%s: `timeout` must be TIMEOUT_IGNORED.", funcName);
        return;
    }

    gl->fWaitSync(sync.mGLName, flags, LOCAL_GL_TIMEOUT_IGNORED);
}

void
WebGL2Context::GetSyncParameter(JSContext*, const WebGLSync& sync, GLenum pname,
                                JS::MutableHandleValue retval)
{
    const char funcName[] = "getSyncParameter";
    retval.setNull();
    if (IsContextLost())
        return;

    if (!ValidateObject(funcName, sync))
        return;

    ////

    const bool canBeAvailable = (sync.mCanBeAvailable ||
                                 gfxPrefs::WebGLImmediateQueries());
    if (!canBeAvailable && pname == LOCAL_GL_SYNC_STATUS) {
        retval.set(JS::Int32Value(LOCAL_GL_UNSIGNALED));
        return;
    }

    GLint result = 0;
    switch (pname) {
    case LOCAL_GL_OBJECT_TYPE:
    case LOCAL_GL_SYNC_STATUS:
    case LOCAL_GL_SYNC_CONDITION:
    case LOCAL_GL_SYNC_FLAGS:
        gl->fGetSynciv(sync.mGLName, pname, 1, nullptr, &result);

        if (pname == LOCAL_GL_SYNC_STATUS &&
            result == LOCAL_GL_SIGNALED)
        {
            sync.MarkSignaled();
        }

        retval.set(JS::Int32Value(result));
        return;

    default:
        ErrorInvalidEnum("%s: Invalid pname 0x%04x", funcName, pname);
        return;
    }
}

} // namespace mozilla