dom/smil/nsSMILAnimationController.h
author Daniel Holbert <dholbert@cs.stanford.edu>
Tue, 20 May 2014 08:34:26 -0400
branchSEA_2_26_1_RELBRANCH
changeset 193474 6792ae50367fa0ac3fdb6a5f4575bc01f20c55a1
parent 179347 215f5bc6284dfc1778d01ae0fe52a9ea96d6bf2a
permissions -rw-r--r--
Bug 1000185 - Part 2: Add a bool to keep track of whether nsSMILAnimationController instances are registered with a refresh driver. r=birtles, a=abillings

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef NS_SMILANIMATIONCONTROLLER_H_
#define NS_SMILANIMATIONCONTROLLER_H_

#include "mozilla/Attributes.h"
#include "nsAutoPtr.h"
#include "nsCOMPtr.h"
#include "nsTArray.h"
#include "nsITimer.h"
#include "nsTHashtable.h"
#include "nsHashKeys.h"
#include "nsSMILTimeContainer.h"
#include "nsSMILCompositorTable.h"
#include "nsSMILMilestone.h"
#include "nsRefreshDriver.h"

struct nsSMILTargetIdentifier;
class nsIDocument;

namespace mozilla {
namespace dom {
class SVGAnimationElement;
}
}

//----------------------------------------------------------------------
// nsSMILAnimationController
//
// The animation controller maintains the animation timer and determines the
// sample times and sample rate for all SMIL animations in a document. There is
// at most one animation controller per nsDocument so that frame-rate tuning can
// be performed at a document-level.
//
// The animation controller can contain many child time containers (timed
// document root objects) which may correspond to SVG document fragments within
// a compound document. These time containers can be paused individually or
// here, at the document level.
//
class nsSMILAnimationController : public nsSMILTimeContainer,
                                  public nsARefreshObserver
{
public:
  nsSMILAnimationController(nsIDocument* aDoc);
  ~nsSMILAnimationController();

  // Clears mDocument pointer. (Called by our nsIDocument when it's going away)
  void Disconnect();

  // nsSMILContainer
  virtual void Pause(uint32_t aType) MOZ_OVERRIDE;
  virtual void Resume(uint32_t aType) MOZ_OVERRIDE;
  virtual nsSMILTime GetParentTime() const MOZ_OVERRIDE;

  // nsARefreshObserver
  NS_IMETHOD_(nsrefcnt) AddRef() MOZ_OVERRIDE;
  NS_IMETHOD_(nsrefcnt) Release() MOZ_OVERRIDE;

  virtual void WillRefresh(mozilla::TimeStamp aTime) MOZ_OVERRIDE;

  // Methods for registering and enumerating animation elements
  void RegisterAnimationElement(mozilla::dom::SVGAnimationElement* aAnimationElement);
  void UnregisterAnimationElement(mozilla::dom::SVGAnimationElement* aAnimationElement);

  // Methods for resampling all animations
  // (A resample performs the same operations as a sample but doesn't advance
  // the current time and doesn't check if the container is paused)
  // This will flush pending style changes for the document.
  void Resample() { DoSample(false); }

  void SetResampleNeeded()
  {
    if (!mRunningSample) {
      if (!mResampleNeeded) {
        FlagDocumentNeedsFlush();
      }
      mResampleNeeded = true;
    }
  }

  // This will flush pending style changes for the document.
  void FlushResampleRequests()
  {
    if (!mResampleNeeded)
      return;

    Resample();
  }

  // Methods for handling page transitions
  void OnPageShow();
  void OnPageHide();

  // Methods for supporting cycle-collection
  void Traverse(nsCycleCollectionTraversalCallback* aCallback);
  void Unlink();

  // Methods for relaying the availability of the refresh driver
  void NotifyRefreshDriverCreated(nsRefreshDriver* aRefreshDriver);
  void NotifyRefreshDriverDestroying(nsRefreshDriver* aRefreshDriver);

  // Helper to check if we have any animation elements at all
  bool HasRegisteredAnimations()
  { return mAnimationElementTable.Count() != 0; }

protected:
  // Typedefs
  typedef nsPtrHashKey<nsSMILTimeContainer> TimeContainerPtrKey;
  typedef nsTHashtable<TimeContainerPtrKey> TimeContainerHashtable;
  typedef nsPtrHashKey<mozilla::dom::SVGAnimationElement> AnimationElementPtrKey;
  typedef nsTHashtable<AnimationElementPtrKey> AnimationElementHashtable;

  struct SampleTimeContainerParams
  {
    TimeContainerHashtable* mActiveContainers;
    bool                    mSkipUnchangedContainers;
  };

  struct SampleAnimationParams
  {
    TimeContainerHashtable* mActiveContainers;
    nsSMILCompositorTable*  mCompositorTable;
  };

  struct GetMilestoneElementsParams
  {
    nsTArray<nsRefPtr<mozilla::dom::SVGAnimationElement> > mElements;
    nsSMILMilestone                                        mMilestone;
  };

  // Cycle-collection implementation helpers
  static PLDHashOperator CompositorTableEntryTraverse(
      nsSMILCompositor* aCompositor, void* aArg);

  // Returns mDocument's refresh driver, if it's got one.
  nsRefreshDriver* GetRefreshDriver();

  // Methods for controlling whether we're sampling
  void StartSampling(nsRefreshDriver* aRefreshDriver);
  void StopSampling(nsRefreshDriver* aRefreshDriver);

  // Wrapper for StartSampling that defers if no animations are registered.
  void MaybeStartSampling(nsRefreshDriver* aRefreshDriver);

  // Sample-related callbacks and implementation helpers
  virtual void DoSample() MOZ_OVERRIDE;
  void DoSample(bool aSkipUnchangedContainers);

  void RewindElements();
  static PLDHashOperator RewindNeeded(
      TimeContainerPtrKey* aKey, void* aData);
  static PLDHashOperator RewindAnimation(
      AnimationElementPtrKey* aKey, void* aData);
  static PLDHashOperator ClearRewindNeeded(
      TimeContainerPtrKey* aKey, void* aData);

  void DoMilestoneSamples();
  static PLDHashOperator GetNextMilestone(
      TimeContainerPtrKey* aKey, void* aData);
  static PLDHashOperator GetMilestoneElements(
      TimeContainerPtrKey* aKey, void* aData);

  static PLDHashOperator SampleTimeContainer(
      TimeContainerPtrKey* aKey, void* aData);
  static PLDHashOperator SampleAnimation(
      AnimationElementPtrKey* aKey, void* aData);
  static void SampleTimedElement(mozilla::dom::SVGAnimationElement* aElement,
                                 TimeContainerHashtable* aActiveContainers);
  static void AddAnimationToCompositorTable(
    mozilla::dom::SVGAnimationElement* aElement, nsSMILCompositorTable* aCompositorTable);
  static bool GetTargetIdentifierForAnimation(
      mozilla::dom::SVGAnimationElement* aAnimElem, nsSMILTargetIdentifier& aResult);

  // Methods for adding/removing time containers
  virtual nsresult AddChild(nsSMILTimeContainer& aChild) MOZ_OVERRIDE;
  virtual void     RemoveChild(nsSMILTimeContainer& aChild) MOZ_OVERRIDE;

  void FlagDocumentNeedsFlush();

  // Members
  nsAutoRefCnt mRefCnt;
  NS_DECL_OWNINGTHREAD

  AnimationElementHashtable  mAnimationElementTable;
  TimeContainerHashtable     mChildContainerTable;
  mozilla::TimeStamp         mCurrentSampleTime;
  mozilla::TimeStamp         mStartTime;

  // Average time between samples from the refresh driver. This is used to
  // detect large unexpected gaps between samples such as can occur when the
  // computer sleeps. The nature of the SMIL model means that catching up these
  // large gaps can be expensive as, for example, many events may need to be
  // dispatched for the intervening time when no samples were received.
  //
  // In such cases, we ignore the intervening gap and continue sampling from
  // when we were expecting the next sample to arrive.
  //
  // Note that we only do this for SMIL and not CSS transitions (which doesn't
  // have so much work to do to catch up) nor scripted animations (which expect
  // animation time to follow real time).
  //
  // This behaviour does not affect pausing (since we're not *expecting* any
  // samples then) nor seeking (where the SMIL model behaves somewhat
  // differently such as not dispatching events).
  nsSMILTime                 mAvgTimeBetweenSamples;

  bool                       mResampleNeeded;
  // If we're told to start sampling but there are no animation elements we just
  // record the time, set the following flag, and then wait until we have an
  // animation element. Then we'll reset this flag and actually start sampling.
  bool                       mDeferredStartSampling;
  bool                       mRunningSample;

  // Are we registered with our document's refresh driver?
  bool                       mRegisteredWithRefreshDriver;

  // Store raw ptr to mDocument.  It owns the controller, so controller
  // shouldn't outlive it
  nsIDocument* mDocument;

  // Contains compositors used in our last sample.  We keep this around
  // so we can detect when an element/attribute used to be animated,
  // but isn't anymore for some reason. (e.g. if its <animate> element is
  // removed or retargeted)
  nsAutoPtr<nsSMILCompositorTable> mLastCompositorTable;
};

#endif // NS_SMILANIMATIONCONTROLLER_H_