Bug 1564293 - Allow efficient slicewise upload of 3D textures r=jgilbert
Before this patch any partial upload to a texture would incur
a zeroing of the texture first to prevent leakage of information.
The texture now tracks, for each image not fully initialized,
which z-slices have been initialized, and only zeroes the rest
of the slices when the texture is used.
Differential Revision:
https://phabricator.services.mozilla.com/D37843
org.gradle.parallel=true
org.gradle.daemon=true
org.gradle.jvmargs=-Xmx4608M