author Greyson Gilbert <greyson.gilbert.oss@gmail.com>
Tue, 30 Jul 2019 23:32:29 +0000
changeset 549189 6019fc32fbf36e44a00248aa12f94c6f111a9213
parent 535066 182cddeb1d5c3da2ad98d614dca215acc362eed5
permissions -rw-r--r--
Bug 1564293 - Allow efficient slicewise upload of 3D textures r=jgilbert Before this patch any partial upload to a texture would incur a zeroing of the texture first to prevent leakage of information. The texture now tracks, for each image not fully initialized, which z-slices have been initialized, and only zeroes the rest of the slices when the texture is used. Differential Revision: https://phabricator.services.mozilla.com/D37843

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "nsISupports.idl"
#include "domstubs.idl"

[scriptable, builtinclass, uuid(91375f52-20e6-4757-9835-eb04fabe5498)]
interface nsIHTMLAbsPosEditor : nsISupports
   * true if Absolute Positioning handling is enabled in the editor
  [can_run_script]  // Setter only.
  attribute boolean absolutePositioningEnabled;

  /* Utility methods */

   * true if Snap To Grid is enabled in the editor.
  attribute boolean snapToGridEnabled;

   * sets the grid size in pixels.
   * @param aSizeInPixels [IN] the size of the grid in pixels
  attribute unsigned long gridSize;

  /* Other */

   * refreshes the grabber if it shown, possibly updating its position or
   * even hiding it.
   * FYI: Current user in script is only BlueGriffon.
  void refreshGrabber();