dom/webidl/AudioBufferSourceNode.webidl
author Sebastian Hengst <archaeopteryx@coole-files.de>
Tue, 20 Dec 2016 23:02:48 +0100
changeset 373959 4ee212f486d788dc8343605f9e364b654834854b
parent 373930 d70b97db8d9e50e3b698f4fd76a5bf995b9ddb4a
child 373960 9a3a17725724d71bd5906d44018da99e42e9cad8
permissions -rw-r--r--
Backed out changeset d70b97db8d9e (bug 1324568)

/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this file,
 * You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * The origin of this IDL file is
 * https://webaudio.github.io/web-audio-api/
 *
 * Copyright © 2012 W3C® (MIT, ERCIM, Keio), All Rights Reserved. W3C
 * liability, trademark and document use rules apply.
 */

dictionary AudioBufferSourceOptions {
             AudioBuffer? buffer;
             float        detune = 0;
             boolean      loop = false;
             double       loopEnd = 0;
             double       loopStart = 0;
             float        playbackRate = 1;
};

[Pref="dom.webaudio.enabled",
 Constructor(BaseAudioContext context, optional AudioBufferSourceOptions options)]
interface AudioBufferSourceNode : AudioNode {

    attribute AudioBuffer? buffer;

    readonly attribute AudioParam playbackRate;
    readonly attribute AudioParam detune;

    attribute boolean loop;
    attribute double loopStart;
    attribute double loopEnd;

    [Throws, UnsafeInPrerendering]
    void start(optional double when = 0, optional double grainOffset = 0,
               optional double grainDuration);
    [Throws, UnsafeInPrerendering]
    void stop(optional double when = 0);

    attribute EventHandler onended;
};

// Mozilla extensions
AudioBufferSourceNode implements AudioNodePassThrough;