author Andrea Marchesini <>
Wed, 22 Apr 2015 08:29:20 +0200
changeset 271830 60a2001adf9acc476ecb1ceb5652618c70e56f50
parent 269399 8f97cb29ce9c61277ba6c76c7178ff812585bd10
child 276182 2ef80cf97822b7b4e475da1536b282971029c97a
permissions -rw-r--r--
Bug 1156632 - Remove unused forward class declarations - patch 4 - netwerk image and dom, r=ehsan

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at */

 * DecodePool manages the threads used for decoding raster images.

#ifndef mozilla_image_src_DecodePool_h
#define mozilla_image_src_DecodePool_h

#include "mozilla/Mutex.h"
#include "mozilla/StaticPtr.h"
#include "nsCOMPtr.h"
#include "nsIEventTarget.h"
#include "nsIObserver.h"

class nsIThread;
class nsIThreadPool;

namespace mozilla {
namespace image {

class Decoder;

 * DecodePool is a singleton class that manages decoding of raster images. It
 * owns a pool of image decoding threads that are used for asynchronous
 * decoding.
 * DecodePool allows callers to run a decoder, handling management of the
 * decoder's lifecycle and whether it executes on the main thread,
 * off-main-thread in the image decoding thread pool, or on some combination of
 * the two.
class DecodePool : public nsIObserver

  /// Initializes the singleton instance. Should be called from the main thread.
  static void Initialize();

  /// Returns the singleton instance.
  static DecodePool* Singleton();

  /// Ask the DecodePool to run @aDecoder asynchronously and return immediately.
  void AsyncDecode(Decoder* aDecoder);

   * Run @aDecoder synchronously if the image it's decoding is small. If the
   * image is too large, or if the source data isn't complete yet, run @aDecoder
   * asynchronously instead.
  void SyncDecodeIfSmall(Decoder* aDecoder);

   * Run aDecoder synchronously if at all possible. If it can't complete
   * synchronously because the source data isn't complete, asynchronously decode
   * the rest.
  void SyncDecodeIfPossible(Decoder* aDecoder);

   * Returns an event target interface to the DecodePool's underlying thread
   * pool. Callers can use this event target to submit work to the image
   * decoding thread pool.
   * @return An nsIEventTarget interface to the thread pool.
  already_AddRefed<nsIEventTarget> GetEventTarget();

   * Returns an event target interface to the DecodePool's I/O thread. Callers
   * who want to deliver data to workers on the DecodePool can use this event
   * target.
   * @return An nsIEventTarget interface to the thread pool's I/O thread.
  already_AddRefed<nsIEventTarget> GetIOEventTarget();

   * Creates a worker which can be used to attempt further decoding using the
   * provided decoder.
   * @return The new worker, which should be posted to the event target returned
   *         by GetEventTarget.
  already_AddRefed<nsIRunnable> CreateDecodeWorker(Decoder* aDecoder);

  friend class DecodeWorker;

  virtual ~DecodePool();

  void Decode(Decoder* aDecoder);
  void NotifyDecodeComplete(Decoder* aDecoder);
  void NotifyProgress(Decoder* aDecoder);

  static StaticRefPtr<DecodePool> sSingleton;

  // mMutex protects mThreadPool and mIOThread.
  Mutex                     mMutex;
  nsCOMPtr<nsIThreadPool>   mThreadPool;
  nsCOMPtr<nsIThread>       mIOThread;

} // namespace image
} // namespace mozilla

#endif // mozilla_image_src_DecodePool_h