gfx/ycbcr/yuv_row.h
author Jordan Santell <jsantell@mozilla.com>
Sun, 12 Jul 2015 16:41:22 -0700
changeset 286137 1beb2b478d0808db24240fa779e3e1dca79d50bd
parent 94709 f64f62213f61693a4f85e4c89a3191f83e388684
child 328713 318273f25e6d460d8e267353efe4f72406587ca1
permissions -rw-r--r--
Bug 1176537 - Change how markers are collapsed to prevent issues for folding in deeply nested markers, and actually fix the other waterfall collapsing tests to actually run. r=vp

// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// yuv_row internal functions to handle YUV conversion and scaling to RGB.
// These functions are used from both yuv_convert.cc and yuv_scale.cc.

// TODO(fbarchard): Write function that can handle rotation and scaling.

#ifndef MEDIA_BASE_YUV_ROW_H_
#define MEDIA_BASE_YUV_ROW_H_

#include "chromium_types.h"

extern "C" {
// Can only do 1x.
// This is the second fastest of the scalers.
void FastConvertYUVToRGB32Row(const uint8* y_buf,
                              const uint8* u_buf,
                              const uint8* v_buf,
                              uint8* rgb_buf,
                              int width);

void FastConvertYUVToRGB32Row_C(const uint8* y_buf,
                                const uint8* u_buf,
                                const uint8* v_buf,
                                uint8* rgb_buf,
                                int width,
                                unsigned int x_shift);

void FastConvertYUVToRGB32Row(const uint8* y_buf,
                              const uint8* u_buf,
                              const uint8* v_buf,
                              uint8* rgb_buf,
                              int width);

// Can do 1x, half size or any scale down by an integer amount.
// Step can be negative (mirroring, rotate 180).
// This is the third fastest of the scalers.
// Only defined on Windows x86-32.
void ConvertYUVToRGB32Row_SSE(const uint8* y_buf,
                              const uint8* u_buf,
                              const uint8* v_buf,
                              uint8* rgb_buf,
                              int width,
                              int step);

// Rotate is like Convert, but applies different step to Y versus U and V.
// This allows rotation by 90 or 270, by stepping by stride.
// This is the forth fastest of the scalers.
// Only defined on Windows x86-32.
void RotateConvertYUVToRGB32Row_SSE(const uint8* y_buf,
                                    const uint8* u_buf,
                                    const uint8* v_buf,
                                    uint8* rgb_buf,
                                    int width,
                                    int ystep,
                                    int uvstep);

// Doubler does 4 pixels at a time.  Each pixel is replicated.
// This is the fastest of the scalers.
// Only defined on Windows x86-32.
void DoubleYUVToRGB32Row_SSE(const uint8* y_buf,
                             const uint8* u_buf,
                             const uint8* v_buf,
                             uint8* rgb_buf,
                             int width);

// Handles arbitrary scaling up or down.
// Mirroring is supported, but not 90 or 270 degree rotation.
// Chroma is under sampled every 2 pixels for performance.
void ScaleYUVToRGB32Row(const uint8* y_buf,
                        const uint8* u_buf,
                        const uint8* v_buf,
                        uint8* rgb_buf,
                        int width,
                        int source_dx);

void ScaleYUVToRGB32Row(const uint8* y_buf,
                        const uint8* u_buf,
                        const uint8* v_buf,
                        uint8* rgb_buf,
                        int width,
                        int source_dx);

void ScaleYUVToRGB32Row_C(const uint8* y_buf,
                          const uint8* u_buf,
                          const uint8* v_buf,
                          uint8* rgb_buf,
                          int width,
                          int source_dx);

// Handles arbitrary scaling up or down with bilinear filtering.
// Mirroring is supported, but not 90 or 270 degree rotation.
// Chroma is under sampled every 2 pixels for performance.
// This is the slowest of the scalers.
void LinearScaleYUVToRGB32Row(const uint8* y_buf,
                              const uint8* u_buf,
                              const uint8* v_buf,
                              uint8* rgb_buf,
                              int width,
                              int source_dx);

void LinearScaleYUVToRGB32Row(const uint8* y_buf,
                              const uint8* u_buf,
                              const uint8* v_buf,
                              uint8* rgb_buf,
                              int width,
                              int source_dx);

void LinearScaleYUVToRGB32Row_C(const uint8* y_buf,
                                const uint8* u_buf,
                                const uint8* v_buf,
                                uint8* rgb_buf,
                                int width,
                                int source_dx);


#if defined(_MSC_VER)
#define SIMD_ALIGNED(var) __declspec(align(16)) var
#else
#define SIMD_ALIGNED(var) var __attribute__((aligned(16)))
#endif
extern SIMD_ALIGNED(int16 kCoefficientsRgbY[768][4]);

// x64 uses MMX2 (SSE) so emms is not required.
// Warning C4799: function has no EMMS instruction.
// EMMS() is slow and should be called by the calling function once per image.
#if defined(ARCH_CPU_X86) && !defined(ARCH_CPU_X86_64)
#if defined(_MSC_VER)
#define EMMS() __asm emms
#pragma warning(disable: 4799)
#else
#define EMMS() asm("emms")
#endif
#else
#define EMMS() ((void)0)
#endif

}  // extern "C"

#endif  // MEDIA_BASE_YUV_ROW_H_