author Jeff Gilbert <>
Thu, 09 Feb 2017 20:31:36 -0800
changeset 397399 09487aeae4a72c541fe24e9eeae640cbc9340d7d
parent 397161 1b822c69468163ce8f7dc5c0da8aed529dbf3d3c
child 398812 1da903d4071ba9beab67f1bf2631f8b699e4ff20
permissions -rw-r--r--
Bug 1339256 - Detect robust_buffer_access_behavior. - r=daoshengmu MozReview-Commit-ID: 4w5D9bOQbY8

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* vim: set ts=8 sts=4 et sw=4 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at */


#include "GLContext.h"

#include "OpenGL/OpenGL.h"

#ifdef __OBJC__
#include <AppKit/NSOpenGL.h>
typedef void NSOpenGLContext;

namespace mozilla {
namespace gl {

class GLContextCGL : public GLContext
    friend class GLContextProviderCGL;

    NSOpenGLContext* mContext;

    GLContextCGL(CreateContextFlags flags, const SurfaceCaps& caps,
                 NSOpenGLContext* context, bool isOffscreen, ContextProfile profile);


    virtual GLContextType GetContextType() const override { return GLContextType::CGL; }

    static GLContextCGL* Cast(GLContext* gl) {
        MOZ_ASSERT(gl->GetContextType() == GLContextType::CGL);
        return static_cast<GLContextCGL*>(gl);

    bool Init() override;

    NSOpenGLContext* GetNSOpenGLContext() const { return mContext; }
    CGLContextObj GetCGLContext() const;

    virtual bool MakeCurrentImpl(bool aForce) override;

    virtual bool IsCurrent() override;

    virtual GLenum GetPreferredARGB32Format() const override;

    virtual bool SetupLookupFunction() override;

    virtual bool IsDoubleBuffered() const override;

    virtual bool SwapBuffers() override;

    virtual void GetWSIInfo(nsCString* const out) const override;

} // namespace gl
} // namespace mozilla