author Nicholas Nethercote <>
Thu, 29 May 2014 22:40:33 -0700
changeset 206102 038794b1a5bc9886976d9eac1d626f7b31e027b3
parent 199330 7d09c6ea9ae5bb52d8b0d214d133c02f003a4909
child 207343 e39cfafa8517ce7810685f6a99fce6fad919d5f4
permissions -rw-r--r--
Bug 1014377 - Convert the first quarter of MFBT to Gecko style. r=froydnj.

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at */

#ifndef nsMathMLChar_h___
#define nsMathMLChar_h___

#include "nsAutoPtr.h"
#include "nsMathMLOperators.h"
#include "nsPoint.h"
#include "nsRect.h"
#include "nsString.h"
#include "nsBoundingMetrics.h"
#include "gfxFont.h"

class nsGlyphTable;
class nsIFrame;
class nsDisplayListBuilder;
class nsDisplayListSet;
class nsPresContext;
class nsRenderingContext;
class nsBoundingMetrics;
class nsStyleContext;
class nsFont;

// Hints for Stretch() to indicate criteria for stretching
enum {
  // Don't stretch
  NS_STRETCH_NONE     = 0x00,
  // Variable size stretches
  NS_STRETCH_NORMAL   = 0x01, // try to stretch to requested size
  NS_STRETCH_NEARER   = 0x02, // stretch very close to requested size
  NS_STRETCH_SMALLER  = 0x04, // don't stretch more than requested size
  NS_STRETCH_LARGER   = 0x08, // don't stretch less than requested size
  // A largeop in displaystyle

  // Intended for internal use:
  // Find the widest metrics that might be returned from a vertical stretch

// A single glyph in our internal representation is either
// 1) a 'code@font' pair from the table. The
// 'code' is interpreted as a Unicode point. The 'font' is a numeric
// identifier given to the font to which the glyph belongs, which is 0 for the
// FONTFAMILY and > 0 for 'external' fonts.
// 2) a glyph index from the Open Type MATH table. In that case, all the glyphs
// come from the font containing that table and 'font' is just set to -1.
struct nsGlyphCode {
  union {
    char16_t code[2];
    uint32_t glyphID;
  int8_t   font;

  bool IsGlyphID() const { return font == -1; }

  int32_t Length() const {
    return (IsGlyphID() || code[1] == PRUnichar('\0') ? 1 : 2);
  bool Exists() const
    return IsGlyphID() ? glyphID != 0 : code[0] != 0;
  bool operator==(const nsGlyphCode& other) const
    return (other.font == font &&
            ((IsGlyphID() && other.glyphID == glyphID) ||
             (!IsGlyphID() && other.code[0] == code[0] &&
              other.code[1] == code[1])));
  bool operator!=(const nsGlyphCode& other) const
    return ! operator==(other);

// Class used to handle stretchy symbols (accent, delimiter and boundary
// symbols).
class nsMathMLChar
  // constructor and destructor
  nsMathMLChar() {
    mStyleContext = nullptr;
    mUnscaledAscent = 0;
    mScaleX = mScaleY = 1.0;
    mDraw = DRAW_NORMAL;
    mMirrored = false;

  // not a virtual destructor: this class is not intended to be subclassed

  void Display(nsDisplayListBuilder*   aBuilder,
               nsIFrame*               aForFrame,
               const nsDisplayListSet& aLists,
               uint32_t                aIndex,
               const nsRect*           aSelectedRect = nullptr);
  void PaintForeground(nsPresContext* aPresContext,
                       nsRenderingContext& aRenderingContext,
                       nsPoint aPt,
                       bool aIsSelected);

  // This is the method called to ask the char to stretch itself.
  // @param aContainerSize - IN - suggested size for the stretched char
  // @param aDesiredStretchSize - OUT - the size that the char wants
  Stretch(nsPresContext*           aPresContext,
          nsRenderingContext&     aRenderingContext,
          nsStretchDirection       aStretchDirection,
          const nsBoundingMetrics& aContainerSize,
          nsBoundingMetrics&       aDesiredStretchSize,
          uint32_t                 aStretchHint,
          bool                     aRTL);

  SetData(nsPresContext* aPresContext,
          nsString&       aData);

  GetData(nsString& aData) {
    aData = mData;

  Length() {
    return mData.Length();

  GetStretchDirection() {
    return mDirection;

  // Sometimes we only want to pass the data to another routine,
  // this function helps to avoid copying
  const char16_t*
  get() {
    return mData.get();

  GetRect(nsRect& aRect) {
    aRect = mRect;

  SetRect(const nsRect& aRect) {
    mRect = aRect;

  // Get the maximum width that the character might have after a vertical
  // Stretch().
  // @param aStretchHint can be the value that will be passed to Stretch().
  // It is used to determine whether the operator is stretchy or a largeop.
  // @param aMaxSize is the value of the "maxsize" attribute.
  // @param aMaxSizeIsAbsolute indicates whether the aMaxSize is an absolute
  // value in app units (true) or a multiplier of the base size (false).
  GetMaxWidth(nsPresContext* aPresContext,
              nsRenderingContext& aRenderingContext,
              uint32_t aStretchHint = NS_STRETCH_NORMAL,
              float aMaxSize = NS_MATHML_OPERATOR_SIZE_INFINITY,
              // Perhaps just nsOperatorFlags aFlags.
              // But need DisplayStyle for largeOp,
              // or remove the largeop bit from flags.
              bool aMaxSizeIsAbsolute = false);

  // Metrics that _exactly_ enclose the char. The char *must* have *already*
  // being stretched before you can call the GetBoundingMetrics() method.
  // IMPORTANT: since chars have their own style contexts, and may be rendered
  // with glyphs that are not in the parent font, just calling the default
  // aRenderingContext.GetBoundingMetrics(aChar) can give incorrect results.
  GetBoundingMetrics(nsBoundingMetrics& aBoundingMetrics) {
    aBoundingMetrics = mBoundingMetrics;

  SetBoundingMetrics(nsBoundingMetrics& aBoundingMetrics) {
    mBoundingMetrics = aBoundingMetrics;

  // Hooks to access the extra leaf style contexts given to the MathMLChars.
  // They provide an interface to make them accessible to the Style System via
  // the Get/Set AdditionalStyleContext() APIs. Owners of MathMLChars
  // should honor these APIs.
  nsStyleContext* GetStyleContext() const;

  void SetStyleContext(nsStyleContext* aStyleContext);

  friend class nsGlyphTable;
  friend class nsPropertiesTable;
  friend class nsOpenTypeTable;
  nsString           mData;

  nsRect             mRect;
  nsStretchDirection mDirection;
  nsBoundingMetrics  mBoundingMetrics;
  nsStyleContext*    mStyleContext;
  // mGlyphs/mBmData are arrays describing the glyphs used to draw the operator.
  // See the drawing methods below.
  nsAutoPtr<gfxTextRun> mGlyphs[4];
  nsBoundingMetrics     mBmData[4];
  // mUnscaledAscent is the actual ascent of the char.
  nscoord            mUnscaledAscent;
  // mScaleX, mScaleY are the factors by which we scale the char.
  float              mScaleX, mScaleY;

  // mDraw indicates how we draw the stretchy operator:
  // - DRAW_NORMAL: we render the mData string normally.
  // - DRAW_VARIANT: we draw a larger size variant given by mGlyphs[0].
  // - DRAW_PARTS: we assemble several parts given by mGlyphs[0], ... mGlyphs[4]
  // XXXfredw: the MATH table can have any numbers of parts and extenders.
  enum DrawingMethod {
  DrawingMethod mDraw;

  // mMirrored indicates whether the character is mirrored. 
  bool               mMirrored;

  class StretchEnumContext;
  friend class StretchEnumContext;

  // helper methods
  SetFontFamily(nsPresContext*          aPresContext,
                const nsGlyphTable*     aGlyphTable,
                const nsGlyphCode&      aGlyphCode,
                const nsAString&        aDefaultFamily,
                nsFont&                 aFont,
                nsRefPtr<gfxFontGroup>* aFontGroup);

  StretchInternal(nsPresContext*           aPresContext,
                  gfxContext*              aThebesContext,
                  nsStretchDirection&      aStretchDirection,
                  const nsBoundingMetrics& aContainerSize,
                  nsBoundingMetrics&       aDesiredStretchSize,
                  uint32_t                 aStretchHint,
                  float           aMaxSize = NS_MATHML_OPERATOR_SIZE_INFINITY,
                  bool            aMaxSizeIsAbsolute = false);

  PaintVertically(nsPresContext* aPresContext,
                  gfxContext*    aThebesContext,
                  nsRect&        aRect);

  PaintHorizontally(nsPresContext* aPresContext,
                    gfxContext*    aThebesContext,
                    nsRect&        aRect);

  ApplyTransforms(gfxContext* aThebesContext, int32_t aAppUnitsPerGfxUnit,
                  nsRect &r);

#endif /* nsMathMLChar_h___ */