author | Mark Finkle <mark.finkle@gmail.com> |
Fri, 27 Aug 2010 13:25:36 -0700 | |
changeset 51602 | 256514ea6d14d04230b0a6d64cf5eb69356bd4c5 |
parent 51601 | 1d307da4917ab2a2306b7c8d58cac9b195cc27ae |
child 51603 | fa9a6337669bf1283eb99f1abec57292c57b12ed |
push id | unknown |
push user | unknown |
push date | unknown |
reviewers | smaug, blocking2.0 |
bugs | 584610 |
milestone | 2.0b5pre |
first release with | nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
|
last release without | nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
|
--- a/content/base/src/nsFrameMessageManager.cpp +++ b/content/base/src/nsFrameMessageManager.cpp @@ -612,17 +612,17 @@ nsFrameScriptExecutor::LoadFrameScriptIn if (!channel) { return; } nsCOMPtr<nsIInputStream> input; channel->Open(getter_AddRefs(input)); nsString dataString; if (input) { - const PRUint32 bufferSize = 1024; + const PRUint32 bufferSize = 8192; char buffer[bufferSize]; nsCString data; PRUint32 avail = 0; input->Available(&avail); PRUint32 read = 0; if (avail) { while (NS_SUCCEEDED(input->Read(buffer, bufferSize, &read)) && read) { data.Append(buffer, read);