gfx/layers/composite/Diagnostics.cpp
4bcb64fd8fa1aae1bdb7a2a019a283eacb7af4ca
created 2018-12-14 10:28 +0100
pushed 2018-12-14 09:38 +0000
Sylvestre Ledru Sylvestre Ledru - Bug 1513900 - Reformat everything on the ESR branch to the Google coding style r=ehsan a=liz
138b3a6f6c6727afd3134490c06bf31d9c703e9d
created 2018-11-28 09:16 +0000
pushed 2018-12-13 22:29 +0000
Ehsan Akhgari Ehsan Akhgari - Bug 1508472 - Part 4: Fourth batch of comment fix-ups in preparation for the tree reformat r=sylvestre
5f74d262924171a8fa0b4483a64f4cac34c4c9b8
created 2017-10-27 16:10 -0700
pushed 2019-10-22 22:25 +0000
Daniel Holbert Daniel Holbert - Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel
63c91c79579b9992e674ec17b6008432589d0201
created 2017-10-21 16:54 +1300
pushed 2019-10-22 22:25 +0000
Matt Woodrow Matt Woodrow - Bug 1404181 - Part 27: Add some retained-dl debugging tools. r=mstange
ee3f0299a518ff7158299b317648bf8d61fa35e3
created 2017-04-10 19:44 -0700
pushed 2019-10-22 22:25 +0000
David Anderson David Anderson - Add GPU draw time to the compositor diagnostic overlay. (bug 1352151 part 7, r=bas)
2bfb1ea0619fb432c05ffb4b2a3a9304b9f866c7
created 2017-04-10 19:44 -0700
pushed 2019-10-22 22:25 +0000
David Anderson David Anderson - Improve pixel fill statistics in the D3D11 compositor overlay. (bug 1352151 part 6, r=bas)
38f9f8c344da0b8d093a0072f149fff87f246676
created 2017-04-10 19:44 -0700
pushed 2019-10-22 22:25 +0000
David Anderson David Anderson - Collect diagnostics on paint times for the compositor overlay. (bug 1352151 part 1, r=mattwoodrow)
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