layout/ipc/RenderFrameParent.h
a7cc54e00e2e20bced7f4422d01044994df3b2ff
created 2011-01-13 09:45 -0800
pushed 2011-04-26 22:38 +0000
Benjamin Stover Benjamin Stover - Bug 605618 Part 4: Map for storing views r=cjones
85d06279c8358a8e1c883aa670a20212b1039a90
created 2011-01-13 09:45 -0800
pushed 2011-04-26 22:38 +0000
Benjamin Stover Benjamin Stover - Bug 605618 Part 2: Infrastructure for building shadow display list r=tn sr=roc
9a10911e5b290e5a8d02bf751b2283882a4d4d27
created 2011-01-05 22:54 -0600
pushed 2011-04-26 22:38 +0000
Chris Jones Chris Jones - Bug 623255: Ensure LayerOGL::Destroy is called for "orphaned" shadow OGL layers before the GLContext is deleted. r=vlad a=b
d580cff50255e93b1fc9396ddd04b8782b39f363
created 2010-10-13 17:55 -0500
pushed 2011-04-26 22:38 +0000
Chris Jones Chris Jones - Bug 602431, part 5: Add an extra phase to update shadow-layer attributes (not used for anything interesting yet). r=tn
99204e5b40f24eb9e1651ed8797d6e2aca28d92d
created 2010-09-03 15:10 -0500
pushed 2011-04-26 22:38 +0000
Chris Jones Chris Jones - Bug 590294, part 3: Keep ContainerLayer type info around in a few places. r=roc
9dff70daf36845cdaa0553b31fe1d1f9d3756085
created 2010-08-23 22:23 -0500
pushed 2011-04-26 22:38 +0000
Chris Jones Chris Jones - Update nsDisplayRemote to new nsDisplayItem interface
9fb8965e9a5a65373511628a827593213251f562
created 2010-08-20 18:24 -0500
pushed 2011-04-26 22:38 +0000
Chris Jones Chris Jones - Bug 570620, part k: Implement the compositor side of PRenderFrame, which grafts a shadow layer tree into the compositor's tree. r=mats sr=roc
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