author Ehsan Akhgari <>
Fri, 02 Jan 2015 21:13:39 -0500
changeset 247993 bc7e683ef708f64d1cefdc4a01762ea79ec48534
parent 187321 4f7128acbae06c52609ffa93e0609f41a0227a21
child 295257 380817d573cdfbfc4a4b4a4647cf1a53bb52c3b9
permissions -rw-r--r--
Bug 1117264 - Mark virtual overridden functions as MOZ_OVERRIDE in dom/base code; r=baku

/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at */

"use strict";

const Cu = Components.utils;
const Cc = Components.classes;
const Ci = Components.interfaces;


// Make it possible to mock out timers for testing
let MakeTimer = () => Cc[";1"].createInstance(Ci.nsITimer);

this.EXPORTED_SYMBOLS = ["DeferredSave"];

// If delay parameter is not provided, default is 50 milliseconds.

//Configure a logger at the parent 'DeferredSave' level to format
//messages for all the modules under DeferredSave.*
let parentLogger = Log.repository.getLogger(DEFERREDSAVE_PARENT_LOGGER_ID);
parentLogger.level = Log.Level.Warn;
let formatter = new Log.BasicFormatter();
//Set parent logger (and its children) to append to
//the Javascript section of the Browser Console
parentLogger.addAppender(new Log.ConsoleAppender(formatter));
//Set parent logger (and its children) to
//also append to standard out
parentLogger.addAppender(new Log.DumpAppender(formatter));

//Provide the ability to enable/disable logging
//messages at runtime.
//If the "extensions.logging.enabled" preference is
//missing or 'false', messages at the WARNING and higher
//severity should be logged to the JS console and standard error.
//If "extensions.logging.enabled" is set to 'true', messages
//at DEBUG and higher should go to JS console and standard error.

const PREF_LOGGING_ENABLED = "extensions.logging.enabled";

* Preference listener which listens for a change in the
* "extensions.logging.enabled" preference and changes the logging level of the
* parent 'addons' level logger accordingly.
var PrefObserver = {
 init: function PrefObserver_init() {
   Services.prefs.addObserver(PREF_LOGGING_ENABLED, this, false);
   Services.obs.addObserver(this, "xpcom-shutdown", false);

 observe: function PrefObserver_observe(aSubject, aTopic, aData) {
   if (aTopic == "xpcom-shutdown") {
     Services.prefs.removeObserver(PREF_LOGGING_ENABLED, this);
     Services.obs.removeObserver(this, "xpcom-shutdown");
     let debugLogEnabled = false;
     try {
       debugLogEnabled = Services.prefs.getBoolPref(PREF_LOGGING_ENABLED);
     catch (e) {
     if (debugLogEnabled) {
       parentLogger.level = Log.Level.Debug;
     else {
       parentLogger.level = Log.Level.Warn;


 * A module to manage deferred, asynchronous writing of data files
 * to disk. Writing is deferred by waiting for a specified delay after
 * a request to save the data, before beginning to write. If more than
 * one save request is received during the delay, all requests are
 * fulfilled by a single write.
 * @constructor
 * @param aPath
 *        String representing the full path of the file where the data
 *        is to be written.
 * @param aDataProvider
 *        Callback function that takes no argument and returns the data to
 *        be written. If aDataProvider returns an ArrayBufferView, the
 *        bytes it contains are written to the file as is.
 *        If aDataProvider returns a String the data are UTF-8 encoded
 *        and then written to the file.
 * @param [optional] aDelay
 *        The delay in milliseconds between the first saveChanges() call
 *        that marks the data as needing to be saved, and when the DeferredSave
 *        begins writing the data to disk. Default 50 milliseconds.
this.DeferredSave = function (aPath, aDataProvider, aDelay) {
  // Create a new logger (child of 'DeferredSave' logger)
  // for use by this particular instance of DeferredSave object
  let leafName = OS.Path.basename(aPath);
  let logger_id = DEFERREDSAVE_PARENT_LOGGER_ID + "." + leafName;
  this.logger = Log.repository.getLogger(logger_id);

  // @type {Deferred|null}, null when no data needs to be written
  // @resolves with the result of OS.File.writeAtomic when all writes complete
  // @rejects with the error from OS.File.writeAtomic if the write fails,
  //          or with the error from aDataProvider() if that throws.
  this._pending = null;

  // @type {Promise}, completes when the in-progress write (if any) completes,
  //       kept as a resolved promise at other times to simplify logic.
  //       Because _deferredSave() always uses _writing.then() to execute
  //       its next action, we don't need a special case for whether a write
  //       is in progress - if the previous write is complete (and the _writing
  //       promise is already resolved/rejected), _writing.then() starts
  //       the next action immediately.
  // @resolves with the result of OS.File.writeAtomic
  // @rejects with the error from OS.File.writeAtomic
  this._writing = Promise.resolve(0);

  // Are we currently waiting for a write to complete
  this.writeInProgress = false;

  this._path = aPath;
  this._dataProvider = aDataProvider;

  this._timer = null;

  // Some counters for telemetry
  // The total number of times the file was written
  this.totalSaves = 0;

  // The number of times the data became dirty while
  // another save was in progress
  this.overlappedSaves = 0;

  // Error returned by the most recent write (if any)
  this._lastError = null;

  if (aDelay && (aDelay > 0))
    this._delay = aDelay;
    this._delay = DEFAULT_SAVE_DELAY_MS;

this.DeferredSave.prototype = {
  get dirty() {
    return this._pending || this.writeInProgress;

  get lastError() {
    return this._lastError;

  // Start the pending timer if data is dirty
  _startTimer: function() {
    if (!this._pending) {

      this.logger.debug("Starting timer");
    if (!this._timer)
      this._timer = MakeTimer();
    this._timer.initWithCallback(() => this._deferredSave(),
                                 this._delay, Ci.nsITimer.TYPE_ONE_SHOT);

   * Mark the current stored data dirty, and schedule a flush to disk
   * @return A Promise<integer> that will be resolved after the data is written to disk;
   *         the promise is resolved with the number of bytes written.
  saveChanges: function() {
      this.logger.debug("Save changes");
    if (!this._pending) {
      if (this.writeInProgress) {
          this.logger.debug("Data changed while write in progress");
      this._pending = Promise.defer();
      // Wait until the most recent write completes or fails (if it hasn't already)
      // and then restart our timer
      this._writing.then(count => this._startTimer(), error => this._startTimer());
    return this._pending.promise;

  _deferredSave: function() {
    let pending = this._pending;
    this._pending = null;
    let writing = this._writing;
    this._writing = pending.promise;

    // In either the success or the exception handling case, we don't need to handle
    // the error from _writing here; it's already being handled in another then()
    let toSave = null;
    try {
      toSave = this._dataProvider();
    catch(e) {
        this.logger.error("Deferred save dataProvider failed", e);
      writing.then(null, error => {})
        .then(count => {

    writing.then(null, error => {return 0;})
    .then(count => {
        this.logger.debug("Starting write");
      this.writeInProgress = true;

      OS.File.writeAtomic(this._path, toSave, {tmpPath: this._path + ".tmp"})
        result => {
          this._lastError = null;
          this.writeInProgress = false;
              this.logger.debug("Write succeeded");
        error => {
          this._lastError = error;
          this.writeInProgress = false;
              this.logger.warn("Write failed", error);

   * Immediately save the dirty data to disk, skipping
   * the delay of normal operation. Note that the write
   * still happens asynchronously in the worker
   * thread from OS.File.
   * There are four possible situations:
   * 1) Nothing to flush
   * 2) Data is not currently being written, in-memory copy is dirty
   * 3) Data is currently being written, in-memory copy is clean
   * 4) Data is being written and in-memory copy is dirty
   * @return Promise<integer> that will resolve when all in-memory data
   *         has finished being flushed, returning the number of bytes
   *         written. If all in-memory data is clean, completes with the
   *         result of the most recent write.
  flush: function() {
    // If we have pending changes, cancel our timer and set up the write
    // immediately (_deferredSave queues the write for after the most
    // recent write completes, if it hasn't already)
    if (this._pending) {
        this.logger.debug("Flush called while data is dirty");
      if (this._timer) {
        this._timer = null;

    return this._writing;