Backed out changeset fa44003a4040 (bug 1000640) for various gl-based failures on a CLOSED TREE
authorWes Kocher <wkocher@mozilla.com>
Wed, 04 Jun 2014 18:27:08 -0700
changeset 205951 c6ef90e1696943d52afbd1ece671463986fd827f
parent 205950 08cf77174532752688685c57a2efe9fa76c1ddbb
child 205952 abf745ddb9fc3c780a57bb4c9db0769a7aa761de
push id3741
push userasasaki@mozilla.com
push dateMon, 21 Jul 2014 20:25:18 +0000
treeherdermozilla-beta@4d6f46f5af68 [default view] [failures only]
perfherder[talos] [build metrics] [platform microbench] (compared to previous push)
bugs1000640
milestone32.0a1
backs outfa44003a40408cb8ee8be5826dac297a71f54315
first release with
nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
last release without
nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
Backed out changeset fa44003a4040 (bug 1000640) for various gl-based failures on a CLOSED TREE
content/canvas/test/reftest/reftest.list
--- a/content/canvas/test/reftest/reftest.list
+++ b/content/canvas/test/reftest/reftest.list
@@ -144,20 +144,18 @@ random-if(Android&&AndroidVersion<15)  =
 
 fuzzy-if(B2G,256,83) random-if(Android&&AndroidVersion<15)  == webgl-color-alpha-test.html?colorVal=1.0&alphaVal=0.0        wrapper.html?colors.png
 random-if(Android&&AndroidVersion<15)  == webgl-color-alpha-test.html?colorVal=1.0&alphaVal=0.0&alpha  wrapper.html?white.png
 
 fuzzy(1,65536) fuzzy-if(B2G,256,83) fuzzy-if(Android||B2G,9,65536) random-if(Android&&AndroidVersion<15)  == webgl-color-alpha-test.html?colorVal=0.5&alphaVal=1.0  wrapper.html?half-colors.png
 
 # Test premult:
 # random-if(B2G) from bug 983650
-# Mark as failing on WinXP (winWidget&&!d2d), because Try said so. WFM outside of Try.
-# This might work on WinXP again if OMTC is disabled.
-fuzzy(1,65536) random-if(gtk2Widget) fails-if(winWidget&&!d2d) random-if(B2G) fuzzy-if(Android,9,65536) random-if(Android&&AndroidVersion<15)  == webgl-color-alpha-test.html?colorVal=1.0&alphaVal=0.5&alpha          wrapper.html?colors-half-alpha.png
-fuzzy(1,65536) random-if(gtk2Widget) fails-if(winWidget&&!d2d)                fuzzy-if(Android,9,65536) random-if(Android&&AndroidVersion<15)  == webgl-color-alpha-test.html?colorVal=0.5&alphaVal=0.5&alpha          wrapper.html?half-colors-half-alpha.png
+fuzzy(1,65536) random-if(gtk2Widget) random-if(B2G) fuzzy-if(Android,9,65536) random-if(Android&&AndroidVersion<15)  == webgl-color-alpha-test.html?colorVal=1.0&alphaVal=0.5&alpha          wrapper.html?colors-half-alpha.png
+fuzzy(1,65536) random-if(gtk2Widget)                fuzzy-if(Android,9,65536) random-if(Android&&AndroidVersion<15)  == webgl-color-alpha-test.html?colorVal=0.5&alphaVal=0.5&alpha          wrapper.html?half-colors-half-alpha.png
 # random-if(B2G) from bug 983650
 fuzzy(1,65536)                       random-if(B2G) fuzzy-if(Android,9,65536) random-if(Android&&AndroidVersion<15)  == webgl-color-alpha-test.html?colorVal=0.5&alphaVal=0.5&alpha&premult  wrapper.html?colors-half-alpha.png
 
 # Check for hanging framebuffer bindings:
                                        random-if(Android&&AndroidVersion<15)  == webgl-hanging-fb-test.html?__&________  wrapper.html?green.png
                                        random-if(Android&&AndroidVersion<15)  == webgl-hanging-fb-test.html?aa&________  wrapper.html?green.png
 pref(webgl.force-layers-readback,true) random-if(Android&&AndroidVersion<15)  == webgl-hanging-fb-test.html?__&readback  wrapper.html?green.png
 pref(webgl.force-layers-readback,true) random-if(Android&&AndroidVersion<15)  == webgl-hanging-fb-test.html?aa&readback  wrapper.html?green.png