Bug 1504785 - Re-generate FFI header. r=kats
authorWR Updater Bot <graphics-team@mozilla.staktrace.com>
Mon, 05 Nov 2018 18:50:18 +0000
changeset 500878 c4a55a6ab17bd5e7218c0f21243ab63fd1882679
parent 500877 c0c35de70986f4d32e777d4d16d07b8210d8e79b
child 500879 a18675248eb604d28e6faedab7e2dcadc14a5418
push id10290
push userffxbld-merge
push dateMon, 03 Dec 2018 16:23:23 +0000
treeherdermozilla-beta@700bed2445e6 [default view] [failures only]
perfherder[talos] [build metrics] [platform microbench] (compared to previous push)
reviewerskats
bugs1504785
milestone65.0a1
first release with
nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
last release without
nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
Bug 1504785 - Re-generate FFI header. r=kats Depends on D10942 Differential Revision: https://phabricator.services.mozilla.com/D10943
gfx/webrender_bindings/webrender_ffi_generated.h
--- a/gfx/webrender_bindings/webrender_ffi_generated.h
+++ b/gfx/webrender_bindings/webrender_ffi_generated.h
@@ -535,32 +535,34 @@ struct MemoryReport {
   uintptr_t fonts;
   uintptr_t images;
   uintptr_t rasterized_blobs;
   uintptr_t gpu_cache_textures;
   uintptr_t vertex_data_textures;
   uintptr_t render_target_textures;
   uintptr_t texture_cache_textures;
   uintptr_t depth_target_textures;
+  uintptr_t total_gpu_bytes_allocated;
 
   bool operator==(const MemoryReport& aOther) const {
     return primitive_stores == aOther.primitive_stores &&
            clip_stores == aOther.clip_stores &&
            gpu_cache_metadata == aOther.gpu_cache_metadata &&
            gpu_cache_cpu_mirror == aOther.gpu_cache_cpu_mirror &&
            render_tasks == aOther.render_tasks &&
            hit_testers == aOther.hit_testers &&
            fonts == aOther.fonts &&
            images == aOther.images &&
            rasterized_blobs == aOther.rasterized_blobs &&
            gpu_cache_textures == aOther.gpu_cache_textures &&
            vertex_data_textures == aOther.vertex_data_textures &&
            render_target_textures == aOther.render_target_textures &&
            texture_cache_textures == aOther.texture_cache_textures &&
-           depth_target_textures == aOther.depth_target_textures;
+           depth_target_textures == aOther.depth_target_textures &&
+           total_gpu_bytes_allocated == aOther.total_gpu_bytes_allocated;
   }
 };
 
 template<typename T, typename U>
 struct TypedSize2D {
   T width;
   T height;