Bug 1178871 - turn on WebGL conformance test |conformance/glsl/misc/shader-struct-scope|. r=jgilbert
authorJerryShih <hshih@mozilla.com>
Tue, 24 May 2016 22:46:00 +0200
changeset 337953 c3540052995cc74d751f56b694458e1b7041ec27
parent 337952 9f371015b17fb4c4c958fbf2bdb30f7f4e8d41c7
child 337954 bbfbadb75603c46d8e87c6c321178836aac10e1c
push id6249
push userjlund@mozilla.com
push dateMon, 01 Aug 2016 13:59:36 +0000
treeherdermozilla-beta@bad9d4f5bf7e [default view] [failures only]
perfherder[talos] [build metrics] [platform microbench] (compared to previous push)
reviewersjgilbert
bugs1178871
milestone49.0a1
first release with
nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
last release without
nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
Bug 1178871 - turn on WebGL conformance test |conformance/glsl/misc/shader-struct-scope|. r=jgilbert
dom/canvas/test/webgl-conf/generated-mochitest.ini
dom/canvas/test/webgl-conf/mochitest-errata.ini
--- a/dom/canvas/test/webgl-conf/generated-mochitest.ini
+++ b/dom/canvas/test/webgl-conf/generated-mochitest.ini
@@ -2657,17 +2657,16 @@ fail-if = (os == 'mac' && os_version == 
 [generated/test_conformance__glsl__misc__large-loop-compile.html]
 fail-if = (os == 'win' && os_version == '5.1')
 [generated/test_conformance__glsl__misc__non-ascii-comments.vert.html]
 [generated/test_conformance__glsl__misc__non-ascii.vert.html]
 [generated/test_conformance__glsl__misc__re-compile-re-link.html]
 fail-if = (os == 'android' && android_version == '10')
 [generated/test_conformance__glsl__misc__shader-precision-format-obeyed.html]
 [generated/test_conformance__glsl__misc__shader-struct-scope.html]
-fail-if = (os == 'mac')
 [generated/test_conformance__glsl__misc__shader-uniform-packing-restrictions.html]
 skip-if = (os == 'android')
 [generated/test_conformance__glsl__misc__shader-varying-packing-restrictions.html]
 [generated/test_conformance__glsl__misc__shader-with-256-character-define.html]
 [generated/test_conformance__glsl__misc__shader-with-256-character-identifier.frag.html]
 [generated/test_conformance__glsl__misc__shader-with-257-character-define.html]
 [generated/test_conformance__glsl__misc__shader-with-257-character-identifier.frag.html]
 [generated/test_conformance__glsl__misc__shader-with-_webgl-identifier.vert.html]
--- a/dom/canvas/test/webgl-conf/mochitest-errata.ini
+++ b/dom/canvas/test/webgl-conf/mochitest-errata.ini
@@ -400,19 +400,16 @@ skip-if = (os == 'linux')
 skip-if = (os == 'mac')
 [generated/test_conformance__canvas__viewport-unchanged-upon-resize.html]
 # New OSX r7 machines and 10.10.5 is causing perma failure (bug 1216549)
 skip-if = (os == 'mac')
 [generated/test_conformance__rendering__multisample-corruption.html]
 # application crashed [@ gldAttachDrawable + 0x9e0]. Also crash on Android.
 skip-if = (os == 'mac') || (os == 'android')
 
-[generated/test_conformance__glsl__misc__shader-struct-scope.html]
-fail-if = (os == 'mac')
-
 [generated/test_conformance__extensions__oes-vertex-array-object.html]
 # 10.6 crash:
 # PROCESS-CRASH | dom/canvas/test/webgl-conf/generated/test_conformance__extensions__oes-vertex-array-object.html | application crashed [@ gleRunVertexSubmitImmediate + 0xf24]
 skip-if = (os == 'mac' && os_version == '10.6')
 
 ####################
 # 10.6
 [generated/test_conformance__glsl__constructors__glsl-construct-mat3.html]