remove debugging dump() accidentally added in bug 923301
authorKarl Tomlinson <karlt+@karlt.net>
Wed, 19 Feb 2014 17:39:38 +1300
changeset 186643 c0929b541062e360a4403c46c049bc1ce58810d7
parent 186642 6ae100a8204c25bec6f6118bad320cb28f8ea185
child 186644 eac78e505370807ac69e46a2f017ac5cfb9b583f
push id3503
push userraliiev@mozilla.com
push dateMon, 28 Apr 2014 18:51:11 +0000
treeherdermozilla-beta@c95ac01e332e [default view] [failures only]
perfherder[talos] [build metrics] [platform microbench] (compared to previous push)
bugs923301
milestone30.0a1
first release with
nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
last release without
nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
remove debugging dump() accidentally added in bug 923301
content/media/webaudio/test/test_delayNodeTailWithDisconnect.html
--- a/content/media/webaudio/test/test_delayNodeTailWithDisconnect.html
+++ b/content/media/webaudio/test/test_delayNodeTailWithDisconnect.html
@@ -40,24 +40,22 @@ function onDelayOutput(e) {
 
 function onSourceOutput(e) {
   // Record the first buffer
   e.inputBuffer.copyFromChannel(sourceOutput, 0);
   e.target.onaudioprocess = null;
 }
 
 function disconnectSources() {
-  dump("disconnecting\n")
   for (var i = 0; i < sourceCount; ++i) {
     sources[i].disconnect();
   }
 
   SpecialPowers.forceGC();
   SpecialPowers.forceCC();
-  dump("forced GC\n");
 }
 
 function startTest() {
   var ctx = new AudioContext();
 
   var sourceProcessor = ctx.createScriptProcessor(bufferSize, 1, 0);
   sourceProcessor.onaudioprocess = onSourceOutput;
   // Keep audioprocess events going after source disconnect.