Bug 1552040 - Make layout.scroll.root-frame-containers a regular (not override) pref. r=kats
authorBotond Ballo <botond@mozilla.com>
Thu, 16 May 2019 01:07:41 +0000
changeset 532857 79ca43bd514a81906b8ac0ec4c8fcbcdc80f4870
parent 532856 b03ccdee521a82535ab492562dd6dc8a334a6f17
child 532858 b7d724abf65e9a678c67016875b8acec25451f5b
child 532987 c1b13e664eb4bf1e49d4dab83a9cf93a5277e4c3
push id11272
push userapavel@mozilla.com
push dateThu, 16 May 2019 15:28:22 +0000
treeherdermozilla-beta@2265bfc5920d [default view] [failures only]
perfherder[talos] [build metrics] [platform microbench] (compared to previous push)
first release with
nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
last release without
nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
Bug 1552040 - Make layout.scroll.root-frame-containers a regular (not override) pref. r=kats Differential Revision: https://phabricator.services.mozilla.com/D31350
--- a/gfx/thebes/gfxPrefs.h
+++ b/gfx/thebes/gfxPrefs.h
@@ -719,17 +719,17 @@ class gfxPrefs final {
   DECL_GFX_PREF(Live, "layout.display-list.show-rebuild-area", LayoutDisplayListShowArea, bool, false);
   DECL_GFX_PREF(Live, "layout.display-list.flatten-transform", LayoutFlattenTransform, bool, true);
   DECL_GFX_PREF(Live, "layout.frame_rate",                     LayoutFrameRate, int32_t, -1);
   DECL_GFX_PREF(Live, "layout.min-active-layer-size",          LayoutMinActiveLayerSize, int, 64);
   DECL_GFX_PREF(Once, "layout.paint_rects_separately",         LayoutPaintRectsSeparately, bool, true);
   // This and code dependent on it should be removed once containerless scrolling looks stable.
-  DECL_OVERRIDE_PREF(Live, "layout.scroll.root-frame-containers",   LayoutUseContainersForRootFrames, !OverrideBase_WebRender());
+  DECL_GFX_PREF(Live, "layout.scroll.root-frame-containers",   LayoutUseContainersForRootFrames, bool, false);
   // This pref is to be set by test code only.
   DECL_GFX_PREF(Live, "layout.scrollbars.always-layerize-track", AlwaysLayerizeScrollbarTrackTestOnly, bool, false);
   DECL_GFX_PREF(Live, "layout.smaller-painted-layers",         LayoutSmallerPaintedLayers, bool, false);
   DECL_GFX_PREF(Once, "media.hardware-video-decoding.force-enabled",
                                                                HardwareVideoDecodingForceEnabled, bool, false);
 #ifdef XP_WIN
   DECL_GFX_PREF(Live, "media.wmf.dxva.d3d11.enabled", PDMWMFAllowD3D11, bool, true);
--- a/mobile/android/app/geckoview-prefs.js
+++ b/mobile/android/app/geckoview-prefs.js
@@ -31,17 +31,17 @@ pref("dom.push.enabled", false);
 // enable external storage API
 pref("dom.storageManager.enabled", true);
 // enable Visual Viewport API
 pref("dom.visualviewport.enabled", true);
 // Use containerless scrolling.
-pref("layout.scroll.root-frame-containers", 0);
+pref("layout.scroll.root-frame-containers", false);
 // Inherit locale from the OS, used for multi-locale builds
 pref("intl.locale.requested", "");
 // Enable Safe Browsing blocklist updates
 pref("browser.safebrowsing.features.phishing.update", true);
 pref("browser.safebrowsing.features.malware.update", true);
--- a/mobile/android/app/mobile.js
+++ b/mobile/android/app/mobile.js
@@ -537,17 +537,17 @@ pref("layers.low-precision-opacity", "1.
 // We want to limit layers for two reasons:
 // 1) We can't scroll smoothly if we have to many draw calls
 // 2) Pages that have too many layers consume too much memory and crash.
 // By limiting the number of layers on mobile we're making the main thread
 // work harder keep scrolling smooth and memory low.
 pref("layers.max-active", 20);
 // Use containerless scrolling on Fennec.
-pref("layout.scroll.root-frame-containers", 0);
+pref("layout.scroll.root-frame-containers", false);
 pref("notification.feature.enabled", true);
 pref("dom.webnotifications.enabled", true);
 // prevent tooltips from showing up
 pref("browser.chrome.toolbar_tips", false);
 // don't allow meta-refresh when backgrounded
--- a/modules/libpref/init/all.js
+++ b/modules/libpref/init/all.js
@@ -772,17 +772,17 @@ pref("apz.y_stationary_size_multiplier",
 // Whether to run in native HiDPI mode on machines with "Retina"/HiDPI display;
 //   <= 0 : hidpi mode disabled, display will just use pixel-based upscaling
 //   == 1 : hidpi supported if all screens share the same backingScaleFactor
 //   >= 2 : hidpi supported even with mixed backingScaleFactors (somewhat broken)
 pref("gfx.hidpi.enabled", 2);
 // Default to containerless scrolling
-pref("layout.scroll.root-frame-containers", 0);
+pref("layout.scroll.root-frame-containers", false);
 pref("layout.scrollbars.always-layerize-track", false);
 // Whether to enable LayerScope tool and default listening port
 pref("gfx.layerscope.enabled", false);
 pref("gfx.layerscope.port", 23456);
 // Log severe performance warnings to the error console and profiles.