Minor bustage fix (misapplied patch from bug 899435). r=me
authorNicholas Cameron <ncameron@mozilla.com>
Thu, 01 Aug 2013 17:54:10 +1200
changeset 153174 6b8df204adb461c28babe7a8613bac6b23152b13
parent 153173 0d64206b8dffdb5c999f2559d91927bbe896df2b
child 153175 a8815f7b05c6dff37bac99a7a284578b7aaf14ae
child 153191 76eced21cb7ad818ea8f64f56040db2b16c65ff2
push id2859
push userakeybl@mozilla.com
push dateMon, 16 Sep 2013 19:14:59 +0000
treeherdermozilla-beta@87d3c51cd2bf [default view] [failures only]
perfherder[talos] [build metrics] [platform microbench] (compared to previous push)
reviewersme
bugs899435
milestone25.0a1
first release with
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last release without
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nightly linux64
nightly mac
nightly win32
nightly win64
Minor bustage fix (misapplied patch from bug 899435). r=me
gfx/layers/d3d9/CompositorD3D9.h
--- a/gfx/layers/d3d9/CompositorD3D9.h
+++ b/gfx/layers/d3d9/CompositorD3D9.h
@@ -105,16 +105,17 @@ public:
     // If the offset is 0, 0 that's okay.
   }
 
    virtual TemporaryRef<DataTextureSource>
      CreateDataTextureSource(TextureFlags aFlags = 0) MOZ_OVERRIDE { return nullptr; } 
 private:
   // ensure mSize is up to date with respect to mWidget
   void EnsureSize();
+  void SetSamplerForFilter(gfx::Filter aFilter);
   void PaintToTarget();
   void SetMask(const EffectChain &aEffectChain, uint32_t aMaskTexture);
 
   void ReportFailure(const nsACString &aMsg, HRESULT aCode);
 
   /* Device manager instance for this compositor */
   nsRefPtr<DeviceManagerD3D9> mDeviceManager;