author | Dan Glastonbury <dglastonbury@mozilla.com> |
Tue, 21 Jul 2015 12:22:43 +1000 | |
changeset 285695 | 6713ac169edc7a276a01e5716fd5cdf4dcf4181e |
parent 285694 | 60f82e40f039995f757ebd373d968433ac6f6ad7 |
child 285696 | f4f010e2f0b1acfbb84d9c1a6b2b77daf82ca2e3 |
push id | 5067 |
push user | raliiev@mozilla.com |
push date | Mon, 21 Sep 2015 14:04:52 +0000 |
treeherder | mozilla-beta@14221ffe5b2f [default view] [failures only] |
perfherder | [talos] [build metrics] [platform microbench] (compared to previous push) |
reviewers | jgilbert |
bugs | 1185803 |
milestone | 42.0a1 |
first release with | nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
|
last release without | nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
|
--- a/dom/canvas/WebGL2ContextDraw.cpp +++ b/dom/canvas/WebGL2ContextDraw.cpp @@ -8,12 +8,12 @@ namespace mozilla { // ------------------------------------------------------------------------- // Writing to the drawing buffer void WebGL2Context::DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLintptr offset) { - MOZ_CRASH("Not Implemented."); + GenerateWarning("drawRangeElements: Not Implemented."); } } // namespace mozilla
--- a/dom/canvas/WebGL2ContextFramebuffers.cpp +++ b/dom/canvas/WebGL2ContextFramebuffers.cpp @@ -328,23 +328,23 @@ WebGL2Context::BlitFramebuffer(GLint src gl->fBlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); } void WebGL2Context::FramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) { - MOZ_CRASH("Not Implemented."); + GenerateWarning("framebufferTextureLayer: Not Implemented."); } void WebGL2Context::GetInternalformatParameter(JSContext*, GLenum target, GLenum internalformat, GLenum pname, JS::MutableHandleValue retval) { - MOZ_CRASH("Not Implemented."); + GenerateWarning("getInternalformatParameter: Not Implemented."); } // Map attachments intended for the default buffer, to attachments for a non- // default buffer. static bool TranslateDefaultAttachments(const dom::Sequence<GLenum>& in, dom::Sequence<GLenum>* out) { for (size_t i = 0; i < in.Length(); i++) {
--- a/dom/canvas/WebGL2ContextTextures.cpp +++ b/dom/canvas/WebGL2ContextTextures.cpp @@ -426,41 +426,41 @@ WebGL2Context::TexSubImage3D(GLenum rawT } void WebGL2Context::TexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLenum format, GLenum type, dom::ImageData* data, ErrorResult& rv) { - MOZ_CRASH("Not Implemented."); + GenerateWarning("texSubImage3D: Not implemented."); } void WebGL2Context::CopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) { - MOZ_CRASH("Not Implemented."); + GenerateWarning("copyTexSubImage3D: Not implemented."); } void WebGL2Context::CompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const dom::ArrayBufferView& data) { - MOZ_CRASH("Not Implemented."); + GenerateWarning("compressedTexImage3D: Not implemented."); } void WebGL2Context::CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const dom::ArrayBufferView& data) { - MOZ_CRASH("Not Implemented."); + GenerateWarning("compressedTexSubImage3D: Not implemented."); } JS::Value WebGL2Context::GetTexParameterInternal(const TexTarget& target, GLenum pname) { switch (pname) { case LOCAL_GL_TEXTURE_BASE_LEVEL: case LOCAL_GL_TEXTURE_COMPARE_FUNC: