author | Ms2ger <ms2ger@gmail.com> |
Fri, 02 Aug 2013 09:04:35 +0200 | |
changeset 153233 | 58a8748517f74df39bf4bb396131544cbe331731 |
parent 153232 | 0151cd1dba75b357983543dc552ac724ee9d8827 |
child 153234 | fe57c87000343d46dfa25f63a3b41ff08fea09f4 |
push id | 2859 |
push user | akeybl@mozilla.com |
push date | Mon, 16 Sep 2013 19:14:59 +0000 |
treeherder | mozilla-beta@87d3c51cd2bf [default view] [failures only] |
perfherder | [talos] [build metrics] [platform microbench] (compared to previous push) |
reviewers | ted |
bugs | 898895 |
milestone | 25.0a1 |
first release with | nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
|
last release without | nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
|
--- a/configure.in +++ b/configure.in @@ -5900,16 +5900,20 @@ MOZ_ARG_DISABLE_BOOL(webgl, MOZ_WEBGL_DISABLED=1, MOZ_WEBGL_DISABLED=) if test -n "$MOZ_WEBGL_DISABLED"; then MOZ_WEBGL= MOZ_ANGLE_RENDERER= fi +if test -n "$MOZ_WEBGL"; then + AC_DEFINE(MOZ_WEBGL) +fi + if test -n "$MOZ_WEBGL_CONFORMANT"; then AC_DEFINE(MOZ_WEBGL_CONFORMANT) fi # Locate a DirectX SDK here so we can use it for both ANGLE and # Joystick support. if test "$OS_TARGET" = "WINNT" -a -z "$CROSS_COMPILE"; then # Get the SDK path from the registry.
--- a/content/html/content/src/Makefile.in +++ b/content/html/content/src/Makefile.in @@ -37,12 +37,8 @@ INCLUDES += \ -I$(srcdir) \ -I$(topsrcdir)/xpcom/ds \ -I$(topsrcdir)/content/media/ \ $(NULL) DEFINES += \ -D_IMPL_NS_LAYOUT \ $(NULL) - -ifdef MOZ_WEBGL -DEFINES += -DMOZ_WEBGL -endif
--- a/gfx/gl/Makefile.in +++ b/gfx/gl/Makefile.in @@ -13,17 +13,16 @@ LIBRARY_NAME = gl MSVC_ENABLE_PGO := 1 LIBXUL_LIBRARY = 1 EXPORT_LIBRARY = 1 FAIL_ON_WARNINGS = 1 ifeq ($(MOZ_WIDGET_TOOLKIT),windows) ifdef MOZ_WEBGL -DEFINES += -DMOZ_WEBGL DEFINES += -DMOZ_D3DCOMPILER_DLL=$(MOZ_D3DCOMPILER_DLL) endif endif # NOTE: Please keep GL_PROVIDER in sync with moz.build until all variables # are moved over. GL_PROVIDER = Null