Bug 1179280. Update ANGLE from chromium/2214 to chromium/2466.
authorJeff Muizelaar <jmuizelaar@mozilla.com>
Tue, 29 Sep 2015 19:04:17 -0400
changeset 298486 56db457aef33a889004f51a6211f174aa12cca2d
parent 298485 f99fe06748c34974983fc00b91f65020fb1ff99a
child 298487 52e0192973b32061b54b34c8154825bc6bc3b00a
push id5392
push userraliiev@mozilla.com
push dateMon, 14 Dec 2015 20:08:23 +0000
treeherdermozilla-beta@16ce8562a975 [default view] [failures only]
perfherder[talos] [build metrics] [platform microbench] (compared to previous push)
bugs1179280
milestone44.0a1
first release with
nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
last release without
nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
Bug 1179280. Update ANGLE from chromium/2214 to chromium/2466.
gfx/angle/AUTHORS
gfx/angle/BUILD.gn
gfx/angle/CONTRIBUTORS
gfx/angle/DEPS
gfx/angle/README.md
gfx/angle/include/EGL/egl.h
gfx/angle/include/EGL/eglext.h
gfx/angle/include/EGL/eglplatform.h
gfx/angle/include/GLSLANG/ShaderLang.h
gfx/angle/include/GLSLANG/ShaderVars.h
gfx/angle/include/angle_gl.h
gfx/angle/include/angle_windowsstore.h
gfx/angle/include/export.h
gfx/angle/include/platform/Platform.h
gfx/angle/moz.build
gfx/angle/src/angle.gyp
gfx/angle/src/angle.gypi
gfx/angle/src/commit.h
gfx/angle/src/common/Float16ToFloat32.cpp
gfx/angle/src/common/Float16ToFloat32.py
gfx/angle/src/common/MemoryBuffer.cpp
gfx/angle/src/common/MemoryBuffer.h
gfx/angle/src/common/NativeWindow.h
gfx/angle/src/common/Optional.h
gfx/angle/src/common/Optional_unittest.cpp
gfx/angle/src/common/RefCountObject.cpp
gfx/angle/src/common/RefCountObject.h
gfx/angle/src/common/angleutils.cpp
gfx/angle/src/common/angleutils.h
gfx/angle/src/common/blocklayout.cpp
gfx/angle/src/common/blocklayout.h
gfx/angle/src/common/debug.cpp
gfx/angle/src/common/debug.h
gfx/angle/src/common/event_tracer.cpp
gfx/angle/src/common/event_tracer.h
gfx/angle/src/common/features.h
gfx/angle/src/common/mathutil.cpp
gfx/angle/src/common/mathutil.h
gfx/angle/src/common/mathutil_unittest.cpp
gfx/angle/src/common/matrix_utils.h
gfx/angle/src/common/matrix_utils_unittest.cpp
gfx/angle/src/common/platform.h
gfx/angle/src/common/string_utils.cpp
gfx/angle/src/common/string_utils.h
gfx/angle/src/common/string_utils_unittest.cpp
gfx/angle/src/common/tls.h
gfx/angle/src/common/utilities.cpp
gfx/angle/src/common/utilities.h
gfx/angle/src/common/utilities_unittest.cpp
gfx/angle/src/common/version.h
gfx/angle/src/common/win32/NativeWindow.cpp
gfx/angle/src/common/winrt/CoreWindowNativeWindow.cpp
gfx/angle/src/common/winrt/CoreWindowNativeWindow.h
gfx/angle/src/common/winrt/IInspectableNativeWindow.cpp
gfx/angle/src/common/winrt/IInspectableNativeWindow.h
gfx/angle/src/compiler.gypi
gfx/angle/src/compiler/preprocessor/64bit-tokenizer-safety.patch
gfx/angle/src/compiler/preprocessor/DiagnosticsBase.cpp
gfx/angle/src/compiler/preprocessor/DiagnosticsBase.h
gfx/angle/src/compiler/preprocessor/DirectiveHandlerBase.h
gfx/angle/src/compiler/preprocessor/DirectiveParser.cpp
gfx/angle/src/compiler/preprocessor/DirectiveParser.h
gfx/angle/src/compiler/preprocessor/ExpressionParser.cpp
gfx/angle/src/compiler/preprocessor/ExpressionParser.h
gfx/angle/src/compiler/preprocessor/ExpressionParser.y
gfx/angle/src/compiler/preprocessor/Input.h
gfx/angle/src/compiler/preprocessor/Lexer.h
gfx/angle/src/compiler/preprocessor/Macro.h
gfx/angle/src/compiler/preprocessor/MacroExpander.h
gfx/angle/src/compiler/preprocessor/Preprocessor.h
gfx/angle/src/compiler/preprocessor/SourceLocation.h
gfx/angle/src/compiler/preprocessor/Token.h
gfx/angle/src/compiler/preprocessor/Tokenizer.cpp
gfx/angle/src/compiler/preprocessor/Tokenizer.h
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gfx/angle/src/compiler/preprocessor/numeric_lex.h
gfx/angle/src/compiler/translator/64bit-lexer-safety.patch
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gfx/angle/src/compiler/translator/ArrayReturnValueToOutParameter.cpp
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gfx/angle/src/compiler/translator/BuiltInFunctionEmulator.h
gfx/angle/src/compiler/translator/BuiltInFunctionEmulatorGLSL.cpp
gfx/angle/src/compiler/translator/BuiltInFunctionEmulatorGLSL.h
gfx/angle/src/compiler/translator/BuiltInFunctionEmulatorHLSL.cpp
gfx/angle/src/compiler/translator/BuiltInFunctionEmulatorHLSL.h
gfx/angle/src/compiler/translator/Cache.cpp
gfx/angle/src/compiler/translator/Cache.h
gfx/angle/src/compiler/translator/CallDAG.cpp
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gfx/angle/src/compiler/translator/CodeGen.cpp
gfx/angle/src/compiler/translator/Common.h
gfx/angle/src/compiler/translator/Compiler.cpp
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gfx/angle/src/compiler/translator/ConstantUnion.h
gfx/angle/src/compiler/translator/DetectCallDepth.cpp
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gfx/angle/src/compiler/translator/DetectDiscontinuity.cpp
gfx/angle/src/compiler/translator/DetectDiscontinuity.h
gfx/angle/src/compiler/translator/Diagnostics.cpp
gfx/angle/src/compiler/translator/Diagnostics.h
gfx/angle/src/compiler/translator/DirectiveHandler.cpp
gfx/angle/src/compiler/translator/DirectiveHandler.h
gfx/angle/src/compiler/translator/EmulatePrecision.cpp
gfx/angle/src/compiler/translator/EmulatePrecision.h
gfx/angle/src/compiler/translator/ExtensionBehavior.h
gfx/angle/src/compiler/translator/FlagStd140Structs.h
gfx/angle/src/compiler/translator/ForLoopUnroll.h
gfx/angle/src/compiler/translator/HashNames.h
gfx/angle/src/compiler/translator/InfoSink.h
gfx/angle/src/compiler/translator/Initialize.cpp
gfx/angle/src/compiler/translator/Initialize.h
gfx/angle/src/compiler/translator/InitializeDll.cpp
gfx/angle/src/compiler/translator/InitializeDll.h
gfx/angle/src/compiler/translator/InitializeGlobals.h
gfx/angle/src/compiler/translator/InitializeParseContext.h
gfx/angle/src/compiler/translator/InitializeVariables.cpp
gfx/angle/src/compiler/translator/InitializeVariables.h
gfx/angle/src/compiler/translator/IntermNode.cpp
gfx/angle/src/compiler/translator/IntermNode.h
gfx/angle/src/compiler/translator/IntermTraverse.cpp
gfx/angle/src/compiler/translator/Intermediate.cpp
gfx/angle/src/compiler/translator/Intermediate.h
gfx/angle/src/compiler/translator/LoopInfo.h
gfx/angle/src/compiler/translator/MMap.h
gfx/angle/src/compiler/translator/NodeSearch.h
gfx/angle/src/compiler/translator/Operator.cpp
gfx/angle/src/compiler/translator/Operator.h
gfx/angle/src/compiler/translator/OutputESSL.cpp
gfx/angle/src/compiler/translator/OutputESSL.h
gfx/angle/src/compiler/translator/OutputGLSL.cpp
gfx/angle/src/compiler/translator/OutputGLSL.h
gfx/angle/src/compiler/translator/OutputGLSLBase.cpp
gfx/angle/src/compiler/translator/OutputGLSLBase.h
gfx/angle/src/compiler/translator/OutputHLSL.cpp
gfx/angle/src/compiler/translator/OutputHLSL.h
gfx/angle/src/compiler/translator/ParseContext.cpp
gfx/angle/src/compiler/translator/ParseContext.h
gfx/angle/src/compiler/translator/PoolAlloc.h
gfx/angle/src/compiler/translator/Pragma.h
gfx/angle/src/compiler/translator/PruneEmptyDeclarations.cpp
gfx/angle/src/compiler/translator/PruneEmptyDeclarations.h
gfx/angle/src/compiler/translator/QualifierAlive.cpp
gfx/angle/src/compiler/translator/QualifierAlive.h
gfx/angle/src/compiler/translator/RecordConstantPrecision.cpp
gfx/angle/src/compiler/translator/RecordConstantPrecision.h
gfx/angle/src/compiler/translator/RegenerateStructNames.cpp
gfx/angle/src/compiler/translator/RegenerateStructNames.h
gfx/angle/src/compiler/translator/RemovePow.cpp
gfx/angle/src/compiler/translator/RemovePow.h
gfx/angle/src/compiler/translator/RemoveSwitchFallThrough.cpp
gfx/angle/src/compiler/translator/RemoveSwitchFallThrough.h
gfx/angle/src/compiler/translator/RemoveTree.cpp
gfx/angle/src/compiler/translator/RemoveTree.h
gfx/angle/src/compiler/translator/RenameFunction.h
gfx/angle/src/compiler/translator/RewriteElseBlocks.cpp
gfx/angle/src/compiler/translator/RewriteElseBlocks.h
gfx/angle/src/compiler/translator/ScalarizeVecAndMatConstructorArgs.cpp
gfx/angle/src/compiler/translator/ScalarizeVecAndMatConstructorArgs.h
gfx/angle/src/compiler/translator/SearchSymbol.cpp
gfx/angle/src/compiler/translator/SearchSymbol.h
gfx/angle/src/compiler/translator/SeparateArrayInitialization.cpp
gfx/angle/src/compiler/translator/SeparateArrayInitialization.h
gfx/angle/src/compiler/translator/SeparateDeclarations.cpp
gfx/angle/src/compiler/translator/SeparateDeclarations.h
gfx/angle/src/compiler/translator/SeparateExpressionsReturningArrays.cpp
gfx/angle/src/compiler/translator/SeparateExpressionsReturningArrays.h
gfx/angle/src/compiler/translator/ShaderLang.cpp
gfx/angle/src/compiler/translator/ShaderVars.cpp
gfx/angle/src/compiler/translator/StructureHLSL.cpp
gfx/angle/src/compiler/translator/StructureHLSL.h
gfx/angle/src/compiler/translator/SymbolTable.cpp
gfx/angle/src/compiler/translator/SymbolTable.h
gfx/angle/src/compiler/translator/TranslatorESSL.cpp
gfx/angle/src/compiler/translator/TranslatorESSL.h
gfx/angle/src/compiler/translator/TranslatorGLSL.cpp
gfx/angle/src/compiler/translator/TranslatorGLSL.h
gfx/angle/src/compiler/translator/TranslatorHLSL.cpp
gfx/angle/src/compiler/translator/TranslatorHLSL.h
gfx/angle/src/compiler/translator/Types.cpp
gfx/angle/src/compiler/translator/Types.h
gfx/angle/src/compiler/translator/UnfoldShortCircuit.cpp
gfx/angle/src/compiler/translator/UnfoldShortCircuit.h
gfx/angle/src/compiler/translator/UnfoldShortCircuitAST.cpp
gfx/angle/src/compiler/translator/UnfoldShortCircuitAST.h
gfx/angle/src/compiler/translator/UnfoldShortCircuitToIf.cpp
gfx/angle/src/compiler/translator/UnfoldShortCircuitToIf.h
gfx/angle/src/compiler/translator/UniformHLSL.cpp
gfx/angle/src/compiler/translator/UniformHLSL.h
gfx/angle/src/compiler/translator/UtilsHLSL.cpp
gfx/angle/src/compiler/translator/UtilsHLSL.h
gfx/angle/src/compiler/translator/ValidateGlobalInitializer.cpp
gfx/angle/src/compiler/translator/ValidateGlobalInitializer.h
gfx/angle/src/compiler/translator/ValidateLimitations.cpp
gfx/angle/src/compiler/translator/ValidateLimitations.h
gfx/angle/src/compiler/translator/ValidateOutputs.cpp
gfx/angle/src/compiler/translator/ValidateOutputs.h
gfx/angle/src/compiler/translator/ValidateSwitch.cpp
gfx/angle/src/compiler/translator/ValidateSwitch.h
gfx/angle/src/compiler/translator/VariableInfo.cpp
gfx/angle/src/compiler/translator/VariableInfo.h
gfx/angle/src/compiler/translator/VariablePacker.h
gfx/angle/src/compiler/translator/VersionGLSL.cpp
gfx/angle/src/compiler/translator/VersionGLSL.h
gfx/angle/src/compiler/translator/blocklayout.cpp
gfx/angle/src/compiler/translator/blocklayout.h
gfx/angle/src/compiler/translator/blocklayoutHLSL.cpp
gfx/angle/src/compiler/translator/blocklayoutHLSL.h
gfx/angle/src/compiler/translator/compilerdebug.cpp
gfx/angle/src/compiler/translator/compilerdebug.h
gfx/angle/src/compiler/translator/depgraph/DependencyGraph.h
gfx/angle/src/compiler/translator/depgraph/DependencyGraphBuilder.h
gfx/angle/src/compiler/translator/depgraph/DependencyGraphOutput.h
gfx/angle/src/compiler/translator/glslang.h
gfx/angle/src/compiler/translator/glslang.l
gfx/angle/src/compiler/translator/glslang.y
gfx/angle/src/compiler/translator/glslang_lex.cpp
gfx/angle/src/compiler/translator/glslang_tab.cpp
gfx/angle/src/compiler/translator/glslang_tab.h
gfx/angle/src/compiler/translator/intermOut.cpp
gfx/angle/src/compiler/translator/length_limits.h
gfx/angle/src/compiler/translator/parseConst.cpp
gfx/angle/src/compiler/translator/timing/RestrictFragmentShaderTiming.h
gfx/angle/src/compiler/translator/timing/RestrictVertexShaderTiming.h
gfx/angle/src/compiler/translator/util.cpp
gfx/angle/src/compiler/translator/util.h
gfx/angle/src/copy_compiler_dll.bat
gfx/angle/src/libANGLE/AttributeMap.cpp
gfx/angle/src/libANGLE/AttributeMap.h
gfx/angle/src/libANGLE/BinaryStream.h
gfx/angle/src/libANGLE/Buffer.cpp
gfx/angle/src/libANGLE/Buffer.h
gfx/angle/src/libANGLE/Caps.cpp
gfx/angle/src/libANGLE/Caps.h
gfx/angle/src/libANGLE/Compiler.cpp
gfx/angle/src/libANGLE/Compiler.h
gfx/angle/src/libANGLE/Config.cpp
gfx/angle/src/libANGLE/Config.h
gfx/angle/src/libANGLE/Config_unittest.cpp
gfx/angle/src/libANGLE/Constants.h
gfx/angle/src/libANGLE/Context.cpp
gfx/angle/src/libANGLE/Context.h
gfx/angle/src/libANGLE/Data.cpp
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gfx/angle/src/libANGLE/Device.cpp
gfx/angle/src/libANGLE/Device.h
gfx/angle/src/libANGLE/Display.cpp
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gfx/angle/src/libANGLE/Error.cpp
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gfx/angle/src/libANGLE/Fence.cpp
gfx/angle/src/libANGLE/Fence.h
gfx/angle/src/libANGLE/Fence_unittest.cpp
gfx/angle/src/libANGLE/Framebuffer.cpp
gfx/angle/src/libANGLE/Framebuffer.h
gfx/angle/src/libANGLE/FramebufferAttachment.cpp
gfx/angle/src/libANGLE/FramebufferAttachment.h
gfx/angle/src/libANGLE/HandleAllocator.cpp
gfx/angle/src/libANGLE/HandleAllocator.h
gfx/angle/src/libANGLE/HandleAllocator_unittest.cpp
gfx/angle/src/libANGLE/ImageIndex.cpp
gfx/angle/src/libANGLE/ImageIndex.h
gfx/angle/src/libANGLE/ImageIndexIterator_unittest.cpp
gfx/angle/src/libANGLE/IndexRangeCache.cpp
gfx/angle/src/libANGLE/IndexRangeCache.h
gfx/angle/src/libANGLE/Platform.cpp
gfx/angle/src/libANGLE/Program.cpp
gfx/angle/src/libANGLE/Program.h
gfx/angle/src/libANGLE/Program_unittest.cpp
gfx/angle/src/libANGLE/Query.cpp
gfx/angle/src/libANGLE/Query.h
gfx/angle/src/libANGLE/RefCountObject.cpp
gfx/angle/src/libANGLE/RefCountObject.h
gfx/angle/src/libANGLE/Renderbuffer.cpp
gfx/angle/src/libANGLE/Renderbuffer.h
gfx/angle/src/libANGLE/ResourceManager.cpp
gfx/angle/src/libANGLE/ResourceManager.h
gfx/angle/src/libANGLE/ResourceManager_unittest.cpp
gfx/angle/src/libANGLE/Sampler.cpp
gfx/angle/src/libANGLE/Sampler.h
gfx/angle/src/libANGLE/Shader.cpp
gfx/angle/src/libANGLE/Shader.h
gfx/angle/src/libANGLE/State.cpp
gfx/angle/src/libANGLE/State.h
gfx/angle/src/libANGLE/Surface.cpp
gfx/angle/src/libANGLE/Surface.h
gfx/angle/src/libANGLE/Surface_unittest.cpp
gfx/angle/src/libANGLE/Texture.cpp
gfx/angle/src/libANGLE/Texture.h
gfx/angle/src/libANGLE/TransformFeedback.cpp
gfx/angle/src/libANGLE/TransformFeedback.h
gfx/angle/src/libANGLE/TransformFeedback_unittest.cpp
gfx/angle/src/libANGLE/Uniform.cpp
gfx/angle/src/libANGLE/Uniform.h
gfx/angle/src/libANGLE/Version.h
gfx/angle/src/libANGLE/Version.inl
gfx/angle/src/libANGLE/VertexArray.cpp
gfx/angle/src/libANGLE/VertexArray.h
gfx/angle/src/libANGLE/VertexAttribute.cpp
gfx/angle/src/libANGLE/VertexAttribute.h
gfx/angle/src/libANGLE/VertexAttribute.inl
gfx/angle/src/libANGLE/angletypes.cpp
gfx/angle/src/libANGLE/angletypes.h
gfx/angle/src/libANGLE/angletypes.inl
gfx/angle/src/libANGLE/features.h
gfx/angle/src/libANGLE/formatutils.cpp
gfx/angle/src/libANGLE/formatutils.h
gfx/angle/src/libANGLE/histogram_macros.h
gfx/angle/src/libANGLE/moz.build
gfx/angle/src/libANGLE/queryconversions.cpp
gfx/angle/src/libANGLE/queryconversions.h
gfx/angle/src/libANGLE/renderer/BufferImpl.h
gfx/angle/src/libANGLE/renderer/BufferImpl_mock.h
gfx/angle/src/libANGLE/renderer/CompilerImpl.h
gfx/angle/src/libANGLE/renderer/DeviceImpl.cpp
gfx/angle/src/libANGLE/renderer/DeviceImpl.h
gfx/angle/src/libANGLE/renderer/DisplayImpl.cpp
gfx/angle/src/libANGLE/renderer/DisplayImpl.h
gfx/angle/src/libANGLE/renderer/FenceNVImpl.h
gfx/angle/src/libANGLE/renderer/FenceSyncImpl.h
gfx/angle/src/libANGLE/renderer/FramebufferImpl.h
gfx/angle/src/libANGLE/renderer/ImplFactory.h
gfx/angle/src/libANGLE/renderer/ProgramImpl.cpp
gfx/angle/src/libANGLE/renderer/ProgramImpl.h
gfx/angle/src/libANGLE/renderer/QueryImpl.h
gfx/angle/src/libANGLE/renderer/RenderbufferImpl.h
gfx/angle/src/libANGLE/renderer/RenderbufferImpl_mock.h
gfx/angle/src/libANGLE/renderer/Renderer.cpp
gfx/angle/src/libANGLE/renderer/Renderer.h
gfx/angle/src/libANGLE/renderer/ShaderImpl.h
gfx/angle/src/libANGLE/renderer/SurfaceImpl.cpp
gfx/angle/src/libANGLE/renderer/SurfaceImpl.h
gfx/angle/src/libANGLE/renderer/TextureImpl.h
gfx/angle/src/libANGLE/renderer/TextureImpl_mock.h
gfx/angle/src/libANGLE/renderer/TransformFeedbackImpl.h
gfx/angle/src/libANGLE/renderer/TransformFeedbackImpl_mock.h
gfx/angle/src/libANGLE/renderer/VertexArrayImpl.h
gfx/angle/src/libANGLE/renderer/Workarounds.h
gfx/angle/src/libANGLE/renderer/d3d/BufferD3D.cpp
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gfx/angle/src/libANGLE/renderer/d3d/CompilerD3D.cpp
gfx/angle/src/libANGLE/renderer/d3d/CompilerD3D.h
gfx/angle/src/libANGLE/renderer/d3d/DeviceD3D.cpp
gfx/angle/src/libANGLE/renderer/d3d/DeviceD3D.h
gfx/angle/src/libANGLE/renderer/d3d/DisplayD3D.cpp
gfx/angle/src/libANGLE/renderer/d3d/DisplayD3D.h
gfx/angle/src/libANGLE/renderer/d3d/DynamicHLSL.cpp
gfx/angle/src/libANGLE/renderer/d3d/DynamicHLSL.h
gfx/angle/src/libANGLE/renderer/d3d/FramebufferD3D.cpp
gfx/angle/src/libANGLE/renderer/d3d/FramebufferD3D.h
gfx/angle/src/libANGLE/renderer/d3d/HLSLCompiler.cpp
gfx/angle/src/libANGLE/renderer/d3d/HLSLCompiler.h
gfx/angle/src/libANGLE/renderer/d3d/ImageD3D.cpp
gfx/angle/src/libANGLE/renderer/d3d/ImageD3D.h
gfx/angle/src/libANGLE/renderer/d3d/IndexBuffer.cpp
gfx/angle/src/libANGLE/renderer/d3d/IndexBuffer.h
gfx/angle/src/libANGLE/renderer/d3d/IndexDataManager.cpp
gfx/angle/src/libANGLE/renderer/d3d/IndexDataManager.h
gfx/angle/src/libANGLE/renderer/d3d/ProgramD3D.cpp
gfx/angle/src/libANGLE/renderer/d3d/ProgramD3D.h
gfx/angle/src/libANGLE/renderer/d3d/RenderTargetD3D.cpp
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gfx/angle/src/libANGLE/renderer/d3d/RenderbufferD3D.cpp
gfx/angle/src/libANGLE/renderer/d3d/RenderbufferD3D.h
gfx/angle/src/libANGLE/renderer/d3d/RendererD3D.cpp
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gfx/angle/src/libANGLE/renderer/d3d/ShaderExecutableD3D.cpp
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gfx/angle/src/libANGLE/renderer/d3d/SurfaceD3D.cpp
gfx/angle/src/libANGLE/renderer/d3d/SurfaceD3D.h
gfx/angle/src/libANGLE/renderer/d3d/SwapChainD3D.h
gfx/angle/src/libANGLE/renderer/d3d/TextureD3D.cpp
gfx/angle/src/libANGLE/renderer/d3d/TextureD3D.h
gfx/angle/src/libANGLE/renderer/d3d/TextureStorage.h
gfx/angle/src/libANGLE/renderer/d3d/TransformFeedbackD3D.cpp
gfx/angle/src/libANGLE/renderer/d3d/TransformFeedbackD3D.h
gfx/angle/src/libANGLE/renderer/d3d/VertexBuffer.cpp
gfx/angle/src/libANGLE/renderer/d3d/VertexBuffer.h
gfx/angle/src/libANGLE/renderer/d3d/VertexDataManager.cpp
gfx/angle/src/libANGLE/renderer/d3d/VertexDataManager.h
gfx/angle/src/libANGLE/renderer/d3d/copyimage.cpp
gfx/angle/src/libANGLE/renderer/d3d/copyimage.h
gfx/angle/src/libANGLE/renderer/d3d/copyimage.inl
gfx/angle/src/libANGLE/renderer/d3d/d3d11/Blit11.cpp
gfx/angle/src/libANGLE/renderer/d3d/d3d11/Blit11.h
gfx/angle/src/libANGLE/renderer/d3d/d3d11/Buffer11.cpp
gfx/angle/src/libANGLE/renderer/d3d/d3d11/Buffer11.h
gfx/angle/src/libANGLE/renderer/d3d/d3d11/Clear11.cpp
gfx/angle/src/libANGLE/renderer/d3d/d3d11/Clear11.h
gfx/angle/src/libANGLE/renderer/d3d/d3d11/DebugAnnotator11.cpp
gfx/angle/src/libANGLE/renderer/d3d/d3d11/DebugAnnotator11.h
gfx/angle/src/libANGLE/renderer/d3d/d3d11/Fence11.cpp
gfx/angle/src/libANGLE/renderer/d3d/d3d11/Fence11.h
gfx/angle/src/libANGLE/renderer/d3d/d3d11/Framebuffer11.cpp
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