Bug 1297924 - Update ANGLE to chromium/2845. r=jgilbert
authorMorris Tseng <mtseng@mozilla.com>
Thu, 08 Sep 2016 16:28:30 +0800
changeset 354509 53735145cfbeede7164416318becd8e33dca53c9
parent 354508 ad2e3708134aa669bf2950671482f482254daf5d
child 354510 d065b4a4e420caa7850fa6b3c32b8b5850cd731d
push id6570
push userraliiev@mozilla.com
push dateMon, 14 Nov 2016 12:26:13 +0000
treeherdermozilla-beta@f455459b2ae5 [default view] [failures only]
perfherder[talos] [build metrics] [platform microbench] (compared to previous push)
reviewersjgilbert
bugs1297924
milestone51.0a1
first release with
nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
last release without
nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
Bug 1297924 - Update ANGLE to chromium/2845. r=jgilbert MozReview-Commit-ID: 2H0PBFFgmDp
gfx/angle/AUTHORS
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gfx/angle/src/libANGLE/renderer/TextureImpl.cpp
gfx/angle/src/libANGLE/renderer/TextureImpl.h
gfx/angle/src/libANGLE/renderer/TextureImpl_mock.h
gfx/angle/src/libANGLE/renderer/TransformFeedbackImpl.h
gfx/angle/src/libANGLE/renderer/TransformFeedbackImpl_mock.h
gfx/angle/src/libANGLE/renderer/VertexArrayImpl.h
gfx/angle/src/libANGLE/renderer/angle_format.py
gfx/angle/src/libANGLE/renderer/angle_format_data.json
gfx/angle/src/libANGLE/renderer/angle_format_map.json
gfx/angle/src/libANGLE/renderer/copyimage.cpp
gfx/angle/src/libANGLE/renderer/copyimage.h
gfx/angle/src/libANGLE/renderer/copyimage.inl
gfx/angle/src/libANGLE/renderer/d3d/BufferD3D.cpp
gfx/angle/src/libANGLE/renderer/d3d/BufferD3D.h
gfx/angle/src/libANGLE/renderer/d3d/CompilerD3D.cpp
gfx/angle/src/libANGLE/renderer/d3d/CompilerD3D.h
gfx/angle/src/libANGLE/renderer/d3d/DeviceD3D.cpp
gfx/angle/src/libANGLE/renderer/d3d/DeviceD3D.h
gfx/angle/src/libANGLE/renderer/d3d/DisplayD3D.cpp
gfx/angle/src/libANGLE/renderer/d3d/DisplayD3D.h
gfx/angle/src/libANGLE/renderer/d3d/DynamicHLSL.cpp
gfx/angle/src/libANGLE/renderer/d3d/DynamicHLSL.h
gfx/angle/src/libANGLE/renderer/d3d/EGLImageD3D.cpp
gfx/angle/src/libANGLE/renderer/d3d/EGLImageD3D.h
gfx/angle/src/libANGLE/renderer/d3d/FramebufferD3D.cpp
gfx/angle/src/libANGLE/renderer/d3d/FramebufferD3D.h
gfx/angle/src/libANGLE/renderer/d3d/HLSLCompiler.cpp
gfx/angle/src/libANGLE/renderer/d3d/HLSLCompiler.h
gfx/angle/src/libANGLE/renderer/d3d/ImageD3D.cpp
gfx/angle/src/libANGLE/renderer/d3d/ImageD3D.h
gfx/angle/src/libANGLE/renderer/d3d/IndexBuffer.cpp
gfx/angle/src/libANGLE/renderer/d3d/IndexBuffer.h
gfx/angle/src/libANGLE/renderer/d3d/IndexDataManager.cpp
gfx/angle/src/libANGLE/renderer/d3d/IndexDataManager.h
gfx/angle/src/libANGLE/renderer/d3d/NativeWindowD3D.cpp
gfx/angle/src/libANGLE/renderer/d3d/NativeWindowD3D.h
gfx/angle/src/libANGLE/renderer/d3d/ProgramD3D.cpp
gfx/angle/src/libANGLE/renderer/d3d/ProgramD3D.h
gfx/angle/src/libANGLE/renderer/d3d/RenderTargetD3D.cpp
gfx/angle/src/libANGLE/renderer/d3d/RenderTargetD3D.h
gfx/angle/src/libANGLE/renderer/d3d/RenderbufferD3D.cpp
gfx/angle/src/libANGLE/renderer/d3d/RenderbufferD3D.h
gfx/angle/src/libANGLE/renderer/d3d/RendererD3D.cpp
gfx/angle/src/libANGLE/renderer/d3d/RendererD3D.h
gfx/angle/src/libANGLE/renderer/d3d/SamplerD3D.h
gfx/angle/src/libANGLE/renderer/d3d/ShaderD3D.cpp
gfx/angle/src/libANGLE/renderer/d3d/ShaderD3D.h
gfx/angle/src/libANGLE/renderer/d3d/ShaderExecutableD3D.cpp
gfx/angle/src/libANGLE/renderer/d3d/ShaderExecutableD3D.h
gfx/angle/src/libANGLE/renderer/d3d/SurfaceD3D.cpp
gfx/angle/src/libANGLE/renderer/d3d/SurfaceD3D.h
gfx/angle/src/libANGLE/renderer/d3d/SwapChainD3D.h
gfx/angle/src/libANGLE/renderer/d3d/TextureD3D.cpp
gfx/angle/src/libANGLE/renderer/d3d/TextureD3D.h
gfx/angle/src/libANGLE/renderer/d3d/TextureStorage.h
gfx/angle/src/libANGLE/renderer/d3d/TransformFeedbackD3D.cpp
gfx/angle/src/libANGLE/renderer/d3d/TransformFeedbackD3D.h
gfx/angle/src/libANGLE/renderer/d3d/VaryingPacking.cpp
gfx/angle/src/libANGLE/renderer/d3d/VaryingPacking.h
gfx/angle/src/libANGLE/renderer/d3d/VertexBuffer.cpp
gfx/angle/src/libANGLE/renderer/d3d/VertexBuffer.h
gfx/angle/src/libANGLE/renderer/d3d/VertexDataManager.cpp
gfx/angle/src/libANGLE/renderer/d3d/VertexDataManager.h
gfx/angle/src/libANGLE/renderer/d3d/WorkaroundsD3D.h
gfx/angle/src/libANGLE/renderer/d3d/d3d11/Blit11.cpp
gfx/angle/src/libANGLE/renderer/d3d/d3d11/Blit11.h
gfx/angle/src/libANGLE/renderer/d3d/d3d11/Buffer11.cpp
gfx/angle/src/libANGLE/renderer/d3d/d3d11/Buffer11.h
gfx/angle/src/libANGLE/renderer/d3d/d3d11/Clear11.cpp
gfx/angle/src/libANGLE/renderer/d3d/d3d11/Clear11.h
gfx/angle/src/libANGLE/renderer/d3d/d3d11/Context11.cpp
gfx/angle/src/libANGLE/renderer/d3d/d3d11/Context11.h
gfx/angle/src/libANGLE/renderer/d3d/d3d11/DebugAnnotator11.cpp
gfx/angle/src/libANGLE/renderer/d3d/d3d11/DebugAnnotator11.h
gfx/angle/src/libANGLE/renderer/d3d/d3d11/Fence11.cpp
gfx/angle/src/libANGLE/renderer/d3d/d3d11/Fence11.h
gfx/angle/src/libANGLE/renderer/d3d/d3d11/Framebuffer11.cpp
gfx/angle/src/libANGLE/renderer/d3d/d3d11/Framebuffer11.h
gfx/angle/src/libANGLE/renderer/d3d/d3d11/Image11.cpp
gfx/angle/src/libANGLE/renderer/d3d/d3d11/Image11.h
gfx/angle/src/libANGLE/renderer/d3d/d3d11/IndexBuffer11.cpp
gfx/angle/src/libANGLE/renderer/d3d/d3d11/IndexBuffer11.h
gfx/angle/src/libANGLE/renderer/d3d/d3d11/InputLayoutCache.cpp
gfx/angle/src/libANGLE/renderer/d3d/d3d11/InputLayoutCache.h
gfx/angle/src/libANGLE/renderer/d3d/d3d11/NativeWindow11.h
gfx/angle/src/libANGLE/renderer/d3d/d3d11/PixelTransfer11.cpp
gfx/angle/src/libANGLE/renderer/d3d/d3d11/PixelTransfer11.h
gfx/angle/src/libANGLE/renderer/d3d/d3d11/Query11.cpp
gfx/angle/src/libANGLE/renderer/d3d/d3d11/Query11.h
gfx/angle/src/libANGLE/renderer/d3d/d3d11/RenderStateCache.cpp
gfx/angle/src/libANGLE/renderer/d3d/d3d11/RenderStateCache.h
gfx/angle/src/libANGLE/renderer/d3d/d3d11/RenderTarget11.cpp
gfx/angle/src/libANGLE/renderer/d3d/d3d11/RenderTarget11.h
gfx/angle/src/libANGLE/renderer/d3d/d3d11/Renderer11.cpp
gfx/angle/src/libANGLE/renderer/d3d/d3d11/Renderer11.h
gfx/angle/src/libANGLE/renderer/d3d/d3d11/ShaderExecutable11.cpp
gfx/angle/src/libANGLE/renderer/d3d/d3d11/ShaderExecutable11.h
gfx/angle/src/libANGLE/renderer/d3d/d3d11/StateManager11.cpp
gfx/angle/src/libANGLE/renderer/d3d/d3d11/StateManager11.h
gfx/angle/src/libANGLE/renderer/d3d/d3d11/StreamProducerNV12.cpp
gfx/angle/src/libANGLE/renderer/d3d/d3d11/StreamProducerNV12.h
gfx/angle/src/libANGLE/renderer/d3d/d3d11/SwapChain11.cpp
gfx/angle/src/libANGLE/renderer/d3d/d3d11/SwapChain11.h
gfx/angle/src/libANGLE/renderer/d3d/d3d11/TextureStorage11.cpp
gfx/angle/src/libANGLE/renderer/d3d/d3d11/TextureStorage11.h
gfx/angle/src/libANGLE/renderer/d3d/d3d11/TransformFeedback11.cpp
gfx/angle/src/libANGLE/renderer/d3d/d3d11/TransformFeedback11.h
gfx/angle/src/libANGLE/renderer/d3d/d3d11/Trim11.cpp
gfx/angle/src/libANGLE/renderer/d3d/d3d11/Trim11.h
gfx/angle/src/libANGLE/renderer/d3d/d3d11/VertexArray11.cpp
gfx/angle/src/libANGLE/renderer/d3d/d3d11/VertexArray11.h
gfx/angle/src/libANGLE/renderer/d3d/d3d11/VertexBuffer11.cpp
gfx/angle/src/libANGLE/renderer/d3d/d3d11/VertexBuffer11.h
gfx/angle/src/libANGLE/renderer/d3d/d3d11/copyvertex.h
gfx/angle/src/libANGLE/renderer/d3d/d3d11/copyvertex.inl
gfx/angle/src/libANGLE/renderer/d3d/d3d11/dxgi_support_data.json
gfx/angle/src/libANGLE/renderer/d3d/d3d11/dxgi_support_table.cpp
gfx/angle/src/libANGLE/renderer/d3d/d3d11/dxgi_support_table.h
gfx/angle/src/libANGLE/renderer/d3d/d3d11/formatutils11.cpp
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gfx/angle/src/libANGLE/renderer/d3d/d3d11/renderer11_utils.cpp
gfx/angle/src/libANGLE/renderer/d3d/d3d11/renderer11_utils.h
gfx/angle/src/libANGLE/renderer/d3d/d3d11/shaders/BufferToTexture11.hlsl
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gfx/angle/src/tests/perf_tests/ANGLEPerfTest.cpp
gfx/angle/src/tests/perf_tests/ANGLEPerfTest.h
gfx/angle/src/tests/perf_tests/BufferSubData.cpp
gfx/angle/src/tests/perf_tests/DrawCallPerf.cpp
gfx/angle/src/tests/perf_tests/DynamicPromotionPerfTest.cpp
gfx/angle/src/tests/perf_tests/EGLInitializePerf.cpp
gfx/angle/src/tests/perf_tests/IndexConversionPerf.cpp
gfx/angle/src/tests/perf_tests/IndexDataManagerTest.cpp
gfx/angle/src/tests/perf_tests/InstancingPerf.cpp
gfx/angle/src/tests/perf_tests/InterleavedAttributeData.cpp
gfx/angle/src/tests/perf_tests/PointSprites.cpp
gfx/angle/src/tests/perf_tests/TexSubImage.cpp
gfx/angle/src/tests/perf_tests/TextureSampling.cpp
gfx/angle/src/tests/perf_tests/UniformsPerf.cpp
gfx/angle/src/tests/perf_tests/third_party/perf/angle-mods.patch
gfx/angle/src/tests/perf_tests/third_party/perf/perf_test.cc
gfx/angle/src/tests/perf_tests/third_party/perf/perf_test.h
gfx/angle/src/tests/preprocessor_tests/MockDiagnostics.h
gfx/angle/src/tests/preprocessor_tests/MockDirectiveHandler.h
gfx/angle/src/tests/preprocessor_tests/PreprocessorTest.cpp
gfx/angle/src/tests/preprocessor_tests/PreprocessorTest.h