Bug 1260507 - Disable WARP r=Bas
authorGeorge Wright <george@mozilla.com>
Tue, 29 Mar 2016 16:09:15 -0400
changeset 328896 25ff944d5dc9454055426d021889fb700b8ff55a
parent 328895 5df20795af1438c88a7997255e52ac44ec07047e
child 328897 08a097c4ea862f80c537d784de3635e1dcbf0f70
push id6048
push userkmoir@mozilla.com
push dateMon, 06 Jun 2016 19:02:08 +0000
treeherdermozilla-beta@46d72a56c57d [default view] [failures only]
perfherder[talos] [build metrics] [platform microbench] (compared to previous push)
reviewersBas
bugs1260507
milestone48.0a1
first release with
nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
last release without
nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
Bug 1260507 - Disable WARP r=Bas
modules/libpref/init/all.js
--- a/modules/libpref/init/all.js
+++ b/modules/libpref/init/all.js
@@ -4477,17 +4477,17 @@ pref("gfx.direct2d.disabled", false);
 
 // Whether to attempt to enable Direct2D regardless of automatic detection or
 // blacklisting
 pref("gfx.direct2d.force-enabled", false);
 
 pref("layers.prefer-opengl", false);
 pref("layers.prefer-d3d9", false);
 pref("layers.d3d11.force-warp", false);
-pref("layers.d3d11.disable-warp", false);
+pref("layers.d3d11.disable-warp", true);
 #endif
 
 // Force all possible layers to be always active layers
 pref("layers.force-active", false);
 
 // Never use gralloc surfaces, even when they're available on this
 // platform and are the optimal surface type.
 pref("layers.gralloc.disable", false);