author | Jeff Muizelaar <jmuizelaar@mozilla.com> |
Fri, 06 Sep 2013 16:15:04 -0400 | |
changeset 159173 | 12d7c0e889d150081d4b5baf6394a77532e078e6 |
parent 159172 | 2fce3bcfb3c83e922f652175daa8ec0f292a8738 |
child 159174 | 39bba9d8dbac46ba46285ee16aaf5cf638d61bac |
push id | 2961 |
push user | lsblakk@mozilla.com |
push date | Mon, 28 Oct 2013 21:59:28 +0000 |
treeherder | mozilla-beta@73ef4f13486f [default view] [failures only] |
perfherder | [talos] [build metrics] [platform microbench] (compared to previous push) |
reviewers | ehsan |
bugs | 908726 |
milestone | 26.0a1 |
first release with | nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
|
last release without | nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
|
--- a/content/events/src/Touch.h +++ b/content/events/src/Touch.h @@ -3,16 +3,17 @@ * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_dom_Touch_h #define mozilla_dom_Touch_h #include "mozilla/Attributes.h" #include "nsWrapperCache.h" +#include "nsAutoPtr.h" #include "Units.h" class nsPresContext; class nsEvent; namespace mozilla { namespace dom {
new file mode 100644 --- /dev/null +++ b/gfx/src/AppUnits.h @@ -0,0 +1,11 @@ +/* -*- Mode: C++; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef _NS_APPUNITS_H_ +#define _NS_APPUNITS_H_ +namespace mozilla { +static int32_t AppUnitsPerCSSPixel() { return 60; } +} +#endif /* _NS_APPUNITS_H_ */
--- a/gfx/src/moz.build +++ b/gfx/src/moz.build @@ -29,16 +29,20 @@ EXPORTS += [ 'nsRect.h', 'nsRegion.h', 'nsRenderingContext.h', 'nsSize.h', 'nsThemeConstants.h', 'nsTransform2D.h', ] +EXPORTS.mozilla += [ + 'AppUnits.h', +] + if CONFIG['MOZ_X11']: EXPORTS.mozilla += ['X11Util.h'] CPP_SOURCES += [ 'X11Util.cpp', ] CPP_SOURCES += [ 'gfxCrashReporterUtils.cpp',
--- a/gfx/src/nsDeviceContext.h +++ b/gfx/src/nsDeviceContext.h @@ -12,16 +12,17 @@ #include "mozilla/Assertions.h" // for MOZ_ASSERT_HELPER2 #include "nsAutoPtr.h" // for nsRefPtr #include "nsCOMPtr.h" // for nsCOMPtr #include "nsCoord.h" // for nscoord #include "nsError.h" // for nsresult #include "nsISupports.h" // for NS_INLINE_DECL_REFCOUNTING #include "nsMathUtils.h" // for NS_round #include "nscore.h" // for PRUnichar, nsAString +#include "mozilla/AppUnits.h" // for AppUnits class gfxASurface; class gfxUserFontSet; class nsFont; class nsFontCache; class nsFontMetrics; class nsIAtom; class nsIDeviceContextSpec; @@ -60,17 +61,17 @@ public: * @return error status */ nsresult CreateRenderingContext(nsRenderingContext *&aContext); /** * Gets the number of app units in one CSS pixel; this number is global, * not unique to each device context. */ - static int32_t AppUnitsPerCSSPixel() { return 60; } + static int32_t AppUnitsPerCSSPixel() { return mozilla::AppUnitsPerCSSPixel(); } /** * Gets the number of app units in one device pixel; this number * is usually a factor of AppUnitsPerCSSPixel(), although that is * not guaranteed. */ int32_t AppUnitsPerDevPixel() const { return mAppUnitsPerDevPixel; }
--- a/layout/base/Units.h +++ b/layout/base/Units.h @@ -7,16 +7,17 @@ #ifndef MOZ_UNITS_H_ #define MOZ_UNITS_H_ #include "mozilla/gfx/Point.h" #include "mozilla/gfx/Rect.h" #include "mozilla/gfx/ScaleFactor.h" #include "nsDeviceContext.h" #include "nsRect.h" +#include "mozilla/AppUnits.h" namespace mozilla { struct CSSPixel; struct LayoutDevicePixel; struct LayerPixel; struct ScreenPixel; @@ -73,69 +74,69 @@ typedef gfx::ScaleFactor<ScreenPixel, Sc /* * The pixels that content authors use to specify sizes in. */ struct CSSPixel { // Conversions from app units static CSSPoint FromAppUnits(const nsPoint& aPoint) { - return CSSPoint(NSAppUnitsToFloatPixels(aPoint.x, float(nsDeviceContext::AppUnitsPerCSSPixel())), - NSAppUnitsToFloatPixels(aPoint.y, float(nsDeviceContext::AppUnitsPerCSSPixel()))); + return CSSPoint(NSAppUnitsToFloatPixels(aPoint.x, float(AppUnitsPerCSSPixel())), + NSAppUnitsToFloatPixels(aPoint.y, float(AppUnitsPerCSSPixel()))); } static CSSRect FromAppUnits(const nsRect& aRect) { - return CSSRect(NSAppUnitsToFloatPixels(aRect.x, float(nsDeviceContext::AppUnitsPerCSSPixel())), - NSAppUnitsToFloatPixels(aRect.y, float(nsDeviceContext::AppUnitsPerCSSPixel())), - NSAppUnitsToFloatPixels(aRect.width, float(nsDeviceContext::AppUnitsPerCSSPixel())), - NSAppUnitsToFloatPixels(aRect.height, float(nsDeviceContext::AppUnitsPerCSSPixel()))); + return CSSRect(NSAppUnitsToFloatPixels(aRect.x, float(AppUnitsPerCSSPixel())), + NSAppUnitsToFloatPixels(aRect.y, float(AppUnitsPerCSSPixel())), + NSAppUnitsToFloatPixels(aRect.width, float(AppUnitsPerCSSPixel())), + NSAppUnitsToFloatPixels(aRect.height, float(AppUnitsPerCSSPixel()))); } static CSSIntPoint FromAppUnitsRounded(const nsPoint& aPoint) { - return CSSIntPoint(NSAppUnitsToIntPixels(aPoint.x, float(nsDeviceContext::AppUnitsPerCSSPixel())), - NSAppUnitsToIntPixels(aPoint.y, float(nsDeviceContext::AppUnitsPerCSSPixel()))); + return CSSIntPoint(NSAppUnitsToIntPixels(aPoint.x, float(AppUnitsPerCSSPixel())), + NSAppUnitsToIntPixels(aPoint.y, float(AppUnitsPerCSSPixel()))); } static CSSIntSize FromAppUnitsRounded(const nsSize& aSize) { - return CSSIntSize(NSAppUnitsToIntPixels(aSize.width, float(nsDeviceContext::AppUnitsPerCSSPixel())), - NSAppUnitsToIntPixels(aSize.height, float(nsDeviceContext::AppUnitsPerCSSPixel()))); + return CSSIntSize(NSAppUnitsToIntPixels(aSize.width, float(AppUnitsPerCSSPixel())), + NSAppUnitsToIntPixels(aSize.height, float(AppUnitsPerCSSPixel()))); } static CSSIntRect FromAppUnitsRounded(const nsRect& aRect) { - return CSSIntRect(NSAppUnitsToIntPixels(aRect.x, float(nsDeviceContext::AppUnitsPerCSSPixel())), - NSAppUnitsToIntPixels(aRect.y, float(nsDeviceContext::AppUnitsPerCSSPixel())), - NSAppUnitsToIntPixels(aRect.width, float(nsDeviceContext::AppUnitsPerCSSPixel())), - NSAppUnitsToIntPixels(aRect.height, float(nsDeviceContext::AppUnitsPerCSSPixel()))); + return CSSIntRect(NSAppUnitsToIntPixels(aRect.x, float(AppUnitsPerCSSPixel())), + NSAppUnitsToIntPixels(aRect.y, float(AppUnitsPerCSSPixel())), + NSAppUnitsToIntPixels(aRect.width, float(AppUnitsPerCSSPixel())), + NSAppUnitsToIntPixels(aRect.height, float(AppUnitsPerCSSPixel()))); } // Conversions to app units static nsPoint ToAppUnits(const CSSPoint& aPoint) { - return nsPoint(NSToCoordRoundWithClamp(aPoint.x * float(nsDeviceContext::AppUnitsPerCSSPixel())), - NSToCoordRoundWithClamp(aPoint.y * float(nsDeviceContext::AppUnitsPerCSSPixel()))); + return nsPoint(NSToCoordRoundWithClamp(aPoint.x * float(AppUnitsPerCSSPixel())), + NSToCoordRoundWithClamp(aPoint.y * float(AppUnitsPerCSSPixel()))); } static nsPoint ToAppUnits(const CSSIntPoint& aPoint) { - return nsPoint(NSToCoordRoundWithClamp(float(aPoint.x) * float(nsDeviceContext::AppUnitsPerCSSPixel())), - NSToCoordRoundWithClamp(float(aPoint.y) * float(nsDeviceContext::AppUnitsPerCSSPixel()))); + return nsPoint(NSToCoordRoundWithClamp(float(aPoint.x) * float(AppUnitsPerCSSPixel())), + NSToCoordRoundWithClamp(float(aPoint.y) * float(AppUnitsPerCSSPixel()))); } static nsRect ToAppUnits(const CSSRect& aRect) { - return nsRect(NSToCoordRoundWithClamp(aRect.x * float(nsDeviceContext::AppUnitsPerCSSPixel())), - NSToCoordRoundWithClamp(aRect.y * float(nsDeviceContext::AppUnitsPerCSSPixel())), - NSToCoordRoundWithClamp(aRect.width * float(nsDeviceContext::AppUnitsPerCSSPixel())), - NSToCoordRoundWithClamp(aRect.height * float(nsDeviceContext::AppUnitsPerCSSPixel()))); + return nsRect(NSToCoordRoundWithClamp(aRect.x * float(AppUnitsPerCSSPixel())), + NSToCoordRoundWithClamp(aRect.y * float(AppUnitsPerCSSPixel())), + NSToCoordRoundWithClamp(aRect.width * float(AppUnitsPerCSSPixel())), + NSToCoordRoundWithClamp(aRect.height * float(AppUnitsPerCSSPixel()))); } }; /* * The pixels that are referred to as "device pixels" in layout code. In * general this is obtained by converting a value in app units value by the - * nsDeviceContext::AppUnitsPerDevPixel() value. The size of these pixels + * AppUnitsPerDevPixel() value. The size of these pixels * are affected by: * 1) the "full zoom" (see nsPresContext::SetFullZoom) * 2) the "widget scale" (see nsIWidget::GetDefaultScale) */ struct LayoutDevicePixel { static LayoutDeviceIntPoint FromUntyped(const nsIntPoint& aPoint) { return LayoutDeviceIntPoint(aPoint.x, aPoint.y); }
--- a/layout/base/nsPresContext.h +++ b/layout/base/nsPresContext.h @@ -27,16 +27,17 @@ #include "nsChangeHint.h" #include <algorithm> // This also pulls in gfxTypes.h, which we cannot include directly. #include "gfxRect.h" #include "nsTArray.h" #include "nsAutoPtr.h" #include "mozilla/MemoryReporting.h" #include "mozilla/TimeStamp.h" +#include "mozilla/AppUnits.h" #include "prclist.h" #include "nsThreadUtils.h" #include "ScrollbarStyles.h" #ifdef IBMBIDI class nsBidiPresUtils; #endif // IBMBIDI @@ -551,43 +552,43 @@ public: * * If |aChanged| is non-null, then aChanged is filled in with whether * the return value has changed since either: * a. the last time the function was called with non-null aChanged, or * b. the first time the function was called. */ float ScreenWidthInchesForFontInflation(bool* aChanged = nullptr); - static int32_t AppUnitsPerCSSPixel() { return nsDeviceContext::AppUnitsPerCSSPixel(); } + static int32_t AppUnitsPerCSSPixel() { return mozilla::AppUnitsPerCSSPixel(); } int32_t AppUnitsPerDevPixel() const { return mDeviceContext->AppUnitsPerDevPixel(); } static int32_t AppUnitsPerCSSInch() { return nsDeviceContext::AppUnitsPerCSSInch(); } static nscoord CSSPixelsToAppUnits(int32_t aPixels) { return NSToCoordRoundWithClamp(float(aPixels) * - float(nsDeviceContext::AppUnitsPerCSSPixel())); } + float(AppUnitsPerCSSPixel())); } static nscoord CSSPixelsToAppUnits(float aPixels) { return NSToCoordRoundWithClamp(aPixels * - float(nsDeviceContext::AppUnitsPerCSSPixel())); } + float(AppUnitsPerCSSPixel())); } static int32_t AppUnitsToIntCSSPixels(nscoord aAppUnits) { return NSAppUnitsToIntPixels(aAppUnits, - float(nsDeviceContext::AppUnitsPerCSSPixel())); } + float(AppUnitsPerCSSPixel())); } static float AppUnitsToFloatCSSPixels(nscoord aAppUnits) { return NSAppUnitsToFloatPixels(aAppUnits, - float(nsDeviceContext::AppUnitsPerCSSPixel())); } + float(AppUnitsPerCSSPixel())); } nscoord DevPixelsToAppUnits(int32_t aPixels) const { return NSIntPixelsToAppUnits(aPixels, mDeviceContext->AppUnitsPerDevPixel()); } int32_t AppUnitsToDevPixels(nscoord aAppUnits) const { return NSAppUnitsToIntPixels(aAppUnits, - float(mDeviceContext->AppUnitsPerDevPixel())); } + float(AppUnitsPerDevPixel())); } int32_t CSSPixelsToDevPixels(int32_t aPixels) { return AppUnitsToDevPixels(CSSPixelsToAppUnits(aPixels)); } float CSSPixelsToDevPixels(float aPixels) { return NSAppUnitsToFloatPixels(CSSPixelsToAppUnits(aPixels), float(mDeviceContext->AppUnitsPerDevPixel()));