gfx/layers/BSPTree.h
29b6c0a80512eaf0359c90cc398bcc1722533fe6
created 2016-12-04 17:49 +0100
pushed 2017-03-06 20:48 +0000
Miko Mynttinen Miko Mynttinen - Bug 1274673 - Use binary space partitioning for sorting/drawing layers - Part 2: Rename Polygon3D to Polygon, and use 4D points for all calculations r=kip
5fffd1068daeb43b750f5b8dba602125ac720fac
created 2016-10-03 16:35 -0700
pushed 2017-01-23 14:19 +0000
Miko Mynttinen Miko Mynttinen - Bug 1286412 - Implement polygon clipping and triangulation. r=kip
974defd493a3a41a6560654f376a081ad31e1de2
created 2016-09-16 16:03 -0700
pushed 2017-01-23 14:19 +0000
Miko Mynttinen Miko Mynttinen - Bug 1301818 - Prepare BSPTree for integration with the layers code r=kip
a50c6e2ff453f2249c6f9a8635a96be0ac85917b
created 2016-08-16 11:01 -0700
pushed 2016-11-14 12:26 +0000
Daniel Holbert Daniel Holbert - Bug 1292390 followup: add newline character at the end of Polygon/BSPTree files added in this bug, per coding style guide. (whitespace-only, no review)
538f9779cb43bc08ef2b0b64cfaff2dab71d238d
created 2016-08-10 14:30 -0700
pushed 2016-11-14 12:26 +0000
Miko Mynttinen Miko Mynttinen - Bug 1292390 - Add BSP tree implementation. r=jrmuizel, r=kip
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